Sir Mercury
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Stormcast Eternals 3.0 - There is no "a" in Vindictors
Sir Mercury replied to PJetski's topic in Stormcast Eternals
Well yes let's do this... DRAGRACE ETERNAL- Stormhost: Hammers of Sigmar- Grand Strategy: Beast MasterLeadersLord-Celestant on Stardrake (500)- General- Celestine Hammer- Command Trait: Master of the Celestial Menagerie- Artefact: Amulet of Destiny (Universal Artefact)Lord-Celestant on Stardrake (500)- Celestine Hammer- Mount Trait: Light of the Young StarsLord-Celestant on Dracoth (215)**- Stormstrike Glaive & ThundershieldBattleline2 x Dracothian Guard Concussors (220)*2 x Dracothian Guard Concussors (220)*2 x Dracothian Guard Fulminators (230)*1 x Dracothian Guard Fulminators - Single (115)**Core Battalions*Hunters of the Heartlands**VanguardTotal: 2000 / 2000Reinforced Units: 0 / 4Allies: 0 / 400Wounds: 84Drops: 7 -
Stormcast Eternals 3.0 - There is no "a" in Vindictors
Sir Mercury replied to PJetski's topic in Stormcast Eternals
Huh, we completely missed this last night 😄 ANY unit can claim an objective in Power in Numbers but if an battleline unit is whitin 6" of an objective only battleline units can contest it. Right? -
AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
Sure! Its one of the heads from the Mindstealer Sphiranx (Warcry) + some GreenStuff. -
AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
Hello fellow Stormies! Just finished my Arcanum on Taurlon. Does anybody have an interesting army list including this fellow? I know he's not great but was thinking something like this: Allegiance: Stormcast Eternals- Stormhost: Astral TemplarsLeadersLord-Arcanum on Tauralon (320)- General- Command Trait: Dauntless Hunters - Artefact: Thermalrider Cloak - Spell: Azyrite Halo- Mount Trait: Lithe-limbedCelestant-Prime (340)Knight-Azyros (100)- Artefact: Godbeast Plate Lord-Ordinator (140)Battleline5 x Liberators (100)- Warhammer & Shield5 x Liberators (100)- Warhammer & Shield10 x Sequitors (260)- Stormsmite Mauls and SoulshieldsUnits3 x Castigators (80)ArtilleryCelestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)BattalionsHailstorm Battery (120)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 102 The idea is to fly over things to buff to hit on the Ballistas. Hitting on 3s (monsters on 2s). The Tauralons max movement turn 1 is 33" -
Wow! Fantastic work. Would love to see some close-ups. Do you have some other account like an Insta?
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Well thats the reason I only got 1 Khorgie per unit so the Brazen Fury feels unecessary. But yeah you could field bigger units and use Brazen/Killing /Bronzed to buff them. I use the prayers to keep the Lords alive a bit longer.
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Well the thing about this list is to buff the Khorgoraths with the CA from Skullfiend Tribe Heroes. Letting every Khorgorath wholly w 10" re-roll hit AND wound rolls in the combat phase. The 2 Lords let me have two flanks with buffs and often 4 Khorgoraths each. Supported by the priest throwing all sort of nastyness. Sometimes I need to spread out thin and dont get the buffs but it often slowes down the enemy and let me score VP atleast 😊.
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Well Im not gonna decide who's going first with this list but I'll try it out soon in a local tournament. My friendly testgames so far has been succesful and every time the opponent gets a WTF moment and can't decide where to focus. I like it! Allegiance: Khorne- Slaughterhost: The Skullfiend TribeLeadersLord of Khorne on Juggernaut (160)- General- Command Trait: Master Decapitator Mighty Lord of Khorne (140)- Artefact: Crowncleaver Bloodsecrator (120)Slaughterpriest (100)- Blood Blessing: Bronzed FleshSlaughterpriest (100)- Blood Blessing: Bronzed FleshSlaughterpriest (100)- Blood Blessing: Killing FrenzyBattleline5 x Blood Warriors (100)- Goreaxes10 x Bloodreavers (70)- Reaver Blades10 x Bloodreavers (70)- Reaver Blades5 x Flesh Hounds (100)Units1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)1 x Khorgoraths (100)Endless Spells / Terrain / CPsBleeding Icon (40)Hexgorger Skulls (40)Wrath-Axe (60)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 141
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AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
Hi lads and ladybugs! Does anybody here got the warscroll of Lynus Ghalmorian in high resolution they want to share? -
AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
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AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
BOOM! Stop writing lists... you, re welcome. Allegiance: Stormcast EternalsMortal Realm: GhurLeadersDrakesworn Templar (460)- General- Arc Hammer- Trait: Staunch Defender - Artefact: Gryph-feather Charm - Mount Trait: Storm-wingedDrakesworn Templar (460)- Storm LanceDrakesworn Templar (460)- Storm LanceLord-Arcanum on Tauralon (320)- Spell: StarfallBattleline5 x Liberators (100)- Warhammers5 x Liberators (100)- Warhammers5 x Liberators (100)- WarhammersTotal: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 88 -
AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
Astral Templars CA only works in the combat phase so its pretty useless on the Raptors... -
AoS 2 - Stormcast Eternals Discussion
Sir Mercury replied to Chris Tomlin's topic in Stormcast Eternals
No I think Coolwood is right. The wording does not implies that it stacks every turn. In the last Battletome they gave him an extra attack from turn one but it dont stack like before.