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Cosmicsheep

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Everything posted by Cosmicsheep

  1. I hadn't spotted that, and I think you're right. No more +1 hit and wound, and I was about to write off clanrats as useless until I did the math Under their current rules 40 clanrats hit and wound on a 3, but let's say only 20 are in range (2 ranks of 10), that's around 9 save rolls. Under the new rules all 40 of those clanrats can attack with 4/4 which is actually 10 save rolls. When you add AllOut Attack that goes up to 13, and with a Warbringer that's 18. Take a clawlord and your 40 clanrats are dishing out 36 damage (albeit at 0 rend) Looks like we're back to being a horde army 😁😁 Edit: one small fly in the ointment is that we now require more CP than before, and can only choose 1 unit to focus our CP on.
  2. Strength in Numbers was the battleshock buff (+1 to bravery) are you thinking of Overwhelming Mass (+1 hit / wound) ? Hopefully this stays the same
  3. So, i came 3rd at a local tournament yesterday with a Clans Moulder list much to my surprise Game 1: Power Struggle vs StD (with Archaon) - LOSS Archaon sat on the centre objective all match and i avoided him until round 5. The rest of his army hung back and kept the objectives. I did eventually push up to his rear guard but he'd removed one of my objectives in turn 3 leaving me too many points behind Game 2: Power In Numbers vs Stormcast (with longstrikes and dracothian guards) - WIN I dropped first and opted to let my opponent go first since i couldn't really get out of range of the longstrikes. He took out 1 hellpit immediately scuppering my chance at Ferocious Advance with 3 monsters so had to Metamorphosis 1 MM into a monster. Didn't get the double turn but did keep giant rats covering all the bases and stopping him from dropping in behind. Longstrikes almost killed Thanquol but the Dracothian Guard finished him off. Managed to hold my nerve and cash out 2 objectives in turn 5 for a maximum 8pts each but came down to winning the priority on that last turn. A close call Game 3: Vice vs Skaven (3 WLC, Bell, 30 SV) Opted to go first and pushed up the board as fast as possible. WLCs target 1 hellpit but rolled 5's for power but killed half a unit of rat ogors. Used Feral Roar on my wounded hellpit to destroy the unit of 30 Stormvermin comprehensively and take one of his objectives. WLCs targeted Thanquol while my 2nd hellpit sat on the centre objective. My opponent rolled a 12 on the bell (for the 2nd time that day) and i had to lend him a Verminlord !! Thanquol managed to decimate a unit of 40 clanrats before he died but the damage was already done and i took the win. Really enjoyed all 3 games and very happy with my list. Had alternating success with bringing back units with the MM. One game it worked 3 times, the next game not at all. Same with Thanquol, one game i didn't make a single ward save! Such is the randomness of Skaven i suppose πŸ™„
  4. I'm fully expecting a command trait where you can rally on a 5+ which might be handy
  5. Looks like I’ll be going back to running the bell. Since 3.0 I’ve opted to take a Warpgnaw Verminlord over the bell and run minimum battleline, now I can have both πŸ˜‚ And the lack of battleshock bubble hasn’t really bothered me when I normally have spare CP. Run the bell as general with cunning trait to harvest extra CP and hope we’ve still got the Warpseer for battleshock 🀞
  6. Just scenery I’m afraid. The box contents have already been leaked. Only new model is the deathmaster
  7. Like the old giant rats profile? That would be nice 😁
  8. It does feel like Stormvermin are being pigeon holed into being smaller bodyguard type units rather than the larger blobs of killing machines. Let’s hope that means that Plague Monks go back to being the large blobs of killing machines that we know and love? Personally, I can see myself running more rat ogor units for my hammers and 60 blobs of clanrats for the anvil. All of this being dependent on any changes in the new tome of course. We’ll just have to wait and see
  9. Yeah, that’s a huge nerf. I normally get all 30 in range with 3 attacks each 😭😭
  10. With so many changes in points cost since the last tome, I can’t see the points increase as anything other than an improved profile
  11. Hopefully something akin to the new underworlds model. I use 30 SV to great effect. Getting a full 30 into combat first can take down most large monster heroes. Yeah, I could cope with that 🀞 1200 Sylvaneth vs 800 Skaven, not really balanced and only appeals to the new skaven player
  12. Our only hope is that SV are 2 wounds now like the new Eshin pack or a flat 4+ save
  13. It gets worse. Points increases, although we haven't seen the warscrolls yet
  14. Yeah, I just watched the Twitch stream again. At 23 :00 he mentions the new Eshin models in terms of new rules but nothing to suggest anything else πŸ˜₯
  15. They teased that Eshin were getting some love in the new tome. Whether that translates to models or not remains to be seen
  16. Who'd have guessed πŸ˜‚πŸ˜‚ Just him and the tome then?
  17. Looking at the new NightHaunt rules i'm hoping for something similar with subfactions. Lets say we can choose from Moulder, Skryre, Eshin or Pestilens subfactions. And all Skaven units gain that keyword unless they have another keyword on their warscroll already. So Rat Ogors have the moulder keyword, gutter runners have eshin but clanrats and stormvermin have none. So we can take a moulder subfaction which gives clanrats the moulder keyword AND makes them battleline. We could still take gutter runners but they would not gain the moulder keyword and wouldn't benefit from the allegience abilities I think i could live with that. You can still soup, or mono-clan but with added battleline. Crossing all my fingers and toes 🀣 Edit: thikning about this some more, i'd like to see Eshin subfaction doing mortals on 5 instead of a 6 (if that's the way Eshin are going based on the new warband) Maybe the Skryre subfaction can take extra units with the warp-grinder (or come up 6" away instead of 9") The pestilens subfaction gives an extra rend, Moulder gets a ward save etc..) Am i just dreaming ??
  18. I'm off to my FLGS tomorrow to place an order. Anyone want a Nethermaze minus the skaven?? 🀣
  19. And I totally missed that the clawpack have 2 wounds each! Maybe 225pts isn't bad after all. Waiting to see what price my FLGS is selling Nethermaze at and wondering if I can hock the rest of it on eBay πŸ€”
  20. Also, looks like the Skaven warband is only going to be available (on release date) as part of the Nethermaze box at Β£65 RRP while the Soulblight war band is available separately at Β£26
  21. Looks interesting. Not sure if it’s worth the points. Costs more than 5 gutter runners and an assassin but being able to dish out mortals and deep strike within 6” is good, and strike first and retreat could be fun 😁
  22. Played a local tournament yesterday. Went 1-2 and came 7th out of 12. A round 1 win against Nighthaunt put me in the top half of the draw which meant i ended up playing the eventual 2nd place Nurgle player and then the eventual winner DoK Morathi/Snakes list πŸ€¦β€β™€οΈ I ran a stormvermin / warbringer / ogors / hellpit list, rather than a memey Stormfiend list but i enjoyed my day. On a side note: i spoke to a guy who knows a guy who knows a guy that confirmed we are getting a book this year. Take that with as much salt as you like 😁
  23. That's a great idea actually, thanks. I like the night runners to put an extra layer in front of the main force. Also, I generally out drop my opponent and make them go first. The night runners make a tempting target and suck the opponent into my trap. This leaves space on their flanks where I hope to pop the gutter runners
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