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Vomikron

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Everything posted by Vomikron

  1. I like that they’re fleshing things out a little more but I have to say I really hate these shield designs. The frames are ridiculous. Strikes me as if it were designed by someone who doesn’t look to history for inspiration but video games.
  2. Would it have been crazy for GW to set the Old World in the alternate Storm of Chaos timeline?
  3. Does Cathay really make sense though? Seems odd for them to be fighting in the Old World and then all of a sudden disappear completely. I guess you could make the argument that they were much like the real world early Ming dynasty around Zheng He’s time and were jetsetting around the world, and once the later Ming dynasty equivalent took over they destroyed their fleet and became isolationists. Well, I guess I just talked myself into it making sense.
  4. Or, eliminate most of these game and focus solely on wargaming. The amount of synergy they try to force across all of their games is maddening
  5. I really hope they save a new Mordheim type game for the Old World.
  6. This would be fantastic. The Pestigors have always been such amazingly designed minis. It’s so surprising they never made a comeback.
  7. That’s pretty much what they do currently. The army boxes come with the battletome, tokens, cards, and what usually becomes the vanguard box. I would like these boxes to be available for longer though that’s for sure.
  8. My preorder of the CoS box has yet to arrive and I’ve been eyeing some alternate transfers for the shields. Would anyone one be able to measure the diamond center piece for me?
  9. I’m hoping for this too. I also wouldn’t be against them reusing troop WHFB units that are still in AoS. this is mostly because I plan on buying a load of Dark Elves soon, but still.
  10. With the current shake up with Forgeworld how do we see The Old World moving forward? Will they be plastic kits like the new Heresy edition?
  11. For some reason the Kairic Acolyte box is driving me insane. It doesn’t seem to marry up with the warscroll options at all. I want to make two units of 10. Simple enough. The warscroll states that you can either choose Blade and shield or two blades but there’s no option for modeling two blades on each model. Is this some sort of remnant of first edition where the warscroll says, “Each unit fights with a variety of weapons”?
  12. Good point, and I can see why the lore progressing is important to some players. Personally, I feel that WHFB and 40K are better as Settings than they are as evolving narratives. I would prefer it if the lore didn’t progress at all really. We all know that nothing completely earth shattering will happen to any of the factions because they generally have to go ahead unchanged for the sake of the player base. There’s a big risk, in my estimation, of lore exhaustion and campaign bloat on the horizon. Broken Realms, Psychic Awakenig, Thondia and the new seasons of war scheme, the War Zones in 40K. It all seems like an endless March toward nothing in particular. I love narrative gameplay but I like to create my own self contained stories and I don’t like them to be reliant on some grander scheme of realm shaping importance. If that makes sense.
  13. A fanatical crusade to civilize the mortal realms is much more narratively interesting then a city of beaten down survivors making their way in the world. There’s no momentum there. The Dawnbringers have a goal and that goes a long way to cement an army’s personality and visual coherency. It will give the faction an influence on the narrative, and hopefully future novels, where they aren’t just a setting where things happen.
  14. Transparency in this case would risk a lot of blowback considering they probably don’t even know when they’ll have anything released. I’d rather they stick to releasing everything as they are with no defined dates, which has already caused issues for them with the fan base throughout the pandemic. i realize they have a roadmap for 40K, but that is their flagship game after all and is understandably their top priority.
  15. I take your point but is it really Games workshops responsibility? Radicals of all varieties latch on to so many different things and that doesn’t make the original product evil because bad actors decide to adopt it. You can’t police every persons thoughts all over the world.
  16. It used to be a lot more obvious but around 3rd edition 40K they seemed to really lean into the grim darkness and left the satirical humor behind. It also doesn’t help their case that the Space Marines are consistently portrayed as heroes. Having said that I don’t think it’s necessary for a company to take a moral or political stand. They obviously have every right to if they so choose but not for a second have I ever felt, and I can’t see how anyone could, that GW created these settings as a way to show a world that they would want to be a reality. It just seems silly that they would need to state that.
  17. Good catch. I really wish we knew a little bit more about this one. I’m not a huge fan of the Kruleboyz but this model really does it for me.
  18. Agreed. Even worse, pronouncing the acronym.
  19. Unpopular Opinion: As a Community we should really take a hard look at the amount of insufferable nicknames we use for units and characters. Off the top of my head. Dobby for Marshcrawla, Kraggy for Kragnos. Any unit just use basic adjective and add “bois” (i.e. ghosty-bois, stabby-bois) Enough is enough.
  20. Mostly just sharing but I’m open to feedback. While it’s just for fun narrative games i would still like it to be at least a bit effective.
  21. I threw this list together trying to stick to the overall beastly theme of the Avengorii. I have some conversion ideas brewing involving some centaur Blood Knights. This list is in no way meant to be competitive. Army Name: Avengorri Army Faction: Soulblight Gravelords Army Type: Avengorii Dynasty Battlepack: Pitched Battles Points Limit: 2000 pts General: Lauka Vai Grand Strategies: Beast Master Triumphs: Bloodthirsty Units Lauka Vai (General) Battlefield Role: Leader Points Cost: 285 pts Vampire Lord Battlefield Role: Leader Points Cost: 140 pts Vengorian Lord Battlefield Role: Leader Points Cost: 280 pts Dire Wolves Battlefield Role: Battleline Points Cost: 135 pts Dire Wolves Battlefield Role: Battleline Points Cost: 135 pts Terrorgheist Battlefield Role: Battleline Points Cost: 305 pts Zombie Dragon Battlefield Role: Battleline Points Cost: 295 pts Blood Knights Battlefield Role: Other Points Cost: 195 pts Fell Bats Battlefield Role: Other Points Cost: 75 pts Vargheists Battlefield Role: Other Points Cost: 155 pts Total Points: 2000 pts Valid: Created with Warhammer Age of Sigmar: The App
  22. That’s a really good idea. Do you have any of your lore you could share?
  23. I have a really hard time wrapping my head around AoS lore because of its lack of grounding in a real world. The Mortal Realms seem to be a place where anything can, and will, happen. I think that this has its pros and its cons. I can sit and read 40K lore for hours, though it’s the absurdly far future it’s still set in our realm of comprehension. The mortal realms are just so vague and ill defined. Game system wise I much prefer AoS but I find myself consistently going back to 40K armies for their lore and deep history.
  24. I’m not getting a Japanese feel from the new Hobgrots. Maybe I’m projecting a bit but their helmets specifically feel like an industrialized Neo-Assyrian type deal.
  25. If it’s true that Chaos Dwarfs will come along eventually I really hope they more like the AoS model they released and less like the Forgeworld ones.
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