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martinwolf

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  1. oh yes, that sounds amazing. Love to hear about your games in the new GHB and against what you played. My local club is pretty competitive but I always like looking for something a bit more out there. Like your list. Cheers!
  2. I love it. No idea how competitive it is, but I'd love to see that on the table. One thing though, you can only take one Bounty Hunter battalion. Ah, and be aware that the +1 damage is only in melee.
  3. Careful, Ionrach ability is only for Akhelian units.
  4. Was my dream, too. And I was so excited when seeing the new Knight Judicator and Vigilor models, but I basically came to the same conclusion as you. I have 10 Vigilors, 5 with hooded heads and they look so ****** good, but they are so massively overpriced. We have a pretty hard meta locally since most people play a lot of tourneys and are always practicing and trying out the newest hot stuff, not the best environment to play 10 Vigilors in.
  5. Yes. After a VANARI unit is set up, if the base of each model in the unit is touching the bases of 2 or more other models from the same unit, then that unit becomes a shining company. Transporting Vortex has a casting value of 8. If successfully cast, pick 1 friendly LUMINETH REALM-LORDS unit wholly within 12" of the caster that is visible to them. Remove that unit from the battlefield and set it up again anywhere on the battlefield more than 9" from any enemy units. It cannot move in the next movement phase. "Set up" is the key here.
  6. On the note of "not Gnarlroot", this is the list I've been playing recently and it went pretty good all things considering. Allegiance: Sylvaneth - Glade: Harvestboon - Grand Strategy: Prized Sorcery - Triumphs: LEADERS Drycha Hamadreth (330) - Deepwood Spell: Regrowth Spirit of Durthu (340) - General - Command Trait: Seek New Fruit - Artefact: The Silent Sickle Treelord Ancient (295) - Deepwood Spell: Regrowth Warsong Revenant (275)** - Universal Spell Lore: Flaming Weapon UNITS 5 x Tree-Revenants (80)** 5 x Tree-Revenants (80)** 5 x Tree-Revenants (80)** 3 x Kurnoth Hunters with Kurnoth Greatswords (225)* 3 x Kurnoth Hunters with Kurnoth Greatswords (225)* ENDLESS SPELLS & INVOCATIONS Umbral Spellportal (70) CORE BATTALIONS *Hunters of the Heartlands **Vanguard Durthu is still a bit swingy, but he did good work. I haven't played since the most recent AWW changes, tho. With the pooping trees all over the board it was really easy to get Durthu into the right position and always wholly within 8 of a AWW.
  7. I like all your thoughts. I've played Oakenbrow a couple times in 2nd ed but didn't have much success. But also didn't have quite enough of the right models. I think you are right, the subfaction has play in 3rd. I just always wished Treelords would become battleline in Oakenbrow so you can field more of them while still havin a TLA and Durthu in the list. I feel like this would definitely be the case if the battletome would come out today. Look at all those "battleline if" units in the newer tomes. Imagine an army full of big trees with just a couple drayds running around them. Would be really cool.
  8. Oh wow, these archers are sooo goooood! I'm so curious which colors you used, it looks all so well balanced. Especially interested in the brown boots recipe and the golden metallic knee pad.
  9. I don't see that in the FAQ. As far as I know/see they only changed the "Unity of Purpose" ability, not the "Strike in Unison" command ability.
  10. Yes, but this doesn’t include the Core Rules Spell Lore Enhancements as far as I can see. The update is only for the Sylvaneth Spell Lore.
  11. @Mirage8112 Can you point me to the bit where Core Rules spells are allowed for unique characters?
  12. I have run Wild Riders in 5s and also 10s in 2nd edition. While they CAN be great on the charge, 4+ to wound is just really really though. And as soon as they are stuck they lose all their power and they can not take a punch with their 5+ save. I'll still try them out in 2nd edition because they are fast and I like the models but not being able to buff their wound rolls (in Living City) is just hard.
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