Thanks for your feedback.
What general's trait are you refering to, @Salyx?
Sounds like Musceteers is the way I wanna go . Can Musceteers also have a Hochland Long Rifle if they are a detatchment to, say, State Troops?
I really would like to add Pistolets into the mix, too. Do you guys have made some experience with them? How do they work out on the new rules? are 10 too many?
Just out of curiosity. Nobody ever mentions Archers in their list, also they are ignored in all the articles of players about the Free People.
Are they just bad?! Their stats actually sound fine. Cheap, reasonable range and hit chance, and the awesome reroll ability. Is it a fallacy?
So, when building a 1000pts Army, how many Generals would you suggest? (Thinking General by foot only; no Griffon, no Horse)
Also, I heard GW is going to release some new rulebooks aiming for Factions that don't have one yet! Maybe free people will get one? Maybe also new Units?? Still am very sad they removed the cavalry....