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Kasper

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Posts posted by Kasper

  1. 10 minutes ago, Rors said:

    Lots of units are slow but if you look through the meta, very few are slow combat units (in tournament winning lists). Hearthguard are one of the rare examples and they have the durability to pull it of and delivery options. Grave guard would be another.

    In general, the competitive combat units either have some form of really good durability, or a way to move fast/teleport.

    I could be wrong, time will tell, but Chosen seem hard countered in some match ups. Sentinels spam in LRL or Morathi with bow snakes in DoK are common competitive lists that will wreck Chosen. Once you include a screen in addition to a 500 point unit, that moves at walking speed, any smart opponent can play the objective game with the advantage in most scenario that have 4+ objectives because just like gotrek, they lack power projection (although not as badly).

    Happy to discover I'm wrong, I hope I am because they're beautiful models... I just don't see it.

    I dont get why you keep comparing Chosen to Gotrek? Sure they are both a combat unit, costs about 500 points and same speed but Chosen have a waaaay bigger foot print than Gotrek and hence a way bigger threat range. Im assuming we are talking 2.000 pts armies here, which means you have other units in the army - Maybe a unit or two of Varanguard to chase up a flank and threaten shooting armies. At the end of the day, the opponent has to get to the objectives, which is where your Chosen will be, and if he spends 3 turns "kiting" your Chosen then thats an easy win. There are maybe 2-3 battleplans in the current GHB where the objectives are so far apart the movement will be an issue, but again - You have other units in the army. I find its really not a big deal, especially if you run them as Slaanesh. 

    • Like 1
  2. On 12/16/2022 at 10:31 PM, Rors said:

    I'm really not sure about chosen. The models are great but as mentioned in a unit of 5 they're a priority target that can get lifted too easily. When double reinforced I see them as comparable with gotrek. They're similarly resilient with the rally in host and the buff they can take through banners or marks, and they will murder most targets but they have a delivery problem. 500 points for a M5 unit that needs to be in combat seems really match up dependant to me.

    Like any slaves unit they have a lot of flexibility but if you try to make delivery better by going slanesh then you're making them easier to lift, if you go nurgle then they're hard to deliver etc. They sort of demand even more points being spent to shaw up the gaps at which point, while they can do amazing work, you have to consider what you could achieve with those points in other options.

    As tournament lists start to form I could be proven wrong but I suspect the unit is a Timmy trap. Too many armies with easy access to range units that can kite them, or mortal wounds will counter them. Even when they shine against other combat armies like iron jaws, they either lack the movement to choose the engagement meaning or they're soft enough that another dedicated combat unit like a mawcrusha can lift them, the good combat units in the meta also tend to have good movement too so in the heavy hitter match ups where first to strike wins, the opponent has the advantage.

    Chosen are amazing.

    Im actually starting to lean away from Warriors and Knights. Warriors in 10s are a bit too squishy for me but 20 is way too durable. A unit of reinforced Chosen only costs slightly more than 20 Warriors but sit in that middle ground durability wise, however their damage is through the roof, even with Nurgle banner. The trade-off is a nobrainer for me. 

    Knights are OK on the charge but beyond that they do absolutely pitiful damage and to me they are more like a mobile anvil in units of 10 with Nurgle mark.

    Chosen are slow, but so are many other units in the game. Slaanesh certainly helps when giving them run + charge and +2 charge. I will be toying around with Soulcream Bridge and Levitate. 7+ with a reroll is fairly reliable.

    On most battleplans you sit 22" apart. If you run them up turn 1 you are sitting in the middle of the board on the objective. You dont have to run all over the board and chase things, for that I would have a unit or two of Varanguard that can flank and do so extremely well. 

    If you are worried about not choosing the engagement I would consider battle regiment and including a screen or two that runs up in front of them to take the impact and then trade. 

  3. 10 minutes ago, Grimrock said:

    Yeah I hate to say it but the rules for the prince look kinda... really bad? They already weren't particularly good to begin with outside the Khorne prince, but they've nerfed it pretty significantly. I'm happy that they got rid of the Khorne command ability (it never made even a lick of sense, Khorne keeping the enemy units OUT of combat? really?) but it was pretty much the only reason you took a prince. Having all their interesting abilities shifted to heroic actions and giving them a super bland combat profile is pretty concerning. Like the Maggoth lord mounts are drastically better fighters than the prince is. Their mounts are better fighters than a daemon prince. There's still a lot to be seen of course, it's possible the re-worked allegiance abilities make a big difference and maybe they got a big points drop but it's a shaky start for sure. 

    I am super excited for plastic chosen though. I've wanted some of them for years but never had the bits pile required to do justice on a proper conversion. More ogroids are always appreciated too, a hard hitting glass cannon elite unit would be great for the faction assuming they don't get the slaangor treatment. Assuming the warriors (and hopefully marauders) get a proper resculpt I'm really looking forward to the release.

    The Daemon Prince going to 10 wounds is a massive nerf in itself. It screws with batallions since its no longer a subcommander, cant benefit from cover or look-out sir either. It even lost the talon attacks. 

    Im so glad the bloodslick ground ability is gone, but I was hoping for a significantly beefer statprofile after having played Total War,

    The Nurgle one is pretty strong though, although it depends on what points. Being able to remove ward saves on whatever your hammer is going into is pretty huge. 

    • Like 3
  4. 4 hours ago, Mutton said:

    I'm going to make a bold call. I think this silhouette is Morghur.

    wfest.png

    It would be awesome but that model obviously got wings. That seems really weird considering how Morghur previously looked? 

    The tongue is also not the same as the rumor engine. The rumor engine got way different horns. 

  5. On 4/23/2022 at 5:12 PM, Vastus said:

    I started looking into this recently and there's a ton of great 3d prints out there honestly. Clay Beast Creation, Lord of the Print, Bestiarium Miniatures, Clay Cyanide Miniatures and many mores have some cool stuff. I don't own a 3d printer personally, but it appears a lot of people buy licenses for them and sell these on Etsy (e.g Mythforged, Proxywars). More expensive than printing yourself I guess, but still cheaper than GW. Always worth a try looking on there.

    I've bought this Ogre Catapult recently (probably a Scraplauncher proxy), and I've also ordered this one as a Butcher/Tyrant proxy since it fits the aesthetic I'm going for. I'm also eyeing some alternatives for Beastmen since I had an idea for a Shaggoth kitbash, but don't have an affordable idea for regular Dragon Ogors.

    il_1588xN.3439136813_49gn.jpgil_1588xN.3577287711_lig5.jpg

     

    How tall is the ogre catapult?

  6. On 4/22/2022 at 3:21 PM, Archibald said:

    What do you guys think of Be'Lakor in Maggotkin? I start seeing more lists that use him.

    How would you take advantage of him?

    I dont think its so much that he synergies with Nurgle but more the fact he counters those big point units like 6 Longstrikes, Morathi etc. 

    I have played him a fair bit in a Be'lakor + max Pusgoyle list and it worked flawlessly. One drop army that can double move and shut down a unit potentially for 2 turns is strong. Loads of easy battle tactics to achieve. 

    I think I will be replacing him going forward for Bloab to free up ally points for the new Incarnate. It looks really strong. 

  7. On 3/20/2022 at 7:35 PM, hammer49 said:

    Just wondering what units work

    best with a maggotkin army from the rest of the chaos range?

    For instance chariots, knights etc to add some more speed or marauders for bodies work ? Or plague monks ?

    Previously you could ally in Plague Monks etc. and they would have the Nurgle keyword to benefit from buffs.

    Unfortunately GW decided to go a different route which means all Slaves to Darkness units and Skaven/Beasts of Chaos get the "Nurgle" keyword but all buffs and synergies are based on "Maggotkin of Nurgle". 

    I.e if you take Plague Monks or whatever they dont benefit from any of the Nurgle alliegiance abilities. 

     

    You can still field the models but they are certainly worse than our own units due to lack of buffs or synergies. I dont think is much else than Be'lakor or Untamed Beasts that I would seriously consider in my Nurgle army, but thats coming from a competitive point of view. 

  8. Hey! We are a group of players trying to attract new members to our AoS community and thought about doing some regular events to lure people in. We wanted to start off by making an escalation league since that should be more managable for newer players. 

     

    Now the question is, how do we start and how do we progress the league? We thought about going 400/800/1200/1600/2000 pts., so 5 games total.

    But what about board size? Objectives? 

    What Im essentially looking for is an already premade "playerpack" where the league progress is mapped out.

    I.e as an example: First game is no objectives and on half a table, second game is objectives introduced, third game is full table etc. etc.

    • Like 1
  9. On 3/8/2022 at 3:39 PM, JCar09 said:

    I have a doubt. At what point do the drowned men make the 8 move? before or after it is decided who goes first in the round.

    Before it is decided who takes the turn. Its even more iffy because it happens at the same time as when you take control of objectives prior to turn 1 starting.

    LVO has decided you get to pregame move and then claim control of objectives, AoS Worlds has decided you get to claim control of objectives, and then do the pregame move. 

  10. 7 hours ago, ibel said:

    And if u stand there and geht Roar't (no CP) and lose 10-11 of your PLaguebearer ?! No Auto BT. But okay was yust a idea.

    Not sure what you mean by "Auto BT", do you mean Inspiring Presence to prevent models from running to battleshock? Roar only works in the combat phase, so all you lose out on is +1 hit (All-out Attack) or +1 save (All-out Defense). Thats it. +1 hit on a unit you generally dont rely on doing damage is whatever. +1 save on a unit that starts on a 6+ is whatever really.

    7 hours ago, ibel said:

    okay. in my Players round u had to take Ghur if u want to use the Spell, the Tectonic rule (delete a MZ) But okay than it no matter.

    In previous editions realms mattered, either for empowering endless spells or granting you different command abilities/spells etc. In AoS 3.0 with the current Generals Handbook, ALL battles are taking place in Ghur so it doesnt matter. Its just fluff if your army is from X realm now. 

    • Like 1
  11. On 2/18/2022 at 10:00 AM, Fellman said:

    How well does Nurgling infection work for you guys i have problems deploying them?

    Keep in mind the unit of Nurglings just have to be WITHIN 3" of a terrain piece. So a single base can kiss the terrain and then you can string out the other models. Not all the models have to be within 3", just a single base. It shouldnt be difficult to deploy them at all, even on battleplans where half the board is your territory.

     

    4 hours ago, ibel said:

    Okay i have 2-3 Question:

    1. Why you didnt take the Plaguebearer as HuntersoH ?! No CP or so for them against a Monster could be very frustrations

    2. Mortal Realm: Ghyran ?! Dont u Play in Ghur?!

    3. Why u have 60 (!!) Points left ?! maybe it would be better to take a Endless Spell ?! LifeSwarm for example ?!

    Im not the player obviously but guessing - 

    1. It doesnt really matter if a monster roars or stomps your PBs. The MWs is whatever and if you have a 5+ or 6+ save vs a monster is probably insignificant considering the rend the majority of monsters have. 

    2. Realm doesnt matter anymore

    3. With a Glottkin list the re-roll charge triumph is really strong since it isnt limited to your charge phase unlike the reroll command ability. So when attempting to charge your opponent at the end of the opponent's movement phase with the Glottkin ability, being able to reroll a cruicial charge is strong. 

  12. On 2/13/2022 at 2:18 AM, frostfire said:

    I saw people looking down on the Glottkin when the book dropped and suddenly everyone is taking it now.

    Does his CA turn out to be super handy in games or did I miss something?

    People looked at the 700 pts investment and then checked his warscroll thought he was ******, didnt see the value in the CA. The CA messes with your opponent so much and gives a huge space denial. Can easily deny battletactics if your opponent isnt very aware. Its really difficult to play perfectly against the Glottkin through 5 rounds.

  13. On 2/9/2022 at 7:51 PM, Zorki said:

     - Army Faction: Maggotkin of Nurgle
         - Subfaction: Drowned Men
         - Grand Strategy: Hold the Line
         - Triumph: Bloodthirsty
    LEADERS
    Orghotts Daemonspew (300)
    Lord of Afflictions (210)*
         - General
         - Command Traits: Overpowering Stench
         - Artefacts of Power: The Splithorn Helm
    Gutrot Spume (170)*
    BATTLELINE
    4 x Pusgoyle Blightlords (440)*
    4 x Pusgoyle Blightlords (440)*
    2 x Pusgoyle Blightlords (220)*
    2 x Pusgoyle Blightlords (220)*
    TERRAIN
    1 x Feculent Gnarlmaw (0)
    CORE BATTALIONS
     -  *Battle Regiment
    TOTAL POINTS: 2000/2000
     

    2 drops

     

    Something to updrage/change ?

    I liked Orghotts a lot upon release and exclusively played him, but Im starting to replace him with Bloab in almost all my lists. The thing to note for the Maggoth Lords is that the bulk of the damage comes from their mount which is literally all the same. The only thing you are getting with Orghotts is a better save and 2 extra CPs per turn - Which is obviously good. The extra damage is pretty insignificant and Bloab offers a lot of utility from being a caster, his warscroll spell especially and the -1 hit in combat/shooting on a 4+ within 7". 

  14. 8 hours ago, Marcvs said:

    I agree with the hour of passtime / €€€ ratio reasoning but I would consider having one 2000pts army as the standard goal for a new player of Age of Sigmar. Saying that you can play 500pts games is very close to saying you can play a different game: after a few introductory games you'll really struggle to find an opponent in all but the biggest scenes.

    If we are talking new players then I dont think the goal should be a 2.000 pts army right away. Sure thats ultimately what they should strive for if they get addicted, but buying a simple Start Collecting box and having fun with it should be the first goalpost for new players. 

    • Like 1
  15. 8 hours ago, Public Universal Duardin said:

    I'm unsure who GW is for anymore. I've tried to bring new blood to the hobby, but my friends balk when they see the price of entry. And they're adults in their mid-20s. People who should be the prime consumers with excess money. Please don't take this as doomposting, but I assume most of us here got into "plastic crack" relatively young, fomenting a life-long passion. How CAN that happen for future generations if single adults cannot afford this hobby?

    But people absolutely can afford it, they just choose not to or those introducing them are straight up unrealistic how to get started with the hobby. IMO even Warhammer is actually pretty "cheap" if you consider how much time you get out of every dollar you spent. This is assuming you actually sit down, assemble, paint and play with those minis. Its an incredible value and gives you much joy for MANY hours considering what other hobbies cost or what a quick trip to the movies etc. Dollar : Hour of enjoyment ratio is rather good. 

    For people entering the hobby the goal shouldnt be to straight up buy 3+ full 2.000 pts. armies. Buying into Warcry or 500 pts. games is where the entry level is. 

    Vince V. on Warhammer Weekly has talked about this topic and made a youtube vid about it but new people shouldnt buy into GWs products like at all, theres a significant saving from buying other hobby items - All the tools/paints/brushes are way overpriced but thats a different topic really. 

    • Like 2
  16. 1 hour ago, Snarff said:

    This probably confirms no new units for Fyreslayers then, shame. 😭 Even the battletome art is reused.

    I'm truly happy we didn't get souped though, there is still hope for a proper update now.

    I dont think you should expect any new unit for any updated faction this year. 1 hero and updated 3rd edition tome is likely how 2022 is gonna look.

  17. 2 minutes ago, Myrdin said:

    But big boys aside.... the small things will benefit greatly from this. Centigors ? Yes please! Angry pigs ? Oink Oink. Ungor Raiders ?! Pew Pew I say!

    Just keep in mind its only melee attacks that gain the rend, so you wont drown the opponent in rend 2 arrows. :P

  18. 1 hour ago, Enoby said:

    I'm really happy about the update, though I do wonder if the monstrous action to destroy scenery may become a bit of a silver bullet. Hopefully not, but a lot of the nicest stuff goes away when a monster gets too close and rolls a 3+.

    On the other hand, there's a lot of good in here and I'm hoping it continues to when you get a battletome.

    I guess you could put the Herdstone in a far corner of your deployment zone. You wont benefit from the 4+ rally or halving models that flee on your army, but considering how fragile BoC units generally are, its probably questionable if you will really benefit from either ability. The 4+ rally could be used on the Ungor unit being sacrificed so summoning pts are spent on reinforcements for the army. 

    • Like 2
  19. 1 minute ago, CommissarRotke said:

    This is a luxury hobby yes, but it is also a hobby that is supposed to build community. I think we can lament the slew of anti-customer decisions GW is making that will affect the gaming communities around us.

    Maybe you should look into some 3D printing then. Alot of Warhammer gaming communities embrace it and dont mind alternative models at all. At least around here WYSISWG is long gone and was a flawed concept anyways considering what our hobby is based on.   

     

    I find it so weird that being understanding on things going on in the real world reflecting GWs prices is met by "lol GW simp/shill". You are probably buying 90% or more of your plastic crack from a FLGS where you very likely get 10-20% off the price anyways. I mean how much are you spending on this hobby if a couple of dollars per box is breaking your bank?

    It feels like its just yet another oppurtunity for some inviduals here to take a swing at GW and the game as a whole. Its almost as if some people were looking for an excuse to go play some other game. Its just.. Weird.

  20. 39 minutes ago, Durgin said:

    Well, let's see then my personale experience, just to add some other data.

    I own a small company that designs and produces resin miniatures.

    To ship my products I use Spring, which is a super cool system to deliver all around the world, managed by PostNL and strongly connected with the various local posts. Before the pandemic, to ship from Italy to Australia an average parcel (about 250grams) I paid about 4.5/5€. Now I pay 5,30€.

    The price has raised, it's true, but still I can live with it.

    And I think that, being mine a small and newborn company, I should have a waaaaaaaay worse pricing than GW, a global company whose incomes are hundreds of millions of €, basically I think that earns more GW selling abaddon black color drops in 30 minutes than my company in a two years. Concerning shippings, as you may imagine the costs lower as the volume of shipments rise, so I fairly guess that, if you look at the singular shipment, GW should pay less than me.

    Same with all the other "costs" that you correctly mention: GW has costs bigger than all the other competitors, it's true, but luckily for GW they also generate profit.

    Again: I don't say that GW has no right to rise prices, or that there are not reasons for a company to rise prices. I only say that, as soon as I remember (so 25years of hobby, 'till now) GW has raised prices every 2 years, applying at the same time an exchange rate  horribly wrong (that generates huge profits without spending a single pence), so it's difficult for me to justify another + on prices, for products that are already extremely overpriced.

    When WH underworlds started (2016), a single box costed about 25€. I assume that GW priced those boxes to earn some profit, am I right? Now a single box costs 34€ and, with the incoming  augmented price we are talking about 40/42€. It's a big difference, and I can hardly justify it only based on the "well, the inflation rises and we have many expenses" thing..

     

     

     

     

    As an accountant I have multiple clients that are seriously considering closing down their businesses because of the increased costs of shipping and are worried about further increasing costs, namely on electricity etc., due to the tensions with Russia. The increasing cost has a cascading effect onto other all expenses as mentioned before.

    I cant really comment on small scale shipping but the prices on entire containers etc. have literally increased by 400% in some cases. GW isnt just moving a parcel or two at a time. I could imagine the reason your prices arent increasing that much is because a large company typically purchase the shipment and then try to fill it with whatever to reduce the net cost?

    You could argue that GW is making "enough money" and could easily eat this expense - Yes absolutely they will still be going strong without increasing prices, but why should they? At the end of the day they are a business, which entire purpose is to make money. The shareholders obviously demand this. I dont think its unreasonable to expect that GW want a smaller price hike to cover the increasing costs they undeniably have already had. 

    • Like 4
  21. 51 minutes ago, Durgin said:

    I try to explain despite my horrible English (I know, it's painful).

     A) let's imagine I own a pizzeria. An average pizza (margherita) costs about 0.5€/0.8€ in ingredients/general production costs, and is priced 5€/5,5€. If the cost of ingredients goes up, and I have to face 1,5€ of costs, it has a huge impact on my finances.

    B) I'm Cracco (a famous chef here in Italy). In my restaurant, an average pizza (margherita) costs about 1.5/2€ in ingredients (because of higher quality raw materials etc), but I sell it at 16€ each. If my costs go up even by 100%, I would still have a very consistent margin of profit. 

    Theres just a lot more to it than this. People often look at what item X is selling for and what the cost of the ingredients are and then assume the guy is making Y profit per item. This is not how things work. The sale of item X has to cover alot more than simply the materials used. Theres advertisement/sculpting/customer service salaries, transportering costs, import fees, accounting etc. All of these expenses are increasing atm. 

    You can google shipping prices on containers and see many articles describing a boom in prices upwards of 400% (has been increasing for almost half a year by now) and other articles suggest that this will cause a 10% price hike for consumers. 

    People in some EU countries are experiencing electricity prices going up 50-100%. 

     

    Almost all expenses are increasing because people are attempting to cover their own expenses by charging more for their products. This is really no different for GW. Prices in groceries are not the same as they were a year ago either, its just tiny increases that you dont notice.

     

    I wouldnt be surprised if we arent seeing any endless spells or faction terrain coming to any new armies for a good while because all of those things are made in China and the expenses for having it moved to EU/US is absurd now compared to pre Covid-19.

     

    3 hours ago, Durgin said:

    What I find a bit annoying by GW when they announce a new (well, another...) increase on prices, is this kind of Timmy the orphan's attitude, like they are begging us for another spoon of soup and they are really sad for having been obliged to increase they already god-tier prices.

    I dont see it as them begging in any way. I feel like we are entering a new era where GW are actively communicating with their consumers ALOT more than just a couple of years ago. If we had no info but a sudden spike you would have complained too. 

    • Like 3
  22. On 2/5/2022 at 6:23 PM, Bolty said:

    Hi Nurgle enthusiasts, I am hesitating to collect this army (mostly demons for the moment), and I am wondering if the gameplay is not too one dimensional. 

    I mean does  this army have a lot of tricks and shenanigans, other than a little reserve unit and being tough to kill? 

     

    I mean you could make an arguement that the majority of armies are rather one dimensional. 

    You can technically make Nurgle a casting army - Theres Epidemius giving you reroll casts and otherwise Master of Magic generic command trait. Rot Coven gives you a way of getting  up to +3 casting.

    You can go Pusgoyles moving 16" turn 1 if you enjoy an alpha playstyle. 

    You can go hordes of Plaguebearers if you fancy a lot of bodies on the table.

    We have some units like the Glottkin, combat GUO (flail + bilesword + flaming weapon) and Maggoth Lords that do pack a bit of a punch. Pusgoyles and Blightkings arent too bad either with their quantity of attacks.

    Pusgoyles/Blightkings gives you a somewhat elite army if you dont want to move 200 models.  

     

    As with everything theres obviously some routes that are more "competitive" than others but I honestly feel like Im constantly writing new lists for this army and they have worked rather well, where as most other armies I quickly fall into a certain path.  

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