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W33daxe

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  1. Well, first of all, I´m happy with the tome. It´s a good read, they´ve done a great job pulling the forces together and making it pretty thematic. Competetively, I think they´ll do good as a MSU toolbox army with a pretty solid, but not the best, buffed up charge. My problem is, competetively, that I always start an army with Archaon. When he was but a wee horseriding chap, I had plenty of points to play with. Now it starts at -800. I got Archaon as a gift, but still, I´m not going S2D without the big guy. I still haven´t played him with the new rules.
  2. Sweet, besides Archaon what else are you thinking list-wise?
  3. I´m almost cerntainly going to get some Varanguard and a Gaunt Summoner to play with my Archaon. Archaon Gaunt Summoner Varanguard (Fellspears) Varanguard (Ensorcelled Weapons) Varanguard (Daemonforged Blades) The last 50 points might just be endless spells like Palisade + Gravetide, or a Purple Sun. I´ve been wanting to do this army since aos dropped, but couldn´t really spend all the money on Varanguard. I still can´t, but I feel like I sort of have to Anyone else tempted for such an elite army?
  4. I was sort of hoping for Plaguemonks to go up a base size. Their are my favourite unit in the whole Chaos range, but after having seen them in Vermintide 2, I really want them to be bigger. I wouldn´t mind a little tweak to the Plagueclaws neither, they can be a "bit" swingy to say the least. Still, when they hit a big blob of models they can really do some damage. Problem is they rarely hit
  5. Corrupter But still. Magnetize it! Much easier that you think. Turn the arm of the big glaive so he holds it behind his back and magnetize the two sickles, the glaive and the orb. I’m not a magnet genius, but I just filled up his shoulders with epoxy, added the magnet to first pair of weapon/shoulders and put a blob of paint on it showing me where to magnetize the shoulder/torso. And yeah, explaning it (poorly) makes it sound harder than it was. Feeling cute, might post pictures later. 😛
  6. Looks pretty solid I’d say. I may change Plauge (spell) for Death Frenzy. Cast them on the 40 rat Plague Monks and they will roll an insane amount of dice over a Battle Round. It is a lot of drops, so be prepared for him to decide who gets first turn, and hope for him to take it and move up in range for your stuff
  7. I think it’s absolutely awesome! I was quite happy with my Gavriel that I gave a new head and magnetized the shield/hammer so he could be a normie Celestant. But this is just so cool and sturdy. You could field him next to Paladins and still have him look mighty!
  8. Heya. I play the Blight Cyst 30 Blightkings, Festus, Bloab, Harbinger, Sorcerer and Lord of Blights. And I’d quite like to include some pestillens because they look awesome. I have a Plagueclaw that I have messed around with in the list, but seeing that it’s unpainted and costs the same as s Blightking, it rarely sees play. I really want to buy the Start Collecting Pestilens+ another 20 Plague Monks, but I’m not sure if the Plagueclaws and the Furnace are better than Blightkings in my list. But with huge units of DoK I could see a Plagueclaw or two doing some work/or fail miserably. I would also consider converting 20 Plague Monks to 20 Censer Bearers and having another 20 Plaguemonks with them for the Re-rolls. I have a bunch of bells from the Blightkings that could work really well as censers. Those are my considerations for the Pestilens, I think they could look really cool and probably do some work, but I’m not sure if the Furnace or Plagueclaws have a place in my list.
  9. That´s probably sound advice. I´m going to hold off on buying demons, and see what´s in Wrath and Rapture, but Bloodletters or Bloodcrushers might be a good summoning unit. I have played around with the Flesh Hounds, and I like what they do in terms of objective holding and unbinding. I have some Skull Reapers I´m putting back in. 5 of each weapon option, and they do a heck of a lot more dmg than Bloodreavers/Warriors especially compared to their footprint.
  10. Yes, for sure. I underestimated the damage output of almost all my units except for the 6 M Skullcrushers. Nurgle had some easy ways to get -1 to hit and re-roll hits of 6 which really hampered my rolls even whilst buffed. It was also way too easy for them to take turn 1 with 3 drops, and move really fast up to hold objectives, and I missed what my 10 Chaos Knights previously gave me, a pretty sure way to remove tarpits on the charge. I think the Bloodreavers took up too much space on my board considering they didn´t really kill anything, and in this game there was no reason to screen, also Blightkings will tear through the Reavers no problem. So considering tactics and list makning I could have played better, no doubt. My issue was that the things that I used to do really well, reroll everything, make tons of attack and shut down magic whilst are pretty easily negated in the match ups I´ve had over the last year. I might try out more Skullreapers and Skullcrushers, or the said Slingshotting of Archaon.
  11. Hi. So, today a couple of friends and I played my Gore Pilgrims army, against my Blight Cyst army in Battle for the pass. Mighty Lord of Khorne(Slaughterborn, Mark of the Destroyer), 3x Slaughterpriests, Bloodsecrator(Brazen Rune), Bloodstoker, 2*20 Bloodreavers, 10 Bloodwarriors, 6 Mighty Skullcrushers, 5 Wrathmongers, Chaos Warshrine, Garrek´s Reavers and Gore Pilgrims = 2000pts. Versus: The Nurgle: Festus, Sorcerer, Harbinger, Bloab, Lord of Blights, 30 Blightkings with Blight Cyst=2000pts. Nurgle got first turn and sat on the two middle objectives. The Khorne side did very well in shutting down magic, between all the unbinds and Loathsome Sorcery, Nurgle didn´t really get off all the important spells, and with Brazen Rune, Plague Squall didn´t even hurt the Bloodsecrator. Blood Bind taunted 10 Blightkings off an objective and away from Harbinger, and did a lot of damage with Blood Boil.6 Mighty Skullcrusher devastated the 5 Blightkings on a middle objective in one turn, being fully buffed with Favour of Khorne, Whipped to Fury, Killing Frenzy, Gorelord, and Bronzed Flesh. The 10 Blood Warriors made it all the way through the Blightkings to the command and managed to engage all Nurgle leaders in a combat phase, with 5 Bloodtithe ready to Apoplectic Frenzy them for a lot of attacks. But they killed none of the leaders, and Festus actually managed to heal up himself and the Sorcerer to full health. By turn 4 we were tied for points but the gas was out of Khorne and Nurgle was only getting stronger it seemed and the spells were getting easier to cast. We called it a game when Nurgle realized that they could summon a Great Unclean One, we did however speedroll some spell dice and charge to see how things could go and Khorne were wiped out except for the Bloodsecrator and whatever I would have summoned. I have almost exclusively played Khorne since before the first Generals Handbook, trying out different itterations of the army, with Skullreapers, Daemon Princes, Chaos Knights, Marauder Horsemen and so forth. I think like most of you, from what I can tell, I feel like the Khorne is a bit challenged. I´m not looking for a completely balanced game, and I don´t really have an issue with the direction GW is taking the game. Especially knowing that new models, and who knows what else is on the way. But I still open up Azyr every day hoping to find some diamond in the rough that will make my army feel strong again. I think I came to the conclusion that my list was not even close to being the best melee army when I met Daughters of Khaine for the first time, and far from durable enough when I fought Stormcast/Nurgle/Fyreslayers. That being said, I have played 6-7 games versus Ironjaws and never had a hard match, all solid wins, even when Mighy Lord became a Chaos Spawn on turn 2, so I think that as long as the Secrator and Priests are safe the army is actually not bad in a casual theater, but spreading out and having my units fight unsupported makes them seem so overcosted. So, yeah, I finally reached the point where I had to create a TGA profile to vent my frustration, and I´ve even been so positive for the last 3 years. Long story short: I started out with Khorne, lost faith, began Nurgle and Sacrosanct, but keeps coming back to Khorne. I have Archaon and hope to someday do a Nurgle/Khorne list, but it´s not looking good.
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