Jump to content

Starfyre

Members
  • Posts

    147
  • Joined

  • Last visited

Everything posted by Starfyre

  1. I also don't like the wording of the witchbane curse when it comes to the powered up version. You roll a D6 chanting roll and on a 2+ you get that many ritual points. And you spend 4+ of them for the prayer to go off. In the wording it says 'If the chanting roll was 8+, inflict D3 mortal damage on the target.' But you can't roll 8+ on a D6 chanting roll. I know it means that once you've got 8 ritual points you can spend it on the enhanced ability, but that's not what it says. I don't think anyway.
  2. I like that all wizards know a spell lore, it's so much more flexible than what we have currently. Agree! Tracking points is just going to be annoying. I guess it's trying to be thematic, but from a game play standpoint, I don't love it.
  3. This has made me realise that SCE are the Mortal Realm's answer to Team Rocket and now I've thought it I can't unthink it.
  4. Reading through it I thought Spite Revenants getting 2" range is a little odd, but then again in 2 months' time everyone's getting 3" range so whatever.
  5. Agree, but tbh I also think 'at a glance' they'd look like alternate builds off of each other. Absolutely brilliant models though.
  6. I think the reclusions are brilliant brilliant models and they've sparked my interest in this wave of SCE after all but the thing that sticks out for me is they're all facing the same way with very subtle variations and I would have liked to have seen more variety in the poses. That's to take nothing away from the models, and I presume there's a multi-part kit coming as well, but it just sticks out for me. They're phenomenal otherwise.
  7. It's perfectly fine for them to feature their product in their promo materials.
  8. I played in a recent tournament with someone with these and he was fine until he needed to pile-in, whereby they became a total hindrance.
  9. I like it! I painted mine in the Hammers of Sigmar colours. I think were I to pick up Thunderstrike though, to me they look almost like a different army, so good excuse to mix it up and choose a fresh scheme of my own creation.
  10. New Liberators look better in gold than silver to me. The Reclusions will look great in weathered Hammers colours as well.
  11. TBF even the 1st ed SCE had parchment on them.
  12. The SCE battle traits look fine, the two previewed battle formations look super dull in my opinion.
  13. Wonder if they'll attempt faction-specific command abilities like they tried with SCE 3.0 again or keep it limited to these 10. OBR getting new abilities to replace their reliance on command points generation as well, interesting. We could see a lot of faction shake-ups.
  14. The new clanrats are pretty fantastic I think, way nicer than the last kit which were pretty good I recall at the time. Always like the WHU band, and it's nice to see them evolve even further. Having seen the engineer and big gun sprue though, I actually think this might be an example where the paint job is elevating the sculpt. I see paint jobs getting a lot of flak so important to talk it up I think, 'eavy metal do a fantastic job. They have got me far more excited for the launch box, which I'd already decided I wasn't getting after seeing the Liberators. As a SCE collector since the start of 1st edition and with a sizeable sacrosanct force, if it's largely a refresh of the 1st ed box then I've got enough models. I have to say I want to buy stuff to get ready for 4th ed so I've a new army to play for the edition, but I don't feel like I know what to buy. BoC, BS and Sacrosanct, despite logically knowing they've rules support for the next year, has definitely had an impact on my confidence. I feel Lumineth, Hedonites or OBR are safe bets though.
  15. Stormcap Eternals. "And get this man a shield!"
  16. Yeah, which is great for the modelling perspective and I think not so great from the gaming perspective. It's taken away a player choice and a level of customisation, and a visual aid on the tabletop. Could have had something cooler on the sprue instead of 5 left arms that'll not get used half the time.
  17. It's not really the other way around, it's both. It removes any limitations of how you build your models but limits customising the units load-out and their purpose in your army list e.g. taking shields for defence, taking paired hammers for offence, putting special weapons on the champion because it'll have more attacks with it. It removes all of that side of the game. Personally I modelled my models to match the unit profile I wanted them to have. I don't think it's a good thing really and kind of flies in the face of 'unit profiles are designed around the way the models looks on the tabletop' since neither the shield or the extra hammer do anything different, they've got the same save and same offensive profile regardless. Why even bother wasting the space on the sprue for the paired hammers.
  18. I expect the new background details how BoC fall into a timewarp where they mutate to square bases and Bonesplitterz into a black hole named Biffa.
  19. Presumably it'll be for Endless Spells and Incarnates, but I wonder if the manifestation lore could also be used for unit summoning as well to simplify summoning points. Like manifesting a new unit of daemons or raising Undead.
  20. Most non-unique units can be reinforced "with more than one model" but double-reinforcing is gone. I don't understand this line. Does it mean you can't get to 3x the original starting number of models? So I could take 10 Bloodletters to 20 but not 30. Is that right?
  21. It's at the very end of the gallery, use the right arrow. I've just checked that product and it's there on iPhone
  22. There's a chart in the image gallery - I genuinely think these are really cool and really want some haha. If only my stuff was painted nice enough to go in one...
  23. Personally I still prefer the original Stormcast, albeit the shield from the Thunderstrike version is nicer - the OG version looks very flat and featureless in comparison.
  24. I mean it doesn't actually say that in the article, unless it was mentioned in the video, in the same way the penumbral engine wasn't faction terrain for SCE.
  25. My take 4th Edition Trailer: The trailer was awesome and did a fantastic job of telling a story and setting up the edition. Great piece of work. SCE: I have to say I'm more excited for the design of the new SCE than I was after the trailer for Dominion, which I skipped as I had a large SCE army already. I'm tempted though this time round, to the point where I could still get the Dominion models and maybe start a new Stormhost instead. Skaven: Don't love the Ratling gun, but the mounted Clawlord looked cool. The new edition- I'm slightly apprehensive that they started by saying they've rewritten my favourite GW game from the ground up. Combat range and USRs sound like good ideas. Spearhead sounds fine, and sounds like it's compatible with the Vanguard boxes which is good. I've got a mild urge to pick up a Vanguard box now for a new army and get it ready for when it drops. If they really do achieve elegant, balanced and reflect the lore on the tabletop, then we're in for a good ride. Fingers-crossed. Abraxia: It's a cool model but not one I'm wow'd or particularly excited about, and I think that's largely because Abraxia appears to be the same as any other mortal StD hero. Nexus Chaotica: Very cool scenery piece and I wonder if this is faction terrain for StD going forwards Darkoath: Presumably were meant to be part of the show and agreed with Neverchosen it would have been nice if these hadn't been spoiled prior. Dawnbringers VI: good to get confirmation that this one is the final one of the series, and like Broken Realms I think the story has been really good and a great way to see out the edition. Kruthusa's was a bit random, but the story has been full of intrigue I think. Brethren of the Bolt: The execution is just too out there for me. Fantasy tasers. The Skinnerkin: The bat-man is the winner from the warband, otherwise fine but not particularly inspiring. Teratic Cohorts: For me it would have been great if the Mortek Guard had looked like the Mortek Cykloptians when they were first released, they look fantastic. I like the Centari a lot and the prowlers are fine. Harpies look odd to me without arms Twistweald: a very characterful evolution of the existing kits. Not terribly exciting, but I like the models. What I found slightly ironic is that there have been some calls to see the dryads get redone for AoS, and the Dryads in this kit basically just look like the current Dryads, so what would the point be. Ravening Gnarloak: Looks like something from Kingdom Death to me. Creepy AF.
×
×
  • Create New...