I tried that some games, it's not a beast, our melee heroes even with stackable +1 to Hit deal just a mediocre damage compare to 'normal' melee factions. But i realized that i want to deal that damage anyway, cause surviving in sustained combat with 2 phases/turn that guys partially compensate our overall lack of damage, another point - that's a a way to deal with things heavily defended against shooting, more reliable than fast-dying baloons. But i don't like admiral, another endrinmaster would be better, dealing more damage and healing vs not such necessary +1toHit ability for more points. Don't forget about 3 MW's on unmod 6's toHit by master - some games it was more important ability than all things admiral can do.