Jump to content

Rusty293

Members
  • Posts

    23
  • Joined

  • Last visited

Everything posted by Rusty293

  1. I've been looking at doing something like this as well. Although you're struggling for actual black powder here's some ideas that I had: Cannons - use the Blacksmoke Battery mercenary company. Granted they're perhaps a little too accurate for zombies but who cares! For the Coven Throne (see below for ships) there's magical powers like Amarinthine Orb, Spirit Gale and Blades of Shyish that could represent black powder stuff as well. Ships - Mortis Engines and Bloodseeker Palanquins have area of effect mortal wound abilities. In my head it's not hard to see them as being broadside battery's. Also consider Corpse Carts as smaller boats in the fleet, then perhaps some of the more nautical themed endless spells (there's a boat one I think) Coven Throne - I'm currently thinking of including one of these as my army general, but with the Terrorgheist Mantle relic from legions of nagash to count as an especially large cannon on the prow (think Queen Bess). Undead Seagulls - counts as bat swarms using Drukhari razorwing flocks, the Lord of the rings crows, even the zombicide crowz. Fingers crossed we actually see an army release for them but in the meantime there's some ideas for you!
  2. Introducing the latest addition to my Astral Templars Stormhost - Vora Suremane - The Warden of the Howling Gale. This is the exclusive Knight Incantor that comes with the mortal realms subscription. I must say I prefer this model to the slightly more static pose of the regular Incantor (though I'll be painting up at least two more at some point!), Plus she was great fun to paint with lots of small details to pick out. Ive tried to get a glowing effect working on the staff as well as adding progressive blue highlights up to white on the outstretched left hand, as if she was building up power to smite the enemies of Sigmar (at least that's how it looks in my head). Painting wise i stuck to pretty much the same method as I've been using to paint the rest of my Stormcast so far. The exception being that I based the bone coloured robes in tallarn sand as opposed to Wraithbone: Personally I find it looks much better and serves as a much more natural base to build up highlights from than Wraithbone ever did, so will be using that going forward. Next on the list of things to paint is a Knight-Questor. Whilst the rules for it might be lacking the model itself looks awesome, plus the lore behind it is even better! After that ive got a Celestar Ballista to paint up and another unit of 5 Sequitors, to finish by the end of July, just in time for the next delivery which for me will have the first of the big boys - A Lord Arcanum on Grpyh-Charger, which should round out my first 1000pts of Astral Templars. So lots to do between now and the end of July but if I can keep up my current progress I should stay on target!
  3. Continuing on from my last post the next unit from the Mortal Realms magazine has been completed: Castigators provide ranged support in a Sacrosanct army, very much counterparts to the Judicators in a strike chamber. That said the opinion of their performance on the battlefield according to the internet is lukewarm at best.... Still, the units was good fun to paint with alot of detail on the models allowing for a bit of variation from the scheme I used for the Sequitors. Being as these are the easy to build miniatures that I got through multiple copies of the magazine there's a fair amount of repetition on the poses. The latest issue though contains some multipart Castigators I think, so once I get round to assembling the 4 of them I should add some variety that way whilst also rounding out the unit to 12 in total. Realistically I can't see myself fielding more that 1 unit of 6 in my future lists, possibly as part of a hailstorm battery but it's nice to have the option if I ever do decide to go infantry heavy! Anyway, with these 8 completed this brings the tally up to: Mortal Realms - Stormcast Tally of Completion! 6 x Sequitors - COMPLETED 8 x Castigators - COMPLETED 1 x Gryphound - ASSEMBLED & UNDERCOATED 1 x Knight Incantor - ASSEMBLED & UNDERCOATED 1 x Celestar Ballista - ASSEMBLED & UNDERCOATED 1 x Knight Questor - ON SPRUE I need to revisit this tally business at some point, perhaps tracking completion against what I should have from the magazine as opposed to what I actually have. If only to make myself believe I'm keeping up with release schedule a bit! In anycase, after painting all that infantry (I know it's only 14 models but that's alot for me!) I figure I'll reward myself by painting a character next to lead my erstwhile band: This is my as yet unamed Knight-Incantor with some base colours on so far. Hopefully if i can keep up the progress here and there as I did with the Castigators I'll have her done by the end of June, that's the aim anyway.....
  4. Mortal Realms - Progress 4 - Castigators Progress continues to be made in clearing the back log of Stormcast from the mortal realms magazine. The next delivery lands any day now so it's all hands to the pump so to speak. I've pretty much put the base colours on the collection of Castigators I've got. Now the eagle eyed amongst you will have picked up on the fact that by issue 10 (the issue I'm currently up to on deliveries), I should only have 5 Castigators, whereas I have 8. Either way the extra ones dont help too much as the units are taken in multiples of 3 in matched play anyway. More so I remember going forward the base colours on these are as follows: Armour - Screamer Pink Robes - Wraithbone Tabbards - Caliban Green Greatbows - Boltgun metal, Retributor gold and Abbadon black Armour trim - Retributor Gold Its onto the washes next, which I've already started on the robes using Agrax Earthshade. These are also the colours used on the Sequitors I completed the other day and I'll make a full list once the Castigators are done. Again, mainly so I don't forget in the future in case I get distracted by some other project! There's another 2 Castigators to come in a later issue of Mortal Realms (Issue 15?), so if I can get two copies of that I'll have an even 12 Castigators, enough for two units of 6 which appeals to the collector in me even if they're not in a great place rules wise about now. Here's a photo of the progress on the 8 of them so far, with the backdrop provided by the Amazon box I'm currently using to store them and all the paints for them:
  5. So I've completed my first unit of Sequitors with Stormsmite mauls and a couple of great maces to lay the smackdown on the bigger gribblies out there. I've got no real backstory for these guys except that they're Astral Templars, so probably hunting something. As members of the Sacrosanct chamber that might take the form of a troublesome endless spell, or maybe even an escaped Stormcast soul from Azyr! Who knows, I need to do some reading up on these guys at some point so maybe I'll get some ideas then. .. In anycase next I've got 7 Castigators primed and ready to go now for painting, to provide some ranged competition for these guys!
  6. Slightly different slant on this...can they dispel endless spells? It would use a casting roll admittedly but cant think of any reason why they couldn't, even if they can't cast them in the first place.
  7. So the first delivery of the Mortal realms magazine has come. I'm splitting this with a friend and will be painting the Stormcast half whilst he has the Nighthaunt. Between us we actually got two copies of the first 3 issues so that gives me 6 Sequitors, 6 castigators and 2 Gryphounds to paint. The aim is to try and stay on top of the deliveries by painting what comes before the next one arrives. At my usual pace of painting that's going to be hard. In any case, here's the progress so far: These are being painted as Astral Templars, Stormcast hailing from the Realm of Ghurr (Beasts). Still got a few stages to go on these before they're done. I've also since got a few more of these and need to vary up the poses a bit otherwise I'll have an army of clones! Then it's onto the Castigators.
  8. Nice! Love the wide shots of both armies clashing. What did you proxy the cat as?
  9. It's funny really, GW could just give the old Wood Elf units the Wanderer keyword back, put them all in a book and hey presto we'd probably all go out and buy it!
  10. +1 to hit and +1 to wound on a melee weapon. So the hunting spear in melee hits on 2+, wounds on 2+ with -2 rend and flat 3 damage. Legendary fighter trait for the additional attack for 5 attacks in total makes for quite the damage dealer (which you'd expect at it's cost!). Is it optimal? Nope! But I can tell you it's immense fun.
  11. I play mixed order limited to Elves and Sylvaneth so I can still field my wood elf army from old hammer. It's great fun plus the Avatar of the Hunt with Ghyrstrike and legendary fighter is an absolute monster in combat!
  12. I always figured they'd really put emphasis on the Wild Hunt aspect of the Wood Elves if Wanderers are redone. Kind of like they took the Slayer theme of the Dwarfs and dialled it up to 11 for the Fyreslayers. Perhaps see Kurnoth (Orion) come back as the leader of the faction etc...
  13. Build and paint 1 Treelord, the finishing piece of the Sylvaneth contingent of my Wood Elves.
  14. Wow, just found your pirates of chamon. They look awesome! Was it the gitmob grot kit used as the basis for these?
  15. So I know these aren't technically elves but the Wood Elves from the land that was hung around with walking trees so why should it be any different in the mortal realms! Sorry, what's that... wanderers betrayal in Ghyran?.... surely that's water under the bridge now! Anywho, here's my 3 kurnoth hunters, minus one head. We'll just say he's the unit champion for now until I source a replacement. For those that are wandering where the head has gone I've used it for my Avatar of the Hunt conversion which is currently in progress. For those that are interested I undercoated Abaddon black, basecoated the bark areas in Calthan Brown (old foundation paint) and the green "flesh" areas Orkhide shade (another old paint). Bark was then layered dessert yellow and finally ushabti bone before a wash of Aggrax Earthshade. Green areas were layered with Warpstone glow and moot green before a wash of Athonian camoshade.
  16. So, first post, I originally started collecting the Wood Elves way back in 2002 during the 6th edition of Warhammer Fantasy as it was known then (and also when all of this around us was fields *shakes walking stick*). I played a few games with the Elves but was more into 40k as more people were playing that in my FLGS at the time and it was easier to get a game in as a result. This focus on 40k continued when I stopped going to the store for games and started gaming regularly with a small group of friends and for years my Wood Elves sat in a case forgotten and gathering dust. Then came the End Times and the Warhammer World ceased to be, replaced by Age of Sigmar. It wasn't until the release of the generals handbook that our gaming group began to take an interest in the game but pretty soon they all began to collect small armies (Seraphon, Free Peoples, Chaos Daemons, Fyre Slayers and Duardin). Remembering my Wood Elves I got them out of storage and finally began working on them again so I could have a viable force for use in the odd game here and there with others in the group. My collection of Wood Elves includes quite a few of the old metal models (thank you Ebay!) that I remember reading about in an old Games Workshop catalogue from around 2003 but could never afford at the time (Wardancers, Mage, Great Eagle, Scouts and Waywatchers) . These are mixed in with the newer plastics (glade guard, glade riders, Wild Riders and Dryads from 2005) and then some of the models from the latest Wood Elf release some point in 8th Edition Fantasy (Eternal Guard, Wild Wood Rangers). The name for the army is inspired by an arcane item from the 2005 Wood Elf army book - The Moonstone of the Hidden Ways. Due to the current state of things with the Wanderers not having a battletome and the old wood elf units now being legacy warscrolls I've been using the Grand Alliance Order allegiance for my army. This allows me to steal warscrolls from the other Elven (Aelven?!) Factions as I see fit in order to get as close to my old 8th Edition wood elf army lists as possible. To this end I've been gradually working my way towards a fully painted 2000 point battle host for the last year. This list itself has gone through various iterations as I've played games with it and, although it's not designed to be competitive in a tournament setting, ive finally arrived at something that puts up a good fight whilst being representative of the spirit of my old Wood Elf army. So without further ado, here's the list: Allegiance: OrderMortal Realm: GhyranLeadersArchmage on Dragon - Magestaff & Book of HoethAvatar of the Hunt - General- Trait: Legendary Fighter- Artefact: Ghyrstrike Glade Lord on Great Eagle - Spirit BladeBattleline20 x Glade Guard 10 x Dryads 5 x Reavers Units10 x Wardancers 5 x Hunting Hounds 3 x Warhawk Riders 20 x Eternal Guard 3 x Kurnoth Hunters- GreatbowsEndless SpellsSoulsnare Shackles Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 136 So there it is, I've got around 1300pts of this painted up to a standard I'm happy with and will post pictures of stuff completed to date over the next few weeks. For the moment though here's my completed Archmage on Dragon:
  17. I use Swifthawk Agent Reavers as my generic battleline. Min unit size of 5 that costs less than glade riders (granted 3 less models though), can shoot 3 times, then also run after shooting. Plus you can use the old glade rider models to represent them.
×
×
  • Create New...