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Vakarian

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Everything posted by Vakarian

  1. Same here. I don’t have much left from old Fantasy days so I’m in no position to start Empire back up right this moment. But they’ll go to the front of the queue as soon as they drop.
  2. That sounds like an awesome project—make sure you share it! Love a good historically based Fantasy empire army, and who better than the originals??
  3. Good mercenaries are always welcome! 😉
  4. Was it Valrak that said we would get new (as in, resculpted) Knights, Free Company/militia, and great cannon in the box as well, or was that a different source? Curious if we can expect resculpts alongside some completely new models or if it is just these new models (I generally trust Valrak almost as much as Whitefang, given his recent track record).
  5. I used to run units of 8 with a frontage of 6 in 7th ed and they worked pretty well. With cavalry gaining some big boosts in the new edition I think they’ll be even better. I can see an argument for 5 wide due to space concerns but I think with the new rule allowing models not in base to base to make one attack, it’s worth it to expand knights’ frontage for an extra lance or great weapon attack on the charge. I’d go 6 for now and see how it works.
  6. @Double MisfireThat sounds right! At least with the Runefangs they had the convenient reason that there were a lot of them (12? 14? My time away from the Old World is showing lol). Also I’m pretty sure there were White Dwarfs or some other supplements with Runefang characters in 6th, I thought Marius Leitdorfer still had a useable profile at some point, and maybe Boris Todbringer too. At any rate there’s definitely no reason a magic item existing as an option would keep an Empire special character from having it then.
  7. Yea, makes sense to me! Didn’t Schwarzhelm have the Sword of Justice in 7th and 8th when he had special rules, even though it was in the magic items section too? Assuming I remember that right, I don’t see any reason why a special character couldn’t be written as carrying a magic item that’s already in the list. Personally I would prefer Von Tarnus of the two, another Schwarzhelm would be very similar to Ludwig but a battle wizard would be very cool and unique. Edited to add: @Kronos, I suspect we will see Magnus later in the inevitable Great War against Chaos campaign / supplement. But if we get him sooner, all the better!
  8. Those are all great shouts for the Empire characters. Von Tarnus suffers from a similar issue as a Schwarzhelm - his signature magic item is already generally available. But that may not mean anything. Heinrich Kemmler is a great out-there prediction that would be awesome, and makes some sense given that Empire wizards can take necromancy as a lore. I don’t know the background at the Old World’s timeframe as well, but I would expect we’ll probably get at least one famous Elector or maybe a priest of Sigmar or Ulric.
  9. I just want to know if characters can finally join units. Having my characters hang out on their own because they missed a charge that the unit they’re supporting made, or not having them get in the fight at all because I can’t afford to lose their buffs by having them killed in melee before they get to swing has gotten pretty old. Otherwise, happy to see the official reveals continue.
  10. 6x4 is what I’m going to start with for mainstay units, too. 6x3 for more elite units at lower points values. Feels like it won’t be too bulky, will look “right,” and will allow for a bit more attacks in the fight under the new rules.
  11. Love those models, Marcvs! Sadly, aside from Flagellants, I think you’re got a good selection of the worst units in the book! But enjoying the project makes it a lot more fun. Trokair, those analogs make a lot of sense for the Kroot as Empire. That’ll be quite the project to see when it’s done! Make sure you share it.
  12. Hello, fellow Landsknecht aficionados! With thanks to the mod team here for opening up an Old World sub forum, let’s start tossing around some ideas for Empire lists and tactics. Has anyone been able to play a game yet? Just theorycrafting still? Me, I’m just excited to put a Grand Master on a Demigryph and see what he can do along with his buddies on demis. It seems like Empire cavalry could be quite good and fun to use in Old World. I’m still thinking through how to use state troops, but spears and shields on the main block with halberdier detachments (and maybe some classic archer screens) seem solid. Captains might be a must to keep Panic at bay. How are you planning to play the grandest army in the Old World?
  13. Warsenal makes trays for all base sizes, and you can choose the number of ranks and files for each tray, so they’re super modular. https://warsen.al/collections/rank-file
  14. Another vote for an Old World sub forum. There really aren’t many good Fantasy communities available in this sort of format anymore.
  15. That’s pretty much what I was leaning towards. Thanks!
  16. Hi all. Getting back into AoS with the awesome new Seraphon minis and wanted to see what people think is the better overall choice for Saurus warriors - spears or clubs? I’m leaning slightly toward spears for gameplay as the 2” reach means a lot more potential attacks on 32mm bases. And the worse hit roll shouldn’t be too much of an issue if a big block is getting buffs like All Out Attack order, etc. But, the clubs hitting on 3+ has me thinking it might be better to go that route instead (plus maximizing club attacks also mean maximizing bites!). Finally, for aesthetics, I think the clubs look *slightly* better although that may just be because I haven’t seen a full unit of spears in the promo shots. Thanks all!
  17. Great points both about the background circumstances that amplified interest in Indomitus. That level of interest is unlikely to repeat in an AoS set anytime soon but I’d bet that AoS sees increased sales too given how the game, and GW, are going. I snagged Indomitus as an easy and incredibly cost efficient entry point to 40k because I’ve wanted to do both Marines and Necrons for some time, so in that sense I was the perfect customer. But honestly, for the price of the box with a full rulebook included, I would have bought it even if I was only interested in one faction, and not have been too concerned if I had a hard time splitting off the other. If GW keeps building 2-player sets like this they’ll snag a *lot* of customers who see a serious value for even half of the box’s contents at the comparative prices to individual kits. The models are so good that the old concern about monopose seems to be a lot less important (it certainly is for me; I’m happy enough with the monopose models they’ve made in both AoS and 40k recently, but I’ve also been in the hobby long enough I’m very comfortable either kitbashing or converting monopose models too).
  18. I’d love to see it too, I’m very interested in GW’s business model, and I’d also like to see what unspoken numbers of people buy their models and play their games but aren’t in the online communities. It seems like it must be a pretty large number. The posts I followed on B&C had Dark Imperium estimated at 250,000 copies sold in three years. That makes a lot more sense to me than Spikey Bits’ numbers (and like you said, grain of salt there!). There are now well upwards of 320 million people in the US. The EU as a whole sits at similar numbers. If only 1 million people in each play 40k or purchase the models at all (that’s actually a pretty small player base, all things considered) then 250,000 copies of the main starter set make a lot more sense than 27,000, which would reflect a player base (worldwide!) of less than a million people, and that’s assuming that only single-digit percentage points of your player base buy the basic starter set. The 27,000 number just doesn’t track for a company posting the profits GW is making. To keep this somewhat AoS related: of course, the AoS player base is much smaller, so 40k numbers will look a good bit larger. But I think the 250,000 number makes a lot more sense and gives some insight into how large the hobby has actually grown.
  19. Chatter on Bolter and Chainsword had the 35,000 number being the amount reserved for US FLGS’s. It seems like the total produced is probably an order of magnitude higher once you consider GW online sales and sales in the UK, EU, Oz, and the rest of the world. That would make a lot more sense, by the numbers @Rodiger posted in the OP. Our hobby isn’t huge, but 40k is a larger product than something that would average only 50 sales/month of a flagship box across 20 target market countries. One state in the US like NY, CA, or FL would post higher numbers than that alone. That said, unless GW suddenly pulls back the curtain, we probably won’t know the production numbers for certain.
  20. It looks like they put the wrong pictures on two cards: the Evocator with Grandstave leader is pictured with a sword and staff instead, and the basic line Sequitor with mace has a picture of the Sequitor Prime from Soul Wars instead of a basic Sequitor. If the pictures are wrong, then the stats make sense otherwise compared to the rest of the cards.
  21. So Sacrosanct seem to be the best-balanced SCE warband. You’re getting 5 guys—but only 5. Their attack profiles aren’t as crazy as the Warrior Chamber models (heck, the basic Sequitors aren’t even as good in melee as the Vanguard Hunters are, and the Sequitors are more expensive, and lack shooting, all in exchange for T6). Without faster, cheaper activations like Aetherwings and Gryphounds, Sacrosanct feel like they won’t be as OP as Vanguard, but they still retain the truly elite feel that Stormcast should have. Long story short, I think this is the best job GW has done yet of balancing an SCE warband. The abilities will matter too but I can already say I’m going to love playing them, and I think my regular opponents won’t be nearly as frustrated by these guys as they are by Vanguard (except maybe in leader assassination missions, but hey, SCE or any truly tough, elite warband will always be tough to beat there).
  22. It’s been slow going, but another Aetherwing is finished for the Stormtorn. I’ve played enough games now to be convinced that the Aetherwings are the glue that makes SCE Vanguard work as a scary good warband. Activations, flying movement, the ability to easily take objectives or tie up key enemy pieces, and the reroll double make the birds essential to really playing strong SCE lists. Anyway, enjoy the latest birb! Painting inspired by the North American red-tailed hawk.
  23. We’ll see Sequitors for sure (they’re on the package cover), and almost certainly Castigators and Evocators too. Maybe Gryphounds, because the ETB Castigator box comes with one? I doubt there will be any cavalry models for SCE. Sacrosanct does feel a little light after Warrior Chamber, but the options so far should be: Sequitor Mace Sequitor Sword Sequitor Great Mace Leader option for each Castigator Leader option Evocator Sword and Staff Evocator Grandstave Leader option for each That’s still 11 unit options (including leader options), which is pretty decent variety even with nothing else. I expect they’ll be a slightly better, slightly more expensive version of the Warrior Chamber profiles with some different abilities. Here’s to hoping we can manage even a 5-man list with them!
  24. The Warrior Chamber profiles have amazing stat lines and some of the abilities seem really nice. They should be a lot of fun to play. Their only downside will be that you’ll be running lists with 4-5 models, max, so expect to be out-activated pretty much every time. Your guys are tough enough that shouldn’t be a huge problem, but some objective-based missions may be difficult, especially if you don’t take any Prosecutors (the flying guys).
  25. Thank you! I do suffer from new model syndrome, but only when the new models aren’t painted lol. So I should really paint more often...
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