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Pandamina

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About Pandamina

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  1. Pandamina

    AoS 2 - Disciples of Tzeentch Discussion

    Completely forgot that. I guess there will be no reason to run BoC in tzeench allegiance then.
  2. Pandamina

    AoS 2 - Disciples of Tzeentch Discussion

    They have it covered in the Designers’ Commentary Q: Can a Hero from a Beasts of Chaos warscroll battalion that is part of a Chaos army that owes its allegiance to a Chaos God be given any spells/artefacts/etc. from that army’s set of allegiance abilities? A: Yes, as long as no other restrictions apply
  3. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Tzaangors and Bestigors have already been compared several times in this thread and you can't really name the winner here. As i mentioned 150 pts for Tzaangors would be pretty unfair to other units in this great book.
  4. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    I'm comparing pricewise, so i guess it makes a lot of sense. You don't really want your "weak" units to be abysmally worse than "elite" (which are also can be battleline), because people who like them (and i bet people here like gors) would not appreciate that. IMO enlightened on foot are better than bestigors right now. They are pretty close in small units and enlightened are better in medium and maxed units due to their 2" spear attack.
  5. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    You absolutely can go wrong with Bestigors as well as with any other unit. They require successful charge to be good in combat and as already been mentioned in this thread they are susceptible to rend attacks. Tzaangors on the other hand are better vs rend attacks and less charge dependent. Also they are not overpriced and i'd say quite healthy priced, because if you compare them with gors (10 tzaangors vs 20 gors for example) they are already much better. And at 150 they would be cheaper than 160 for gors. Skyfires are indeed expensive and i would like to see them drop 20 pts, but they are still worth it, because of their unique range output and decent melee after. "On foot" version IMO would be really bad, because it lacks rerollable attacks from disks. And for the rest of Tzeench stuff we have Tzaangor Shaman, which is obviously the best caster in the book and can for sure cast cogs for the first turn ambush rosters with his reroll.
  6. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    IMO you should also consider these units with their respective heroes, because i doubt someone would take ogors without shaggoth or bullgors without doombull as they provide significant bonuses to mentioned units in the form of command traits and artifacts (and in case of shaggoth also rerolls). So hero and 9 corresponding models will be 600 points each, and here i guess ogors would be better than bullgors. Otherwise i don't really see the point, because enlightened on disc are now better than both.
  7. Pandamina

    AoS 2 - Disciples of Tzeentch Discussion

    Destiny dice are pretty situational ability, as you can't really expect more than two sixes, and those sixes can be used better somewhere else most of the time (for example big casting roll). I personally still think that skyfires are decent choice in BoC battletome due to lack of ranged options. And their unmodified roll is pretty handy against all minuses to hit.
  8. Pandamina

    Tzaangors -- Tzeentch or Beasts of Chaos?

    i think BoC would be better, as you can use Tzaangors for summoning purposes (cheapest and solid option is enlightened on foot) without additional expensive boxes of various demons. Also you have plenty of spare parts like heads and weapons for BoC conversion.
  9. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    IMO gavespawn don't really fit in comp. large formats. Second dispel is situational at best. Artifact is good, but we have plenty of other options. Spawn ability is hard to use on big blobs esp. 32mm tzaangors. I think allherd (summon is busted) or no herd would be better for 2k as you need lots of heroes (presumably beastlords) for GS to be viable. Also at least one shoggot (thunderscorn are the best lorewise addition to tzaangor army as they stated to be allies in disciples of tzeench battletome) is perfect for the utility purposes and you can add some dragon ogors as battleline with him being a general in no herd army because he has really good command traits like d3 cp. Then you can take one 20-30 tzaangor unit with sundering blades and wild rampage spells or allied chaos sorcerer lord if you wish. And one or two (depends on who is your general) min ungor units will do as sacrifice targets or screen. Ungor raiders are much better at 30-40 than at 2×10 because of their warscroll ability, and you can either camp them in battleshock immunity aura or ambush with trumpet. Also i'm not a big fan of 200 points do nothing battalion. Instead of turn control i'd rather toss 6x enlightened or 3x skyfires behind my tzaangor blob. Hope this will be helpful
  10. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Just went through the rules and found an interesting moment. Leader, banner and musician are referred as the command models together. So if you can arm leader with greatblade, you should be able to do this with others. And on store page tzaangor champion indeed mentioned with greatblade.
  11. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    if the rule is that standard and musicians are considered to be armed the same way as the rest of the unit, why can't i arm them with greatblade? My unit has it and it also has shields. So my guess would be any weapon i have in my unit, unless it was FAQed.
  12. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Isn't banner and musician with greatblade better?
  13. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Allegiance: Beasts Of Chaos- Greatfray: GavespawnLeadersTzaangor Shaman (180)- General- Lore of the Twisted Wilds: Tendrils of AtrophyBeastlord (90)- Artefact: Mutating Gnarlblade Battleline10 x Tzaangors (180)- 4x Pair of Savage Blade- 4x Savage Greatblade- 2x Savage Blade & Arcanite Shield10 x Ungors (60)- Mauls & Half-ShieldsUnits3 x Tzaangor Skyfires (200)3 x Tzaangor Enlightened on Disc (140)3 x Tzaangor Enlightened (100)1 x Chaos Spawn (50)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 79 What do you guys think about this? I'm going to my first game of AoS 2.0 this Sunday vs Stormcasts, so any advice would be appreciated. I'm planning to sacrifice Ungors and hide my Enlightened on foot behind Tzaangors. Also Skyfires are still decent in melee and they can gun down some armored guys or a warmachine with a lucky volley.
  14. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    I just bought changecult battleforce without acolytes and I wonder if you could help me with my BoC list. We play only 1000 pts games for now, so i don't want to buy huge army. Gavespawn Tzaangor Shaman 180 (General) Beastlord 90 (Artefact +2 Dmg) Tzaangors 180 Ungors 60 Tzaangor Enlightened on foot 100 Tzaangor Skyfires 200 Cygor 180 990 I'm planning to sacrifice some ungors to call more units like tzaangor enlightened on foot or chaos spawn. I love Cygor model, so i will buy it from new start collecting box.
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