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108 Celestant-Prime

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About AresX8

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  1. The list I posted previously (see: ) is finally completely painted!
  2. This came much sooner than expected, the Las Vegas Open AoS Champs lists are now available for viewing on Best Coast Pairings! As a result, I'm putting up my list for all to see: Allegiance: Khorne - Slaughterhost: Reapers of Vengeance Leaders Bloodthirster of Unfettered Fury (270) - General - Trait: Mage Eater - Artefact: The Crimson Crown Bloodsecrator (120) - Artefact: Skullshard Mantle Skarbrand (380) Skulltaker (120) Slaughterpriest (100) - Blood Blessing: Killing Frenzy Slaughterpriest (100) - Blood Blessing: Bronzed Flesh Battleline 5 x Flesh Hounds (100) 5 x Flesh Hounds (100) 5 x Flesh Hounds (100) 30 x Bloodletters (300) Battalions Murderhost (160) Endless Spells / Terrain / CPs Extra Command Point (50) Wrath-Axe (60) Hexgorger Skulls (40) Total: 2000 / 2000 Extra Command Points: 2 In order to support work on getting my girlfriend's army ready for the Doubles, I had my hand forced to change my list to support painting the least amount of models possible. So here we are!
  3. @ArmyOfGrodd I've tried a unit of 6 Bloodcrushers in a Murderhost in Reapers of Vengeance for 3 games, and I immediately took them out. They really want to charge and I was playing them in a list that doesn't want to charge but pile in 6" via Unfettered Fury. As for me, I've been quiet since I'm preparing for LVO and have been list building, playing and painting to the max with my free time. I've had to make some adjustments to my list due to painting constraints. I'll post my list once the deadline for LVO passes (Next week, the 13th).
  4. @Smooth criminal Bloodcrushers are incredible for 120 points per 3 for the same reasons you've mentioned. They, finally, outshine Bloodletters in my opinion who now get shelved with the Leave None Alive clarification.
  5. GW has clarified where the Reapers of Vengeance Leave None Alive command ability is measured from. It is measured from Heroes rather than from everyone with the command ability. Full errata is here: https://www.warhammer-community.com/wp-content/uploads/2019/07/dab8b493.pdf
  6. Skullcrusher and Bloodcrusher point drops are legit! Azyr update finally pushed out for me and I've laid eyes on the new points.
  7. Agreed, this seems like it's a manual process which is really not recommended to have. We also haven't been told officially that the updates are ready, we're essentially watching them get everything ready.
  8. @smartazjb0y The only real changes are that our cavalry units dropped 20 points per 3 models. That's a big deal, and Bloodcrushers being only 10 points more than Bloodletters makes them far more appealing.
  9. I do not. These two units do very different things and aren't exactly comparable to each outside of their point cost. Command Traits do not apply to Mounts, as stated on pg 17 of the core rules PDF: "Command traits have no effect on attacks made by a general’s mount unless noted otherwise." https://ageofsigmar.com/wp-content/uploads/sites/12/2018/06/AoS_Rules-ENG.pdf The Lord on Karkadrak is incredibly expensive at 250 points. A Daemon Prince is a much, much better candidate (and 40 points cheaper) for what you're suggesting, especially since he's faster, has an incredible command ability, and can fly.. but this is also going away from building around S2D Mortal units.
  10. Yes, it's the Slaughterhost specific command ability that applies to Bloodreavers and Blood Warriors. It's absolutely incredible.
  11. @Troll.exe Huh, I could have sworn I read that Relentless Fury said you used the top most bracket. I know in the old book it specified you used the bottom bracket, in the new book it's missing this clarification. I'll make a note on the video. I'll look into Relentless Fury plus Leave None Alive, that's also something I haven't considered.
  12. Today on Storm of Blood I cover the Blood Tithe rewards table! Check it out here:
  13. The next video for Storm of Blood is out now! Today, we'll be looking at the Blood Tithe Rewards table. Check it out here:
  14. @JonnyTheKing Their wings are the issue. If you haven't built the models already, I'd recommend magnetizing the wings at the part where they join to the back of the torso. That'll shrink their footprint to shove into foam.
  15. Copy pasting from my channel's latest Facebook post: I'm back to testing out Mortals, and last night I took this spin out for a spin against Grand Host of Nagash! His list (from memory, don't remember what his last 40 points...maybe another endless spell? He didn't cast any of them during the game though): Allegiance: Grand Host of Nagash Leaders Wight King with Black Axe (120) - General - Trait: Lord of Nagashizzar - Artefact: Balefire Lantern Vampire Lord on Zombie Dragon (440) - Deathlance & Shield & Chalice - Lore of the Vampires: Vile Transference Mannfred Mortarch of Night (380) - Lore of the Dead: Amaranthine Orb (Vampires) Vampire Lord (140) - Mount: Nightmare - Lore of the Vampires: Vile Transference Battleline 10 x Dire Wolves (140) 40 x Skeleton Warriors (280) - Ancient Spears 30 x Grave Guard (360) - Wight Blades & Crypt Shields Endless Spells / Terrain / CPs Suffocating Gravetide (20) Prismatic Palisade (30) Extra Command Point (50) Total: 1960 / 2000 Extra Command Points: 1 My List: Allegiance: Khorne - Slaughterhost: The Goretide Mortal Realm: Aqshy Leaders Daemon Prince of Khorne (160) - General - Trait: Hew the Foe - Artefact: Thronebreaker's Torc Bloodstoker (80) Bloodsecrator (120) - Artefact: Thermalrider Cloak Slaughterpriest (100) - Blood Blessing: Killing Frenzy Slaughterpriest (100) - Blood Blessing: Bronzed Flesh Aspiring Deathbringer (80) - Goreaxe and Skullhammer Battleline 10 x Blood Warriors (200) - Goreaxe & Gorefist - 1x Goreglaives 10 x Blood Warriors (200) - Goreaxes - 1x Goreglaives 5 x Blood Warriors (100) - Goreaxe & Gorefist 20 x Bloodreavers (140) - Meatripper Axes 10 x Bloodreavers (70) - Meatripper Axes Units 5 x Skullreapers (180) - Daemonblades - 1x Soultearers 1 x Chaos Warshrine (160) - Blood Blessing: Brazen Fury Battalions Bloodmad Warband (160) Endless Spells / Terrain / CPs Hexgorger Skulls (40) Wrath-Axe (60) Extra Command Point (50) Total: 2000 / 2000 Extra Command Points: 2 Notice how the Daemon Prince has popped up in here? He's definitely part of the experiment here, and man am I pleased with what he does! There's also a few things other modules in here, with my favorite being the SUPER FIRE AND FORGET SLEDGEHAMMER that is 20 Meatripper Axe Bloodreavers. With this battalion and wholly within 16" of the Thermalrider Cloak Bloodsecrator, each Bloodreaver is putting out 4 attacks, re-rolling everything, thanks to the Warshrine warscroll prayer and being whipped by the Bloodstoker. I had them deal 45 WOUNDS to a blob of 40 Skeleton Warriors at the start of the game. See the attached pic. I demonstrated how you can have "2nd rank" fighting capabilities for 32mm models which requires finesse placement in my using the Murderhost video, but the second pic is a quick example of the type of placement required. The other things I've learned from this game are: - The Daemon Prince is absolutely staying. He does exactly what I expected he would and he does so much damage it's incredible. His Malefic Talon being a flat 3 damage is so scary to characters that it's incredible. - Knowing how to use your Blood Tithe is INCREDIBLY crucial. Misusing Blood Tithe cost me the game, see below: At the top of 3, the option for Brass Skull Meteor was actually here. I could have used it to finish off his Wight King that was behind the Grave Guard, he was on 1 after being Blood Boiled. The Wight King was his General who he needs on the table in order to bring back his skeleton mob. Instead of using the Meteor, I opted to have the Skullreapers fight in his hero phase...but there was only 2 left, and they were only doing 8 attacks. It wasn't worth it. If I used the Meteor, that would have most likely killed his Wight King, shut down a lot of the offensive output of the Grave Guard, remove their Deathless save, and prevent him from bringing back the 40 man Skeleton Warrior blob (This is my 3rd game against Legions of Nagash, so the importance of their Heroes hasn't completely sunk in yet). This is why we play practice games! I also have some script rewriting to do on the Blood Tithe table video after learning this about the Meteor. - I'm normally not too sure what Blood Blessing to give the Warshrine, but for this game I opted to test out Brazen Fury as in the past I've had issues with Bravery before. Putting this on the SUPER FIRE AND FORGET SLEDGEHAMMER brought back memories of the previous book's Bloodreavers. It also came into play to hold down the Vampire Lord on Zombie Dragon with Gorefist Blood Warriors. This Blood Blessing is staying!
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