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Pandamina

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About Pandamina

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  1. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    There are two significant factors and i already mentioned them. Tzaangors' icons and Fold Reality. In BoC book there are also plenty of factors such as cheep Ungor screen for Enlightened or ambush ability. So i would like this things to be considered when prices are made.
  2. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    No way Gors would be same price as Ungors. Also people here seem to be satisfied with their performance as horde unit. And as for the units i am familiar with: My first thought is that units in BoC and DoT books shouldn't cost the same amount, because DoT book is overall better suited for them. But i guess it would be too hard to balance. Tzaangors are fine, but i don't think they are competitive enough. And I am not sure this is the matter of points here, as for example they have nice synergy with wizards in DoT book, but in BoC we don't have such options. Tzaangor Shaman should be 20-40 pts cheaper. Great Bray Shaman pts increase is unnecessary. Dragon Ogor Shaggot for me is a weird one, because most of the time he sits back and i don't really want to pay 180 pts for this. Enlightened are actually not that good of a unit to be nerfed imo, as they were nonexistent before BoC book. Also their value in BoC book is much lower than in DoT, as they can be restored to full unit with one spell here. Skyfires are still pretty good, but this is the unit i wish the point drop most. Even 20 pts drop would be great. Chaos Spawn at 40 pts and 2 PC points would be a welcome. Ungor Raiders are fine. Phantasmagoria of Fate enables one drop army so i don't think it would be as cheap as 120 pts. 150-180 is my guess. And we should pray for Ungors not to become 20 man MSU.
  3. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    This is how i assembled mine: paired blades x3 greatblade x2 mutant x2 musician with greatblade champion with greatblade iconbearer with shield
  4. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Literally just what i said couple of pages ago. Even mentioned how Skyfires finished off Nagash...
  5. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Yes in this particular instance i meant 'BoC horde armies aren't good at killing things' exactly. I'm not a native speaker so it sometimes tricky for me to express my thoughts. Didn't want to insult anybody. I agree that hordes are overall the best choice for the objective games as the nature of such games is to have more models within range of objective to control it. And primordial call mechanic is a great addition to score some remote objects at the end of the game.
  6. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    The point of my post was about bestigors army killing things, as i think that is what was asked. Board control is entirely different topic, and it's quite big, so i wouldn't be covering it right now.
  7. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    I think the question here is what the rest of your army would be. Bestigors aren't that scary by themselves, and require some support, which we currently don't have in the battletome. For exapmle buffs from heroes or suitable command abilities. Ironically i think BoC battletome is just not good enough to field hordes of models competitively. I'll explain that idea further: a friend of mine has tournament roster with 4x40 plague monks. They are a remarkable unit already, but when it comes to the whole roster they become literally monsters with all the synergies, like prayers from plague furnace or verminlord command ability.
  8. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Shaggoth indeed needs to be general with his awesome D3 CP command trait. IMO greatfrays are not worth it because universal command traits and artifacts are much better. I recommend you to watch newest Doom & Darkness video as it has some spot on moments about BoC tactics and features a Shaggoth general.
  9. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    I guess it's because summoning allegiance abilities are designed around bigger formats, so 100 pts in 500 pts game is already a huge amount. I think battles wouldn't be really long to summon much more. As for the escalation, most players only have some basic stuff like start collecting box so we decided to slow down the process. The goal of our store is to play 1000 pts campain at some point and i believe there also would be some restrictions. We are mostly 40k players, but with the second edition of AoS new people started to show interest in the hobby.
  10. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Yesterday i played my first game in a 500 pts Path to Glory campaign. We play it in a Pitched Battle style, on the 36x48 table, with the requirements of one non-unique Hero under 250 pts, one Battleline unit and with no additional Heroes. And we can only summon 100 pts of units in one game. Also there is an 50 pts escalation after each round and reward roll (champion/follower of your choice) for each Glory Point you earned in battle. What do you guys think about such a format in general? For the game I brought list of Tzaangor Shaman, Tzaangors and Enlightened on discs for exact 500 pts and managed to win turn two (without double turn) against deepstriking stormcasts list with Lord-Aquilor, Vanguard-Hunters and Vanguard-Palladors. On his first turn he tried to charge all his units into my Tzaangors. That was definitely a mistake, as i castled within my Herdstone range (he probably was unfamiliar with BoC rules as he is a new player and the book only came out a short time ago). I failed spectacularly with my Tzaangors' counterattacks, but Enlightened wiped out Vanguard-Hunters only with their spears, as they were 2" away. In my first turn I killed Lord-Aquilor(mostly with magic phase mortal wounds) and in my next turn i finished Vanguard-Palladors. Also on my second turn i already had 5 Primordial call points (2 for turn and 3 from sacrifice) to summon some Enlightened on foot. After the game i got 2 Glory Points and rolled "3" for both my units on the reward table which means they now have once per game reroll to hit, which would be really helpful for the Tzaangors. Overall i think Wizard Hero in a Path to Glory campain is crucial and I guess i would struggle much more against armies with considerable amount of shooting.
  11. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    How did you get all Gors to combat? That's 30 32mm bases with 1" weapon.
  12. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    1) My point was that they are not trash tier. They definitely have great potential because of their fly, fast movement and rerolls in melee. They are better attackers compared to bestigors, dragon ogors and bullgors due to their small footprint and fly ability. Even by sheer math (damage dealt per pts) they are better than dragon ogors with glaives in melee, but of course not so well defended, so you want them to charge something and kill straight away. 2) So can unit of Skyfires. With shooting phase and charge Skyfires will kill unit of Enlightened. 3) It wasn't luck, just usual performance.
  13. Pandamina

    AoS 2 - Beasts of Chaos Discussion

    Skyfires are not trash tier. They are decent melee unit and their shooting is nice addition. In recent Doom and Darkness' video Skyfires finished off Nagash and did it quite well. Also on foot version would be waste of their great melee potential, and we would be paying for that nevertheless.
  14. Pandamina

    AoS 2 - Disciples of Tzeentch Discussion

    Completely forgot that. I guess there will be no reason to run BoC in tzeench allegiance then.
  15. Pandamina

    AoS 2 - Disciples of Tzeentch Discussion

    They have it covered in the Designers’ Commentary Q: Can a Hero from a Beasts of Chaos warscroll battalion that is part of a Chaos army that owes its allegiance to a Chaos God be given any spells/artefacts/etc. from that army’s set of allegiance abilities? A: Yes, as long as no other restrictions apply
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