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21 Lord Celestant

About aktanolt

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  1. Hi guys, Coming back to my skaven since i've finished painted my 15K army point of seraphon I got a good army base and i know what i want to play but dont know what would works best to finish up the list. Goal is to have a competitive list as i'm a big tournament player but also want some stuff that can be quite fun to play too ( wheel / canon ... overall skryre stuff) Overall i'm not a fan of pestilens stuff and i really love Skryre clan. Also dont like jezzails Here is the core of the list , missing Thanquol / warp grinder to buy and build. Allegiance: SkaventideArch-Warlock (160)- General- Command Trait: Deranged Inventor- Artefact: Vigordust Injector- Lore of Warpvolt Galvanism: More-more-more Warp Power!Thanquol on Boneripper (390)- 4 Warpfire Braziers- Lore of Ruin: Skitterleap20 x Clanrats (120)- Rusty Blade- 1x Standard Bearers- 1x Standard Bell Ringers20 x Clanrats (120)- Rusty Blade- 1x Standard Bearers- 1x Standard Bell Ringers20 x Clanrats (120)- Rusty Spear- 1x Standard Bearers- 1x Standard Bell Ringers6 x Stormfiends (520)- 2x Windlaunchers- 2x Ratling Cannons- 2x Doomflayer Gauntlets1 x Warp-Grinder (80)Total: 1510 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 118 So i got 500 point to fill . Also would love opinion on Thanquol , i love him in terms of lore / rules but never really have chance to play him so far. Thanks for the advices and have a nice evening
  2. Totally wrong. They are a unit with a strong output on only 3 models and some board presence ( 12 model) Charging a flying unit of sallies made me win lots of game because noone expect it and it destroy in melee.
  3. Yep , they stared every single unit that was changed compared to the original book, so it includes those done in ghb 2019 plus the new ones.
  4. First note, Arch Rev is pretty meh to me in Harvestboon as his passive power is a bit useless, so his command ability..... Also i dont think in a list with only 3 kurnoth, he is worthy. However my GF is working on a quite similar list, here it is , also tips on using drycha would be nice as critics on the whole thing. Allegiance: Sylvaneth- Glade: HarvestboonMortal Realm: GhyranSpirit of Durthu (300)- General- Trait: Seek New Fruit- Artefact: GhyrstrikeDrycha Hamadreth (320)- Deepwood Spell: RegrowthTreelord Ancient (260)- Artefact: The Silent Sickle- Deepwood Spell: RegrowthBranchwraith (80)- Deepwood Spell: Throne of Vines30 x Dryads (270)5 x Spite-Revenants (60)5 x Spite-Revenants (60)5 x Spite-Revenants (60)6 x Kurnoth Hunters (400)- ScythesOutcasts (100)Balewind Vortex (40)Spiteswarm Hive (50)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 114 Thx
  5. Even on the internet , you are not funny @Ghark !!
  6. Would love to hear more, since we are in the time range for announce of january Battletome i think , so might have news this weekend . Fingers crossed.
  7. When is the next scheduled GW panel ? Craving for news about next armies, lizards awaits !!
  8. Could you both tell us about the lists he comes with ?
  9. Here is what i think can works well. First turn got potential 3 endless ( since 2 starpriest in short range for sun / pendulum. Also 6 razor + 3 salamanders in range rerolling hits turn one. Also potential Stellar tempest en betrayer crown against hordes. Allegiance: SeraphonMortal Realm: UlguKnight-Incantor (140)Saurus Astrolith Bearer (160)- Artefact: Spellmirror Skink Starpriest (80)- Spell: Meteoric ConvocationSkink Starpriest (80)- Spell: Stellar TempestSlann Starmaster (260)- General- Trait: Great Rememberer - Artefact: Incandescent Rectrices - Spell: Stellar TempestSaurus Scar-Veteran on Cold One (100)- Artefact: Betrayer's Crown 5 x Saurus Knights (80)- Lances5 x Saurus Knights (80)- Lances10 x Skinks (70)- Boltspitters & Star Bucklers5 x Saurus Knights (80)- Lances3 x Razordons (120)3 x Razordons (120)3 x Salamanders (120)3 x Skink Handlers (40)Dracothion's Tail (80)Firelance Starhost (150)Everblaze Comet (100)Aethervoid Pendulum (50)Balewind Vortex (40)Purple Sun of Shyish (50)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 103
  10. @scrubyandwells Actually, you are still protected from GKoTG, since you can only retreat as durthu if you charge, meaning hitting and retreating 6 - with or without the cloack - but the TG cant pile in to reach him since he didnt charged ( or the Durthu then cant flee ) so it protect him , unless he has other units he is engaged with and then, all of this has no point
  11. https://www.warhammer-community.com/2019/04/30/looncurse-the-heroes-and-sample-armiesgw-homepage-post-1/?utm_source=Facebook&utm_medium=Facebook&utm_campaign=AoS&utm_content=AoSLooncurseHeroesPreviewApr30&fbclid=IwAR3FcIeh6T_luKs6V6Hftrl3YPLLJEOmMLKdRr35izVI3qX01DeGfm7G9ts New rules for Sylvaneth
  12. Well to came back to the Battle report for tomorrow , they changed it ... Either it's a fail #Leak because he should have been done later .... when books are out
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