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About Aden

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  1. This is really insightful! A logical corollary might be to assume we probably won't get new kits but smaller upgrade kits since I'd be that Free People will likely never sell as well as more fantastical elements. I really wish GW sold bits so it would be easy to do head swaps to make aelves, dawi, guild members. Ebay is a thing but importing costs are sometimes a PITA. Another corollary might be if everyone stopped buying so many sigmarines we'd get other stuff! >=) In any case, I'd like to see alchemical free guild - flaming crossbow bolts, fluorescent flask bombs, special armor or alchemical tech up to and including the Cogfort! Let that be our special terrain! Lets keep the soul of free people but modernize the aesthetic with enough fantasy to compete with the other factions fun looks.
  2. Hmm, I've been thinking War Machine minis might make decent proxies for anybody looking to imitate this work without converting. I hope that Army Bundle don't sell out when I get more hobby money...
  3. Oh mama, that king is gorgeous. Is that kitbashed or an older model (i've never seen it helmed before)
  4. The pdf is significantly more legible than the pictures. Thank you! My hobby budget is stretched at the moment but when I get a chance I hope to take part!
  5. I'm not trying to be argumentative but it seems to me if the design intent was to enforce more esoteric lists they would have stated such explicitly. Further, considering that Free Cities do have specific allegiance abilities/traits wouldn't it be equally legal to take those as opposed to native constituent faction(s)? I admit I'm not really familiar with anything other than order so I might be missing something regarding why they wouldn't let you simply choose between native AA versus Firestorm AA.
  6. @Beliman So, I think your quoted passage is referring to armies without inherent allegiance abilities instead of Free Cities as this passage from Warhammer Community says otherwise: "The only change is that you won’t be able to stack the allegiance abilities from Firestorm with any others apart from the Grand Allegiance abilities. For instance, a force of Dispossessed could either choose the Dispossessed allegiance abilities from the General’s Handbook 2017 OR the Order allegiance abilities and the Hammerhal allegiance abilities. They could not take the Dispossessed and Hammerhal allegiance abilities together." Source: https://www.warhammer-community.com/2017/10/06/firestorm-matched-play-rules-update/ i.e. I suppose this faction army is superseded if you take Allegiance: Free City.
  7. I can't find this in the FAQs so I think someone gave you bad intel. Page 8 of the Core Rule Errata says: Warscroll battalions that share the same allegiance as an army can always be taken as part of the army, and if they include any allied units, these units do not count against the limits on the number of allies the army can have (or against the points limit that can be spent on allies in a Pitched Battle). An army can include a warscroll battalion of a different allegiance to the rest of the army, but if it does so the units in it do count against the limits on the number of allies the army can have (and the points for the battalion and the units in it count against... I'm still a bit confused too. We should all probably start quoting sources to avoid it.
  8. I really like the formatting you've gone through but is there a way to view it a higher resolution -- the text is quite small and difficult to read even when magnified -- or are these just previews?
  9. Dude! Jaw Dropping! This conversion really brought this project to life for me - may I ask what part forms the exoskeleton?
  10. This is correct as per the 17/12 FAQ. ______________________________________________________________________________ Since cities can ally in anything in order as I understand it, I was thinking of playing with Assassins inside infantry and fluffing them as legendary champions like Achilles in Troy. There'll be no cavalry but I was hoping to use cogs to march units around in the event I can't parachute from the woods I need to. Living City Assassins Allegiance: The Living City Freeguild General (100) Freeguild General (100) Treelord Ancient (300) Assassin (80) Assassin (80) 20 x Freeguild Handgunners (200) 40 x Freeguild Sword Guard (280) 30 x Freeguild Crossbowmen (300) 20 x Freeguild Handgunners (200) 40 x Freeguild Militia Guard (280) ENDLESS SPELLS Quicksilver Swords (20) Chronomantic Cogs (60)TOTAL: 2000/2000
  11. Demigryphs and hounds chirp when happy (and screech when threatened or threatening). Duardin folk will haggle to half a favor - the cheap @#$*&#&%s. Fyreslayers are dwarven Wolverine(s) - glowing runes = snikt - they always prefer throwing down Among the free peoples there still exist a "noble" class (really enjoy any social studies in fantasy settings) Generations of humies have revered the Lady of Leaves
  12. I just bought the starter box of these guys and am very satisfied with the quality of the models! Just want to give the heads up they are a touch smaller than your standard GW free guild though (picture below). Also, I advise people to try and clip the spear sprue so they don't bend.
  13. Also: Waaaaagh on gravity! Flying Ironjawz as mentioned in their book! Brutally kunnin skyheaps!
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