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Calebexnihilo

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Everything posted by Calebexnihilo

  1. Anyway to squeez in another Skink Starpriest for the second block of 40 skinks? 40 Skinks without the proper support won't be nearly as productive as they could be.
  2. Summoning got changed for Seraphon in the new Battletome! It is alot more random now, but NOT dead! Summoning is more of an added benefit of Starborne instead of a strategy to plan an army around. Fun chart for summoning costs per point:
  3. I ❤️ Stegadons! Haha, the Steggy Chief is a beast with the right buffs!! - Coalesced (+1 to Jaw attacks) - Thunderquake (+1 to melee attacks) - Constellation (+1 to melee attacks) - TL Cmd Trait Prime Warbeast (+1 Mount attacks) - Skink Chief Cmd Pt (+1 to melee attacks) And he is putting out 22 damage vs a 4+ save! Nice! Not bad for just 1 cmd pt spent! Get a bit more nuts... - Reroll 1s to hit (StarPriest spell or Cmd Pt) - Cmd Pt from Skink Priest for +1 to hit And he is putting out 32 damage vs a 4+ save!
  4. I like the Scar Vet myself, but they make a pretty good power pair together. If you have enough cmd pts to go around, both their cmd abilities are worth it. +1 to hit from Old Blood and 6's = extra hit from Scar Vet. You can always magnetize the arm/shoulder of the rider to swap between the shield and power glove.
  5. Bound endless spells are awesome! In my more serious lists i always try to include AT LEAST one. I love the Bound Purple Sun. It strikes fear in the opponent! lol. I've had some great use of Burning Head hanging out around my bastiladons to give them "free" reroll 1's to hit. And then shoot it off towards and enemy if they get too close. Bound Geminids is expensive but has great range and can wreck some enemy lists.
  6. Testing the Stegadon Flame Throwers vs hordes of Plague Monks! Seraphon List: Allegiance: Seraphon - Constellation: Thunder Lizard LEADERS Lord Kroak (320) - Spell : Stellar Tempest Engine of the Gods (260) Stegadon with Skink Chief (270) - General - Command Trait : Prime Warbeast - Artefact : Fusil of Conflaguration Skink Starpriest (120) - Spell : Hand of Glory Skink Priest (70) UNITS 40 x Skinks (240) - Boltspitters & Star bucklers BEHEMOTHS Stegadon (240) - Weapon : Sunfire Throwers - Seraphon Battleline (Constellation: Thunder Lizard) Stegadon (240) - Weapon : Sunfire Throwers - Seraphon Battleline (Constellation: Thunder Lizard) Stegadon (240) - Weapon : Sunfire Throwers - Seraphon Battleline (Constellation: Thunder Lizard)
  7. Had a great fight between Seraphon and a CoS Living Cities army! The Bound Purple Sun was worth its weight in gold! Seraphon List: Allegiance: Seraphon - Constellation: Thunder Lizard Lord Kroak (320) - Spell: Stellar Tempest Engine of the Gods (260) - General - Command Trait: Prime Warbeast - Artefact: Fusil of Conflaguration Skink Starpriest (120) - Spell: Hand of Glory Skink Starpriest (120) - Spell: Tide of Serpents Skink Priest (70) Skink Priest (70) 40 x Skinks (240) - Boltspitters Celestite Daggers & Star Bucklers 40 x Skinks (240) - Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60) - Boltspitters Celestite Daggers & Star Bucklers Bastiladon (220) - Weapon: Solar Engine Bastiladon (220) - Weapon: Solar Engine Bound Purple Sun of Shyish (60) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 145
  8. Half the attacks were already hitting on 2s, so i figured RR1s got me more bang for my buck than the Old Blood's cmd ab. But if you have command pts to spare (or are facing a -1 to hit), it will def be worth it!
  9. TLDW: 5 Saurus Knights with Spears - Coalesced (+1 Jaw attacks) - Koatl’s Claw (+1 to hit on the charge) - On the Charge (+1 dmg for spears) - Scar Vet on Carno/Cold One - Cmd Pt 6’s to hit = Extra Hit - Skink Starpriest – 6’s to wound = 1 Mortal Wound - Reroll 1’s to hit (command pt or Hand of Glory spell) 2 Cmd points (only 1 if your spell hand of glory goes off from Starpriest) and that takes them from an avg of 4 dmg vs 4+ save to over 18 dmg. Probably smartest to take a unit of 10. More buffs for the buck.
  10. I'm really enjoying Coalesced and Thunderlizard right now. I've gotten in about 10-15 total games since book dropped. Fangs - My Fangs list (2x40 Skinks with a Priest and Starpriest in support of each block) is absolutely deadly vs some opponents.... but falls REAL quick to support hero sniping lists. Without those two weak support heroes, a big block of skinks won't put out any damage. This is the subfaction to spam Salamanders into. Draco Tail - Haven't played any games inside this sub faction. Koatl's Claw - I've played a couple for games in Koatl's. I mainly used it as a Carno heavy list. That +1 to hit on charge (plus another +1 to hit from Old Blood) makes Carnos quite deadly! Kroak, 3 Carnos, 40x Warriors, Firelance, 10x Guard. This list has zero shooting though.... so not too terribly balanced. Thunderlizard - My favorite! Probably not the most competitive, but it excels against elite model count armies! I've played some 5 Stegadon lists, some 3 bastiladon lists, and some Carno heavy lists. They are all fun! Thunderquake Temple Host is our best battalion IMO. The ability to swap between speed and attacks is incredibly useful. I can put 3 stegadons into your front lines turn one... and they can be hard to remove (esp vs elite armies). The ability to fire bastiladon's twice is a death sentence vs Chaos Demons! Weakness is hordes though. Kit your Kroak and endless spells to deal with hordes. Its a deep army with alot of options. I can't wait to see some GT results when they get back up and running. I've got a GT coming up next month in Texas. I'll be taking a Thunderlizard list. But... as Pjeski said.... Salamanders are really our best spammable unit! They are nasty! Facing a full army of salamanders would be insane (and expensive... lol)
  11. Youtube - AOS Bat Rep - Seraphon vs Nurgle - Gotrek vs 3 GUO! Gameplan: Focal Points His list: 3 Great Unclean Ones in Thricefold 2x40 Plaguebearers 1x10 Plaguebearers Umbral Spell Portal Gemenids My List: Allegiance: Seraphon - Constellation: Thunder Lizard Lord Kroak (320) - Spell: Stellar Tempest Engine of the Gods (260) - General - Command Trait: Prime Warbeast - Artefact: Fusil of Conflaguration Saurus Astrolith Bearer (140) Gotrek Gurnisson (520) - Allies 10 x Skinks (60) - Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60)- Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60)- Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60)- Boltspitters Celestite Daggers & Star Bucklers Bastiladon (220) - Weapon: Solar Engine Bastiladon (220)- Weapon: Solar Engine Balewind Vortex (40) Bound The Burning Head (40) Total: 2000 / 2000 Extra Command Points: 0 Allies: 520 / 400 Wounds: 93
  12. He is already a 500 pts hero in my mind (320 + 140 Astrolith + 40 Balewind... if you plan on actually using his unique spell), and 600 if you add guard to actually keep him alive. I think he is fine at 320. Useful on his own as a cmd pt generator with the Comet spell, but not OP.
  13. I saw someone who had greenstuff'ed the nose on the moon to make it more troggoth-like.
  14. Some strategy on Dread Saurian: https://youtu.be/W1SrASZi3ik Wish i had one! I've never bitten the bullet and paid the ludicrous amount of $240!! But i'm tempted... Not alot of buffs you can put on the Dread to make him more killy, but you can sure make him more tanky!! 2+ save vs shooting 3+ save in combat 4+ save vs spells Not bad!
  15. AOS Battle Report - Seraphon vs Stormcast - 3 BASTILADONS vs 4 BALLISTAS! Friendly game vs my son's Shootcast list on Shifting Objectives. My List: Allegiance: Seraphon - Constellation: Thunder Lizard Lord Kroak (320) - Spell: Celestial Apotheosis Engine of the Gods (260) - General - Command Trait: Prime Warbeast - Artefact: Fusil of Conflaguration Skink Priest (70) Skink Priest (70) 10 x Skinks (60) - Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (60) - Boltspitters Celestite Daggers & Star Bucklers Stegadon (240) - Weapon: Skystreak Bow Stegadon (240) - Weapon: Skystreak Bow Bastiladon (220) - Weapon: Solar Engine Bastiladon (220) - Weapon: Solar Engine Bastiladon (220) - Weapon: Solar Engine Total: 1980 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 97
  16. I think we all already know the answer.... but a quick Seraphon Strategy video on which is better after the new update: Razordons or Salamanders! https://www.youtube.com/watch?v=rpKCRkrAjE0
  17. Kroak (for CP generation and comets) 2x Skink Priests 3x Skink Starpriests 4x40 Skinks 1x30 Skinks Balewind Vortex Thats only 190 skinks.... you can summon in the other 10. lol So almost 400 shots per turn. And a max of 7 cmd pts per turn. You should have enough to buff up the important units and still keep a few cmd pts left over for Parting Shot. Of course if your extra cmd pt rolls all fail... the army falls apart fast. And you will probably lose friends while they wait for you to roll 400 dice per turn (and then again in their charge phase).
  18. https://youtu.be/Q_iESZFJOCc We are a little bored due to the quarantine. Decided to rank all the factions. Skip to 12:30 for the BETRAYAL that the 5 year old doesn't forget! Lol
  19. Got a new Seraphon vs Living City bat rep up! Its Pre-FAQ Coalesced, but it may not have made too much of a difference. Stegadon Chief was my cruise missile alpha strike!! https://www.youtube.com/watch?v=nYBj0tBslTA List: Allegiance: Seraphon - Constellation: Thunder Lizard Leaders Stegadon with Skink Chief (270) - General - Command Trait: Prime Warbeast - Artefact: Sacred Stegadon Helm Engine of the Gods (260) - Artefact: Fusil of Conflaguration Lord Kroak (320) - Spell: Stellar Tempest Skink Priest (70) Skink Priest (70) Battleline 10 x Skinks (60) - Meteoric Javelins Celestite Daggers & Star Bucklers 10 x Skinks (60) - Meteoric Javelins Celestite Daggers & Star Bucklers 10 x Skinks (60) - Meteoric Javelins Celestite Daggers & Star Bucklers Units 12 x Razordon Hunting Pack (240) Behemoths Bastiladon (220) - Weapon: Solar Engine Bastiladon (220) - Weapon: Solar Engine Battalions Thunderquake Temple-host (150) Total: 2000 / 1500 Extra Command Points: 1 Allies: 0 / 400 Wounds: 105
  20. Most of it make sense. Fangs change was expected. Still QUITE good! A bit disappointed to see all mortals go straight thru Scaly Skin. Makes Thunder Lizard not nearly as tough. Bastiladons made it thru unscathed! Yay!!! After playing a few games with them, i've changed my tune. The new Bastiladons are GREAT! Ripperdactyls are buried and dead now. Real disappointed to not see Realmshaper fixed. Seraphon's REAL terrain piece is now Penumbral Engine!! Lol. Extra cmd pt, very useful. Reroll saves of 1? Guess where i'm parking my Bastiladons!!! Ha
  21. Here is a Bat Rep for my Clan Pestilens I played vs a Living City army. https://www.youtube.com/watch?v=JUQILp70P5I&t= My List: Corrupter Furnace Priest 160 Monks 2 Catapults Living City List: Stardrake Dreadlord on Black Dragon Nomad Prince Treelord Ancient Branchwitch 2x10 Rangers 10 Sisters of the Watch 6 Paladors
  22. My Stegageddon list! I like it.... Stegs + Kroak + Krox! And only 12 models! Ha! Youtube - List Building - Stegageddon Allegiance: Seraphon- Constellation: Thunder LizardLeadersStegadon with Skink Chief (270)- General- Command Trait: Prime Warbeast- Artefact: Sacred Stegadon HelmEngine of the Gods (260)- Artefact: Fusil of ConflagurationLord Kroak (320)- Spell: Stellar TempestBattlelineStegadon (240)- Weapon: Skystreak BowStegadon (240)- Weapon: Skystreak BowStegadon (240)- Weapon: Skystreak BowUnits6 x Kroxigor (280)BattalionsThunderquake Temple-host (150)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 83
  23. This guy has lots of lists built, including a few Meeting Engagements. http://www.lustria-online.com/threads/seraphon-list-for-battletome-2-o.24293/
  24. I wanted a more "Seraphon" Gotrek to use in my army... So i combined Gotrek head, weapon, pauldron, and bits with the Old Blood on foot base model! I think it looks hilariously awesome! https://twitter.com/CalebHastings/status/1241378177538314240 He's been spending too much time with the Coalesced Seraphon... he has started to coalesce himself...
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