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Cynric

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About Cynric

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  1. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    English is my first language and what exactly they mean is not clear to me either. To me it is not clear how spending points on a sylvaneth battalion is different than spending on a treelord; I don't see why they would come from a different pool. My guess is the bit from the errata is talking about situations such as a wanderers alliegence army that decides to bring a sylvaneth household battalion. The units in the household would of course come from allies as they are not wanderers. They also might have been talking about battalions that include non native units such as winterleafs 0-1 order unit although that is even less clear and it would I think make the guardians of allariel battalion unworkable as it would require either really high points or force the army to be generic order. That battalion requires 460 points of stormcast with units a minimum size. That said the sylvaneth book has a battalion called sylvaneth war grove which requires something like 9 battalions as members (1 lords of clan, 3 household, 3 forest folk, 1 outcasts and 1 free spirits.) I cant imagine how silly that game would be or how many points would be required to put it on the table so perhaps the rule writers are imagining situations of a scale far beyond the games I play.
  2. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    I am constantly suprised by rules that I did not know existed so I am not doubting you, but I would like to know where it says battalions are paid for in allies. What if we simplify it and lose the freecity (can add that back later after rules are more clear), and create an order army that is 50% one faction and 50% another faction (wanderers and sylvaneth in this case), wouldnt the battalion just be paid for with normal points just like the sylvaneth units that are wrapped within it?
  3. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    It seems like a half implemented feature. For example freecity has no artifacts or command abilities so although they give you an allegiance ability you still need another allegiance to get the other two. To my thinking it's closer to being a battalion than an allegiance or I suppose it could be thought of as dual citizenship.
  4. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    I am confused too. The warscroll battalions in the sylvaneth book do not have keywords. But even if they did have a keyword "sylvaneth" that would still be native to the living city so use of allie points on the battalion does not seem right.
  5. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    Ok, so to clarify the scheme... the dryads, branchwraiths and battalions still leaves a lot of points for the rest of the army. That rest of the army would mostly be wanderer, with a TLA or possibly a treeman and the allies points would grab two units from wood elves compendium (forest dragon and an eagle for example or wardancers and waywatcher unit or avatar of hunt and hounds, lots of choices). This would force "generic order" which then leaves the dryads without a method to get wildwoods on the table. Hence the interest in the harvestboon item that lets a wraith cast verdant blessing. Combined with a TLA and it might work... it's not going to win tournaments but that is not the intent... the goal is to bring an oldschool army without it being grossly handicapped.
  6. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    Thanks for the reply. The "other points to taste" would be wanders with 2 units from the woodelves compendium drug in under allies (as they are order and thus allowed) so it's far from sylvaneth allegiance. Wish it could be sylvaneth and have more than a token wanderer allie as their spell lore/special rules/wildwood before setup/artifacts are all better than generic order. Mostly this is a scheme to put something that looks like the old wood elf army back on the table. This scheme seems to provide a way to put wildwoods on the table at a fairly low cost as the dryads pay the battleline tax and branchwraiths are a bit of a bargin and harvestboon is pretty good on its own merits.
  7. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    Is it permissible to bring a battalion within a living city? I do not see anywhere it is written that you have to for example be sylvaneth allegiance to bring a sylvaneth battalion, did I miss something? Here is what I am thinking. Allegiance: order / living city / realm to taste for artifacts that are not trash. 3x Dryads 2x branchwraith Forest folk Harvestboon Rest of points to taste... Per harvestboon one of the wraiths can take tear of grace as an artifact which grants an additional spell that is selected from the deep wood spell lore. That spell would be verdant blessing of course solving the wildwood problem. Is this legal/did I miss something?
  8. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    I think you are right. The faq/errata completely rewrites the rules. The battleline seems like it will need to come from one of the freecity resident lists and cant be a "battleline if" which can make this option less atttractive.
  9. Cynric

    AoS 2 - Free Cities (Firestorm) Discussion

    Please disregard this post. The faq/errata completely rewrote the applicable rules/examples. Post retained for history.... I find it quite confusing. I generally avoid confusing things as it is best for tranquility and happiness with friends, but since the question is on the table I'll comment... Firestorm page 55, has an example of a city team that says if all stormcast you could be either stormcast or order alliegence, but if stormcast and freepeoples you gotta be order. So if all wanders, I think you could be wanders allegiance (presumably with battalion) and gain a deployment option. Similarly you could be all sylvaneth and gain a deployment option. But here is where my head hurts, what if you are wanders with normal wanders allie (within normal limits) cand you still be living city? Further, what if you are sylvaneth with wanders allie (within normal constraints), it seems like you could have all the sylvaneth army abilities, spells, artifacts, battalions and also call it living city and deploy out of woods/any border with a set aside wanderer unit and of course being unable to give artifacts to the within city allie. Alternatively you could go order and pick your allie team from anything in order. All this said, edge cases arent the greatest thing for keeping friends.
  10. Cynric

    AoS 2 - Wanderers Discussion

    Sure, but that seems unlikely. What I would like functionally is a mixed (either native or higher allie allowance) wanderer/sylvaneth force with reliable ways to put wildwoods on the table. Without the woods the sylvaneth models are overpriced imo. This could be done through a battalion or spell lore added to either army. Also it would be nice if the woods themselves, spells and command abilities that affect either wanderers or sylvaneth work on the entire battalion rather than just a portion. From the point of view of just "winning games" going mixed seems much worse than going sylvaneth with an allied waywatcher and glade guard (and some kurnoth archers if yet more archery is desired.) This would only solve 2/3 of getting back to the army of old as orion, forest dragon, wardancers, eagles and beasttenders are left to the bygone era.
  11. Cynric

    AoS 2 - Wanderers Discussion

    Who is to say what the future will contain. I am an old wood elf player who would very much like the future to be a bit more like the past with an army of trees, animals and elves. My options today as I see it are: - wanderer allegiance, allied sylvaneth. For me this is not nearly enough trees and no beasts. - grand alliance order. No special rules, extensive use of proxies to drag out beloved old models. Endless spells and affiliation with one region or another adds a bit more artifact choice but often the models are a bit handicapped as their abilities do not synergize well (a command ability or healing spell that only benefits a fraction of your force for example), and it does not have sylvaneth spell lore and most of the ways to deploy a wild wood. Also opponents when I win can sometimes go sour grapes if it turns out that some old compendium unit or proxy was actually useful. It's like bringing cardboard cutouts instead of fully modeled and painted woods in that when you win the opponent expresses that you cheated because you didnt pay GW the tax for having the forest. Similarly they are fine with the eagle as a proxy for a Phoenix until it becomes annoying on the table. It's just better to not have the hard feelings, it is a small community. I like this option when I am playing someone less skilled or with a not extremely optimized army. - living city. Same as grand alliance but you do gain a useful special rule but with less choices. - sylvaneth alliegence with wanderer allies. No beasts and not nearly enough elves. In my case it's a sylvaneth army with a waywatcher hero and a unit of glade guard. It gains various ways to deploy woods, teleport the trees and the spell lore. I have had the most luck against good players/armies with this option. None of the choices are very satisfactory. I miss my eagles, orion and a force that was closer to 50/50 trees and elves.
  12. Cynric

    AoS 2 - Phoenix Temple Discussion

    What is your allegiance? If it is "grand alliance order" the "allies" part of the problem disappears as it is all "order" and you can grab what you want from that bucket. Leaders/arty/behemoth/battleline still count of course.
  13. Cynric

    AoS 2 - Wanderers Discussion

    The problem with shooting is that it only happens half as often as melee.
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