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Ointagru

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24 Lord Celestant

About Ointagru

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  1. There is a third possibility: it could mean that you can re-roll hit rolls, failed or not, of your choosing (in some cases you could try to re-roll a successful roll, for example when a higher result would inflict additional damage or a mortal wound).
  2. 1) 1 drop. 2) You have to be within that terrain (in the forest, on the hill, in the ruins etc).
  3. It's a nice list for friendly games, I like the variety of models. If you find it's not strong enough, you could drop the frigate and add 20 more arkanauts (a unit of 30 arkanauts with 9 skyhooks is dangerous when boosted by the khemist).
  4. A true Dwarf doesn't whine, he endures stoically! A true Kharadron uses his/her ingenuity to overcome unfavorable odds!
  5. One of the best color schemes for KO that I've ever seen!
  6. It has been FAQ'ed - instead of giving one more d6, now it allows you to attempt to unbind one extra spell.
  7. Very unlikely. "In the lore, Fyreslayers are tough. We mean really, really tough – you don’t run around the Mortal Realms clad in little but jewellry and a mohawk without being pretty durable, after all! ! To represent this on the tabletop, ALL of the core infantry of the Fyreslayers have been given an additional Wound on their profile!" KO are not so tough in the lore. Our lore is all about us flying in ships. Hence, I expect KO ships to be buffed, not the infantry.
  8. "ALL of the core infantry of the Fyreslayers have been given an additional Wound on their profile!" Wow! That is a big change indeed.
  9. Ok, thanks for clarification. Sorry if my tone was a bit too aggressive.
  10. It is not important to win a debate. It is, however, important (if we want to have a healthy discussion) to abstain from things such as stating our opinions as if they were facts or inventing data to support these "facts".
  11. "However, the game was designed as a game that focused on mechanics first, and then they pair that up with the setting after. I have seen polls and have been in enough conversations on a global scale where I am comfortable saying a lot of us because the overwhelming majority of people that don't care about immersion are usually the overwhelming result of the polls and online discussions. The people that get angry or upset with it are usually removed from the groups or forums if they continuously complain about it in a detracting manner which speaks to me that the moderators of those groups are also of the same mindset. " The bolded sentence is not the discussion about terrain and the immersion, it is a statement of fact, which can be verified, proved or disproved. Whether the new terrain breaks the immersion is a matter of opinion, whether the majority of players cares only about the mechanics of the game is a matter of fact.
  12. You were claiming that people, with all their different ideas of what immersion is, in overwhelming majority considered that it is not important. They expressed, in all those uknown polls all over the Internet, that they don't care about immersion, as opposed to rules and mechanics of the game.
  13. Earlier in the topic, you wrote: "I have seen polls and have been in enough conversations on a global scale where I am comfortable saying a lot of us because the overwhelming majority of people that don't care about immersion are usually the overwhelming result of the polls and online discussions. " Immersion clearly had a single meaning for you and that overwhelming majority of people who expressed that they don’t care for it in mysterious polls all over the Internet (mysterious because we still haven’t seen any proof of their existence). Yet, after your claim has been disproven by a poll on this forum, immersion suddenly ceases to mean anything, because everybody defines it differently. Strange.
  14. So, one week after the poll has been made, we can safely conclude that the majority - nine out of ten players -, holds that both rules AND immersion (however one defines it) are important. Only a tiny minority – one out of ten players – cares exclusively for one or the other aspect of the game.
  15. Movie "300" is even less realistic than a typical AoS game, yet it is immersive, very much so. Immersion means that for a moment we forget that we are playing a game, watching a movie or reading a book - we live them, we experience them from inside their imaginary worlds. When we are playing chess, there is no immersion, we think only about rules and calculate our next moves. For you, playing AoS is akin to playing a game of chess. There is nothing wrong about it, but for many people (the majority here, it would seem) AoS experience also involves creating and living interesting stories.
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