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AaronWilson

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Everything posted by AaronWilson

  1. It's a interesting topic, I do not like painting, I don't enjoy sitting down & doing and most of the time I will pick a list to take to a event to force my self to paint it. That being said I appreciate the game looks better with painted models and do paint through my unpainted models at my own pace as I want the game to be as enjoyable as possible for both parties. What I don't like is people who make snarky comments at unpainted models, or who look down on those who don't paint all their models. I enjoy list building, playing the game & competing and I am happy to accept painting is a large part of the hobby, just not one I enjoy. If a "Hobby first" guy comes with a beautiful painted army but a terrible list I wouldn't dream of saying "Oh god your list is so bad, go build a better one, did you not have time to write a proper list" but I comments a lot of places about unpainted models, etc.
  2. Welcome to the community @Green Tea, hope you enjoy your stay.
  3. Welcome to the TGA community @hawkbait, hope you enjoy your stay.
  4. You can spit the attacks mate. "13.2 NUMBER OF ATTACKS The number of attacks you make with a weapon is equal to its Attacks characteristic. Make the attacks one at a time, unless you are making combined attacks (see 13.2.1). If a weapon has an Attacks characteristic of more than 1, you can split the attacks between target units."
  5. I think they make far too much money from physical books to ever swap to a full digital service. I think they know that a digital service for books would be better, but (and to be fair rightfully so for a business) I think they have a too big revenue stream from physical books to stop them.
  6. Played a game last weekend, Petrifex v LotFP on Tectonic Interference. I ran Liege (Petrifex CT + Artefact), Soulmason, Boneshaper, 30 Mortek, 20 Mortek, 2 x 5 Deathriders, Harvester, Crawler. Managed to get a 26-21 win. LVP was the crawler - did not do a single wound all game and failed it's 8+ to snipe the bilepiper. MVP was my liege, tanked Bel'akor + Khorne DP to deny slay the warlord. Game was close all along, opponent failed two battle tactics which was pretty pivotal to the end score as objective scoring was very close. Both grand strategies scored, with the new FAQ everything was very clear in regards to wards, shrugging off wounds, etc. Very good game, game was ultimately decided by battle tactics & objective scoring, with the points difference mainly coming from two failed battle tactics. AoS 3 feels in a very good place right now.
  7. Played a game last weekend, Petrifex v LotFP on Tectonic Interference. I ran Liege (Petrifex CT + Artefact), Soulmason, Boneshaper, 30 Mortek, 20 Mortek, 2 x 5 Deathriders, Harvester, Crawler. Managed to get a 26-21 win. LVP was the crawler - did not do a single wound all game and failed it's 8+ to snipe the bilepiper. MVP was my liege, tanked Bel'akor + Khorne DP to deny slay the warlord. Will look to get Arkhan in the list, unsure whether to replace crawler or harvester but thinking most likely harvester. I like the threat of the one shot to keep coherency honest & have some ranged presence. Will drop Boneshaper & Crawler to slot Arkhan in.
  8. Question, I see a lot of Hosts Arcanum lists with two spells per wizard, am I being blind as I can't see that in the allegiance abilities that allows your wizards to choose two from the lore rather then one?
  9. If it specifically says mortal wounds, I believe it stays for only mortal wounds.
  10. They have made the old "negate a wound allocated" into ward saves, so it's simply a armour save + your best save to prevent wound or mortal wound
  11. They have changed to say all old saves which are worded to "Negate" a wound are treated as ward, so we're back to one save + a ward save, no stacking.
  12. No change to garrison in core rules and no update on the KO FAQ, so assume no mate.
  13. https://www.warhammer-community.com/faqs/ Another update today and a really good one, Wyldwoods fixed, multiple ward saved fixed, pinning a model with 2 models B2B fixed, cogs changed to 1 wizard and clarification on spell portal.
  14. Cogs now changed to only be one wizard as per new FAQ - ‘If it is decreasing the flow of time, if a player has any friendly Wizards within 6" of this endless spell in their hero phase, they can pick 1 of those Wizards to attempt to cast 1 extra spell in that hero phase.’
  15. Well I mean having -2 rend is psuedo "stacking -2 to the opponents save roll"
  16. For it's pretty bargain price being a hero, monster & now a priest honestly it's value.
  17. Welcome to the TGA community @GTK, hope you enjoy your stay.
  18. Welcome to the TGA communtiy @Imrahil, hope you enjoy your stay.
  19. Welcome to the TGA community @Andromeda Studio, looking forward to seeing your content.
  20. Hi guys, I know it may be a little far for regular visits but Harlow Games Club runs from 7-11PM on Tuesdays and we have a decent AoS scene. If that's something of interest please drop me a line.
  21. Welcome to the TGA community @Onitenchu, it's a great place to be.
  22. We did get a response from one of the team on twitter who said "they were looking into it" so I am expecting a revert to this to simply allow a armour save + one other save.
  23. Archaon isn't immune to a hand of dust "Que evil laugh"
  24. Yeah exactly as Neil said, it does the work same with hit roll modifiers as well, you can have +2 to your roll and if you were -1 to hit, you would still receive a net +1 to the hit roll. Save stacking is more apparent as rend is a very common and universal rule, so being able to negate by stacking saves with the many new ways we can do it in AoS 3 (Mystic Shield, All out Defence & Their Finest Hour) makes them 3+ base monster/heroes incredibly hard to shift which is further compounded by Heroic Recovery, as often the big names have a high bravery and are reliably healing D3 wounds every hero phase.
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