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Sleepa

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Posts posted by Sleepa

  1. After listening to the podcast and agreeing with most of the points, I may pull Yndrasta from the list in my local league when we move up to 2000 points, and try something like this for the last 4 games:


    Army Type: Scions of the Storm
    Subfaction: Knights Excelsior
    Battlepack: Pitched Battles
    Points Limit: 2000 pts
    General: Lord-Relictor
    Grand Strategy: Hold the Line
    Triumph: Bloodthirsty
    Holy Commands: Unleash Thy Hatred

    Core Battalions
     Warlord
     Magnificent Bonus: Artefacts of Power

      Lord-Relictor (General)
       Artefacts of Power: Mirrorshield
       Prayers: Translocation
       Points Cost: 145 pts

      Lord-Imperatant
       Artefacts of Power: Arcane Tome
       Points Cost: 175 pts

      Knight-Incantor
       Spells: Lightning Blast
       Points Cost: 125 pts

      Judicators with Skybolt Bows
       Reinforced: Once
       Points Cost: 400 pts

     Hunters of the Heartlands

      Annihilators
       Points Cost: 200 pts

      Annihilators
       Points Cost: 200 pts

      Retributors
       Points Cost: 235 pts

     Redemption Brotherhood

      Retributors
       Points Cost: 235 pts

      Castigators
       Points Cost: 105 pts

      Aetherwings
       Points Cost: 65 pts

      Castigators
       Points Cost: 105 pts

    Total Points: 1990 pts

    Any suggestions or feedback? I'm just using models that are currently available (to me)

  2. I think I want to try something like this as a small skirmish control kind of list:

    Army Type: Scions of the Storm
    Subfaction: Knights Excelsior
    Points Limit: 2000 pts
    General: Lord-Relictor
    Grand Strategy: Hold the Line
    Triumph: Bloodthirsty
    Holy Commands: Unleash Thy Hatred

    Core Battalions Warlord
    Lord-Relictor (General)
    Battalion Slot Filled: Commander
    Command Traits: High Priest (Or Shock and Awe)
    Artefacts of Power: Arcane Tome
    Prayers: Translocation Points Cost: 145 pts
    Lord-Imperatant
    Battalion Slot Filled: Sub-commander
    Artefacts of Power: Mirrorshield
    Points Cost: 175 pts
    Yndrasta
    Battalion Slot Filled: Sub-commander
    Points Cost: 320 pts
    Praetors
    Battalion Slot Filled: Troops
    Points Cost: 165 pts

    Hunters of the Heartlands
    Annihilators
    Battalion Slot Filled: Troops
    Points Cost: 200 pts
    Annihilators
    Battalion Slot Filled: Troops
    Points Cost: 200 pts
    Annihilators with Meteoric Grandhammers
    Battalion Slot Filled: Troops
    Points Cost: 240 pts

    Redemption Brotherhood
    Retributors
    Battalion Slot Filled: Troops
    Points Cost: 235 pts
    Castigators
    Battalion Slot Filled: Troops
    Points Cost: 105 pts
    Castigators
    Battalion Slot Filled: Troops
    Points Cost: 105 pts
    Castigators
    Battalion Slot Filled: Troops
    Points Cost: 105 pts

    Total Points: 1995 pts

    • Like 1
  3. 8 hours ago, Malakithe said:

    Anyone dreaming up a thundercats list? Or is everyone distracted by those flying lizards?

    I wish I could justify a Thundercat build in my theory crafting. They just didn't get the tweaks they needed to have enough punch to justify their fragility compared to the Dracoth Paladins (And dragons). Rend -1 and 0 on their weapons is just... obsolete now in my opinion. Unless they were to drop to about the price of desolators. For that price I'd take the lack of rend and defense for the volume of offensive output they can offer.

    • Like 1
  4. 2 hours ago, jeanfluflu said:

    Yndrasta is like 5pts less than the prime who clearly fight in another category.

    First you have the Rend 3 att, then the auto 12" charge each turn and the D3MW blast that can easily target hidden heroes and higly valuable targets.
    It's a shame because you want to make her combo with paladins units but these builds will usually be slow and the prime compensate for that as he can operate in solo missions while you want yndrasta to stay with the crowd.

    I agree, she's a little bit overpriced for what she does but again this is not something really damaging as it can change next season with a couple of points adjustments.

    I don't think the Prime is in another League from Yndrasta. I think all three of the ~300 point heroes serve different purposes.

    Prime is a cruise missile you can send anywhere, but want to hold out as long as possible to cash in one. 

    Bastian is a Force Multiplier and terrifying melee threat (Closest we have to Gotrek), but slow and susceptible to screens if he isn't supporting other units. He also offers some bonus mortal wounds against behemoths. Strangely he isn't good at dueling God models like Gotrek, as he has like 1/3 the burst and can only score full heals by killing models. Without the max 1 damager per suffered wound, he is also less tanky against them.

    Yndrasta is a tanky attrition support hero with huge mobility and medium damage output. Her spear can effectively serve the same purpose as Bastian's Lightning, except hers is better at sniping weak support heroes or finishing off wounded units, and less good against super-heavies with tons of defenses. 

     

    • Like 3
  5. 2 minutes ago, Requizen said:

    But I disagree that she's not worth her points - ignoring Battleshock, bringing back units, and then being a fast, reasonably damaging hero isn't bad. She's not amazing at either being a support or a true hammer, but she splits the difference pretty nicely imo. I'd at least like to try her out, haven't even gotten a single game since Dominion 😫

    I was originally super big on Yndrasta, and then found myself disappointed with her output, but I've played her a bit since then, and now I've had some success using her as a tank to support my hammer units, like Annihilators or Retributors. She's great at flying deep and charging into enemy line then just NOT dying. She's not likely to do more than about 6 damage per turn, but my opponent's have been unable to ignore her, and bringing back 1-2 paladins from nearby engagements has been backbreaking in a couple of my games.

    • Like 3
  6. I'm thinking about something like this. Not to go for an alpha strike, but to have decent offensive threats plus durability. 

    Army Name: Stormcast 2k/with Krondys

    Army Faction: Stormcast Eternals
    Army Type: Stormkeep
    Subfaction: Hammers of Sigmar
    Battlepack: Pitched Battles
    Points Limit: 2000 pts
    General: Knight-Draconis
    Grand Strategy: Beast Master
    Triumph: Bloodthirsty
    Holy Commands: Steadfast March
    Units
     Krondys
      Battlefield Role: Behemoth, Leader

      Spells: Starfall
      Points Cost: 600 pts

    Core Battalions
     Battle Regiment

      Knight-Draconis (General)
       Battalion Slot Filled: Commander
       Battlefield Role: Leader
       Command Traits: Master of the Celestial Menagerie
       Artefacts of Power: Amulet of Destiny
       Points Cost: 255 pts

      Knight-Incantor
       Battalion Slot Filled: Sub-commander
       Battlefield Role: Leader
       Spells: Lightning Blast
       Points Cost: 125 pts

      Stormdrake Guard
       Battalion Slot Filled: Troops
       Battlefield Role: Other
       Reinforced: Once
       Points Cost: 570 pts

      Vindictors

       Battalion Slot Filled: Troops
       Battlefield Role: Battleline
       Points Cost: 130 pts

      Vindictors

       Battalion Slot Filled: Troops
       Battlefield Role: Battleline
       Points Cost: 130 pts

      Vindictors

       Battalion Slot Filled: Troops
       Battlefield Role: Battleline
       Points Cost: 130 pts

    Endless Spells/Invocations

     Emerald Lifeswarm
      Points Cost: 60 pts

    Total Points: 2000 pts

     

    • Thanks 1
  7. 1 minute ago, Fuxxx said:

    I did miss that indeed.

    What about Neave and the generic Knight-Zephyros. Neave always sounded kinda appealing for her hero-killing-power, it's sad that that's gone. What am I missing for her and the normal knight having the same points though... Yeah we can spam the generic one or give it artifacts. Is there any artifact in there that would give the normal guy a big enough upgrade?

    Could give it the arcane tome and flaming weapon? lol other than that not really

     

    • Like 1
  8. 1 minute ago, Archibald said:

    I am tinkering on a 1k list against Sylvaneth. I have mostly Oldcast and just got me that juicy Gardus model, which is actually awesome now.

    I am deciding between this:

    hallowed Knights

    Gardus

    Lord Relictor (Translocation)

    10x Liberators

    5x Judicators (X-Bows)

    2x Concussors
     

    or

    Hallowed Knights

    Gardus

    Lord Relictor (Translocation)

    10x Liberators

    5x Judicators (X-Bows)

    5x Protectors

     

    What do you guys think? Concussors or Protectors?

    You probably need the bodies the Protectors give you, especially since Gardus can't keep up with the Concussors if you want to take advantage of their speed.

    Are you planning to drop down with Scions, or use Stormkeep to let your Liberators hold an objective forever?

  9. 3 minutes ago, Neil Arthur Hotep said:

    I think this is exactly what many are worried about, that we will ultimately get the same treatment as 40k. We already had warscrolls for free up until now, and we have a free army builder, too.

    The only way I see in which the app could actually improve my AoS experience is by letting me look at all faction rules, not just the ones for armies I already have the battletome for. I'd be prepared to pay the warhammer+ subscription fee for that. But if I am supposed to pay a subscription fee for warscrolls and a list builder, then that's objectively worse than the status quo.

    Ah yeah I agree. But I strongly suspect the BEST we can hope for is free access to all warscrolls for reference, access to the core rules, and access to faction specific rules unlocked via battletome code. Everything else will likely be locked behind the sub

  10. 12 minutes ago, Nizrah said:

    Anyone saying this battletome is weak are out of their mind 🤨

    I don't think the consensus is that it's weak. It's just not complicated. It seems a bit narrow in complexity and opportunity to create tactical synergy. Of course we'll have to see how the new Cities of Sigmar tome affects the Stormkeep builds, but for now the issue with book from my perspective is lack of depth and SEVERE lack of internal balance.

    • Like 2
  11. 11 minutes ago, Yor said:

    Well, I'm still throwing ideas around, and that's one of the things I like about the book: there are different approaches to take beyond dragon spam.

    Stormkeep abilities are quite nice, and Sequitors are well suited to take advantage of them. You park them next to some objectives and you only have to worry about shooting and MW. I think they might work as good or better than Vindictors, as the +1 save won't help you against MW and good rending shooters, while the 5+ ward might increase survivality. Plus, if someone does get closer, you have your own Stormkeep MW plus some nice greatmaces. You could further desincetivize close combat by chosing Hallowed Knights, so killing a sequitor in melee means risking 2MW plus 2 attacks with 3/3/-1/2. Or you could take the safer route and get the Hammers 6+ ward to help against shooting and MW.

    But there's no best defense than a good offense, and here you could have one or two squads of evocats sent via Relictor to wreak havoc among enemy ranged fighters. I myself would go for one feline party to be sent to against lower save enemies, while a couple of drakes harass heroes and more resilent enemies.

    You'll need own ranged units to cover both your offense and objectives. Ballistae are still nice, or you could go for the tried and tested longbow Raptors. To cover the middleground you can probably squeeze some Castigators, as they are ok now. 

    To round up, I'll add some heroes of choice. I favour the Celestant Prime just because. It's versatile, the added 4+ ward gives him a lasting presence, and you could deploy him turn 2-3 whenever he is needed, making your Stormkeep a little Sciony. The Lord Arcanum on dracoline would be another good addition, to be sent with the cat pack for some extra paw.

    I think there are still many tricks to find out and the meta will change once and again. The book is not even out yet, and it will take some time of experimenting, which is part of the fun :)
     

    I agree, rule of cool is the only rule we really need :D. Though poor Venator might still sit this one out. At least until he learns to one shoot heroes again...

    If you spec that out I think you'll find you hit 2000 points way before you expect to with how expensive our units are now.

    Here: I made this on Sunday to mess around until I get the book in my hands and try the app out

    *Edit: the app's out today! I don't need to use my google sheet to mock up some lists

     

  12. I was discussing the "Streamlined" warscrolls with someone in Discord last night, and we agreed that the lack of functional redesign on a number of older (Pre-2.0) warscrolls (Especially some of the hero scrolls) is probably indicative of GW wanting to phase out the moulds and retire the models. Obviously it would have been a shock to retire a number of GOOD hero warscrolls out of nowhere (If they just cut the Azyros, Heraldor, Venator etc.. from this tome) and would have caused an uproar. But if they just gut those scrolls and give nobody a reason to buy any for the next 3 years, they can quietly phase the moulds out by the next book they print.

    The other thing that really rubbed us the wrong was was (as previously mentioned in this thread) the abundance of references to a very finite number of keywords in our allegiance abilities, traits, artifacts and Holy Commands. Draconith get like 30% of the keyword-specific references, and Redeemer get something like 40%. Then Paladin and then just a tiny bit of Justicar, Angelos and... Cities of Sigmar. 

    It's truly confounding that out battletome has an utter garbage battle tactic that EXCLUSIVELY REQUIRES cities of sigmar units to accomplish.

  13. 1 hour ago, Nizrah said:

    But wait. From Sacrosant:

    Seqitors - better 

    Evocats - better 

    Evocators - worse but they were bonkers and probably deserved it 

    Castigators - better 

    Balist - better 

    Ordynator - better 

    Exorcist - better 

    Every incarnation of Lord Arcanum - better

    So what are you talking about? 

    I don't think Evocats are better. Both flavours of Evos not getting rend updates to their melee weapons is horrible. Yes the Dracs do D3 all the time now, but they also have to compete with alternatives in the same price bracket. They don't seem to have the output or survivability of Stormdrakes or Paladins.

    Ordinator isn't really better. He's basically unchanged, which is worse when compared to the value offered by priests and wizards.

    Ballista for more consistent and modest. It is more versatile now, but the ceiling is also lower.

    Castigators are better than they were, but what they were was the worst warscroll in our book, so they may need to come a bit further to see use.

    Sequitors are indeed better, but really need to be the same cost as Vindictors, so there's a real tension of choice there.

    All the Lord Arcanums lost their vials and prime electrids, so they got some kind of upgrade or tweak to make up for that. They are all overcosted by 20-30 points.

    Sancrosanct isnt horrible in a vacuum. But almost every single part of it is strictly inferior to new options. Which makes it bad by comparison, if nothing else. 

     

     

    • Like 1
  14. 59 minutes ago, PJetski said:

    Ballistas are 9 wounds for 140 points and will put out the same 2+/2+ Rend-3 shots every turn. They're cheap enough that you can fit them into many lists and they don't require any traits to be effective.

    I think all 3 units (Bow Judicators, Longstrikes, Ballista) are S tier for their own reasons.

    Well, Ballistas are a little less versatile than they sound because they almost have to be set up as a battery. They are even LESS mobile than the other two units which are already slow, and they can't issue themselves any orders so they need to have a nearby hero, even if you don't want the Ordinator (Which you should with them).

    The biggest awkward part of Ballistas from my perspective, is how inefficiently a battery of them can use issued commands. you can only unleash hell on one, and you can only all out defense on one, so those abilities are basically unusable if your opponent charges you, because one ballista isn't likely going to wipe out a charging unit, and the enemy can just split attacks between two or more crews to play around All Out Defense. 

    So they really feel a bit more limited to me than the other two units. I wish they didn't, because I have four and would love to feel better running them in my list. As it stands I may fill the last 140 points with one, and I may try the full battery again, but I'm not excited about it right now.

    *Edit: They do probably survive longer when they actually get engaged by a flanking unit that isn't your opponent's primary hammer, but if they can't kill it in the following shooting phase, that's still a lot of points that your opponent essentially nullified for at least two of your shooting phases.

  15. 17 minutes ago, CommissarRotke said:

    oh Judis got 16" on their crossbows?? I might need another 10 fml

    They actually got 18" on them now.

     

    32 minutes ago, boombyeyeah said:

    I think they get outclassed by xbowjudicators with their new 16'' range (or was it even 18?). More Models, Wound and Damage. 

    It looks like 10 Judis with Crossbows + the Prime with a Thunderbolt math out to about the same damage as 6 Raptors with Hurricane Crossbows, vs a 4+ save. So yeah, you're probably right. Consider 10 Judicators are 80 points cheaper and count as battleline. That's some ****** internal balance right there.

    *edit Oh nevermind, The Judicators can take a second Thunderbolt X-Bow with 10 models. their damage is just BETTER vs a 4+ save or better....

  16. So honestly should I just unload my Evocators on Dracolines? I get that they still have good output, but for the points they are an order of magnitude weaker than Stormdrake guard. Is anyone brewing with Evos on Dracs? Seems like all the interest is on Dracothian Guard and Drakes. 

    I do like that the Lord Arcanum on Drac gets the best mount trait form our last book baked in, but is that even enough?

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