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CaptainSoup

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  1. https://www.goonhammer.com/battletome-nighthaunt-the-goonhammer-review/ It's a good day to be a ghosti boi.
  2. Like a ghastly procession of spooky spirits rising from the Underworld, CaptainSoup returns yet again from another forum hiatus, this time to join in the festivities of the recent leaks. How about them leaks, eh? Everyone's been having great conversations around the leaks and I've been enjoying the takes from everyone. Aside from the points hike which we'll have to wait and see how good or bad those were for us, the talk about MWs is an interesting one. As mentioned on this forum page (pg47) we do have ways to push MWs to our opponents, it's just a bit more spread out and unconventional which just so happens to work for us since we'll be wanting to get as many of our ghosti bois into our opponent's faces as possible. With the stacks of debuffs we can give a unit we're sure to cause some havok. It might not be dragons or giants level of one turn damage, but it's enough to put the hurt on them throughout the game. All that being said, there seems to be this underlying idea that MWs translates to "damage" that gives off a feeling that that is the only say you can kill anything right now. That to me seems like a game design/balance problem rather than a problem with our upcoming book. If 3.0 has turned into this killing game where the ones to do the most damage the fastest wins then that's a very boring game to play imo. At least with this new Nighthaunt book, they could kill us, but they're going to terrifed of us while doing so! 😏
  3. To help bring us back down from our hopeful highs, there is no set time frame of when a rumor engine becomes a fully revealed model. Could be a soon as a week (usually foreshadowed heavily when this happens) to over a year. The current oldest rumor engine yet solved is one from March of 2020.
  4. Oh no. What is this feeling I'm having? Is this... hope? I'm scared. 🤣
  5. Very nice demonstrations! I hope you get to add this to your guide!
  6. I hadn't noticed the foot there on the top left. I guess it could be a tree trunk.
  7. Latest Rumor Engine looks pretty spooky. Perhaps it is a sign? Remember though that these could be as far out as a year from now.
  8. I'm a bit surprised more people weren't talking about bringing a Mega-Gargant in other discussions. I for one don't have one so I don't really put much though into them, but you make an important point about them being the only big thing on the table so they are prone to get targeted down fairly quickly. I am curious about running a second Black Coach for even more shenanigans on the table. I can totally see running one to each half of the table and just being a nuisance.
  9. Its true they did tweak those stats a bit, but to up his cost along side those tweaks just makes him still over-costed. If they would have left his points alone I think it would make more sense, but as of right now and how prominent having monsters (or better hero monsters) in a list are, he is still too squishy and for us specifically and puts a huge target on his back to focus fire in a turn to get those extra VP. It would make more sense for us to not carry any monsters and deny our opponents those extra points. People can certainly think of something to make him worthwhile though, but it'll have to be a huge focus on of the list to help keep him alive long enough to compensate for his lack of sustainability.
  10. In case there are those that aren't familiar, the term "Warhammer Legends" is a phrase used by GW to say that this will be the last time that document will be updated. As a rule of thumb, GW recommends to not use any Warhammer Legends datasheets/warscrolls for competitive tournaments. Any future updates to the game will not take any Warhammer Legends sheets/scrolls into consideration for balance purposes. When GW introduced this for Warhammer 40k, it was pretty much agreed by the community at large that any datasheets put into Legends will never see the table again since GW will no longer balance or update them. So far this has been proven true and I would think it best to assume that the AoS community will follow the same example. The only exception to this would be in situation where a RTT or GT will announce ahead of time that using Legends is allowed for their tourneys. Excerpt from one of the Legends Documents: TL;DR: Anything that says "Warhammer Legends" in the title of the document or is in the section of WarCom called "Warhammer Legends" can no longer to used for play outside casual game use where its agreed to be used and tournaments that say ahead of time that the documents can be used.
  11. I have no idea what they were thinking upping the mourngul to 300 points. It was at best questionable to bring him before for Nighthaunt, now I really doubt we'll see any play of him outside the stray casual list. A 10 wound 4+ non-rendable monster can only do so much for it being the only monster in Nighthaunt's arsenal. The Krulghast rule clarification is much appreciated though. Good to know I was using it right the whole time lol. Despite the fact that Nighthaunt didn't even get an FAQ update (shocker I know), the only rule we were really wondering about was the Krulghast question which got answered. Its just a shame that we didn't get any other nice tweaks, but that would be like wishing for a miracle at this point.
  12. I have no idea what they were thinking upping the mourngul to 300 points. It was at best questionable to bring him before, now I really doubt we'll see any play of him outside the stray casual list. The Krulghast rule clarification is much appreciated though. Good to know I was using it right the whole time lol. EDIT: According to a Soulblight player, they nerfed the Mourngul because Soulblight players were abusing his -1 to hit and ability to inflict MWs. Not sure how credible that is but there ya go.
  13. Thread post updated with a new thumbnail for the audio file!
  14. So an update on this. After speaking with @EnixLHQ I went ahead and contacted Sotek to see if he was interested in talking and he was more than happy to oblige! With that I give you Enix and Sotek's extended conversation on Nighthaunt! A couple things to point out about the conversation: First and foremost Enix and Sotek were great guests and it was a pleasure to host their conversation. Second this was done pretty much off the cuff and the recording is pretty much unedited. There were a couple of Discord beeps and I a stumble a bit at the start. Despite these small hiccups the overall conversation between Enix and Sotek was great and was very informative even with the amateur style recording. Anyone with an interest in Nighthaunt should definitely give this a listen! Thanks again to @EnixLHQ and LoremasterSotek for the conversation and I hope that the conversation provides insight for others who have an interest in Nighthaunt and hope to give them a try sometime! EDIT2: Here is the thumbnail image for the conversation created by EnixLHQ! Updated Download with the Thumbnail and other metadata courtesy of EnixLHQ: Updated Audio file with Thumbnail EDIT: Here are the images Sotek mentioned during the conversation: 2103868769_EnixLHQTalksNighthauntwithLoremasterofSotek.mp3 a91kye84.bmp
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