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Saodexan

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Everything posted by Saodexan

  1. Your exemple do not work. Because Rogue do not have to choose between his stun or something else. Skaventide competitive do not have stormvermin like every Rogue have his stun. By buffing stormvermin they are not buffing skaventide, they only buff stormvermin. So until they are strong enough to be part of skaventide tournament list, they can buff them all they want without unbalancing the game. BTW DoK got some buff to some unused unit with the ghb2019. Everything is possible.
  2. Vortex is really strong, but to be honest you lose the double turn against shooting. Any shooting/magic/ranged ability is deadly and you eat them twice before you can move. From terrorgheist scream to kharadon firepower, lose the double turn and you gonna feel the pain. It's just the nature of ranged damage, you can't do ****** about it and eat it twice.
  3. Skryre only have 1 battalion too, the other are Enginecoven that do not count for bonus artefacts/command point. They are mandatory to complete the one and only Skryre battalions. But i agree battalions are definitely a big weakness and disappointment for the Skaventide Battletomes.
  4. You can always play them on the side and call them stargate 🤣
  5. From this video, we can see the Clawlord on Brood Horror going up to 180 pts, and Warpgnawl Verminlord at 320 pts. For the other Skaventide change we gonna wait untill july in the FAQ/Errata. Endless spell from malign sorcery going up a lots too. Shackle 40 Pendulum 50 Cogs 80 Geminid 60 Portal 70 Quicksilver sword 30
  6. The only time i measure middle of each base is when they precisely ask to do it. Otherwise i just do base to base. You can also ask your opponent if he is OK with your measure, i think middle or tip to tip can both work fine.
  7. First line of the Invocation rules p.59 Fyreslayer Battletome. "FYRESLAYERS PRIESTS in a Fyreslayers army can summon magmic invocations, each of which is represented on the battlefield by a model. "
  8. No. Can't cast the same spell twice unless stated otherwise like the engineer/bombardier. But you can give Skitterleap to your Grey Seer and cast Skitterleap + Dreaded Skitterleap.
  9. Well you can run on the objective so the ennemy have to fight with you. They are so slow otherwise to be honest they just can't go anywhere.
  10. You can reroll succesful hit too if you only want to fish for 6's. And you should totally try Stormfiends with shock gauntlets, they are the best melee option by far !
  11. 1) It's 1 per Wizard, not player. You can try to cast 4 endless spells per turn if you have 4 wizards. 2) Yes same as casting, each wizard can try to dispel 1 endless at the start of the hero phase. 3) Yes you use your dispel and roll for it. Endless spells are neutral, it's nobody spells.
  12. Do we have the right to post the leak ? I guess we can post warscroll since they will be free They look crazy good. Drycha with 30 atk lol +++ MOD EDIT +++ Nope, no leaked pics on here - please read https://www.tga.community/forums/topic/17954-important-tgacommunity-and-you/
  13. Madness do mortal wound on 5+ but i understand, random attacks can be very swingy. Let him roll the number of attacks for his model, even if it is for your spell effect, maybe you will both feel less bad about the result. I wish i could help you more, and good luck for your next game !
  14. "Madness has a casting value of 8. If successfully cast, pick 1 enemy Hero within 3" of the caster and visible to them, and roll a number of dice equal to the combined value of the Attacks characteristics of all melee weapons that Hero is armed with..." Just curious, what is the value of 2d6 attacks for your playgroup if it's not 2d6. How do you guys interpret it otherwise ? About rolling at the top of a phase, it's only to keep the same value for all this phase, it's not the prevent it to be rolled in other phase if you need the random value. For exemple, if you need to move or attacks in the hero phase with a command ability or spell, you will roll for it.
  15. You just roll the number of attack and do the effect or apply the mod after. The Ratling Gun FAQ in the skaventide battletome can be helpful, how do you double the number of attack if he have 2d6? You roll 2d6 first then you double the result. Same logic with Madness, you roll first then use the result in the spell. Everytime you need a number or a value from a random movement, random attack or any random characteristics, you just need to roll first then use the result.
  16. Second place, but all top 5 have 5 win 0 lose. The 4th was a plaguemonk list.
  17. They updated the Monstrous Arcanum 2 week ago, it's 360 pts now. Source: https://www.warhammer-community.com/wp-content/uploads/2019/02/age_of_sigmar_monstrous_arcanum-1.pdf
  18. Tell him to ally a Knight Incantor to auto unbind the vortex.
  19. Kurnoth Hunter with Bow. But seriously, shooting and magic are good, let just hope the new battletome give us more option to deal with this Always Strike First abomination.
  20. I can show you the math how many damage Kurnoth Hunter with Swords will do to a gristlegore general, ZERO. 🤣
  21. I disagree, look at Stormfiend, they are pretty bad by themself. Give them a engineer with more more more warp power to let them reroll hit and wound, give them warp spark token for +1 dmg, give them vigordust injector for +1 hit. They become pretty amazing. Look at the last Slaanesh book, unit are very overcosted and don't have amazing stats. But allegence make ennemies fight last, they can get dp like candy and summon a lots. Witch Aelves are nothing that amazing by themself either without the buff, the 5-6 reroll after save, immu to battleshock, mindrazor... I honestly think allegiance ability can be very amazing and make bad unit very competitive. Kurnoth Hunter with Bow is still the best ranged option for the Sylvaneth, and a lots of thing in the meta NEED ranged to be deal with right now. After seeing how people was crying when they saw Skaven warscroll nerfed before seeing the battletome, and now it's one of the best army. I cross my finger and wait for the battletome to see the full picture, before saying something is bad.
  22. You are right they have the same rules, they still call it prayer and blessing like BoK tho. But i think what you said make sense. Khorne prayer and blessing have very different rules but Fyreslayer prayer and blessing have the same rules. I hope this will be enought for my opponent. Thank you for your time !
  23. ( The Fyreslayer FAQ do not applies to priest warscroll prayers, it's for their "blessing table" , exactly like the blessing of khorne ) Thank you and I understand that you make the exact same point on your post, that I did here. Saying it's the wording of the prayer that make us cast it for free, in addition to the normal prayer. But with the new Fyreslayer FAQ, it clearly said that even if you knows it, that do not means you get a free cast ( that kind of override the "blessing" wording ). I don't know, maybe i'm overthinking it. I just don't see myself explaining why i can chant 2 prayers anymore with the new FAQ.
  24. I was just wondering because Fyreslayer and BoK have the exact same wording for the priest/prayer. The Slaughterpriest ability said he can chant one prayer from his list, then the book said he can add another prayer to his know list. We though we could chant the prayer from the book because of the wording from the prayer that says " friendly model that knows this prayer can chant it. " ( I'm missing something ? Is there anywhere else in the book where they said priest can chant 2 prayers ? ) But the new Fyreslayer FAQ said that knowing the prayer do not means you can automatically chant it. I don't know, sound like a heavy nerf to me. And i really hope i'm wrong.
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