Jump to content

JackStreicher

Members
  • Posts

    4,910
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by JackStreicher

  1. Chaos Marauders with min size 10 well we had it coming boys! Did everyone see the Soulsnare Shackles? You can‘t charge while you are within 6“ This might get problematic if you try to remove sentinels and Teclis just nopes you 😅 Sentinels went up 10 points...
  2. I don‘t see an issue there. when you add custom parts it‘s still a Citadel Miniature with a plastic base, yet the miniature might have more parts atop of it which don‘t count towards the miniature Imo as long as the core construct is a citadel Miniature 3D printed bits should not be an issue.
  3. Who cares? I still play my Slaves to Darkness Mammoth ^^ it’s funny that it might actually be worth it’s points in this edition
  4. @Enoby just say that you made those conversions with green stuff (which is fine because reasons)
  5. That‘s my biggest gripe about the new edition. „Look at me I am a god - double one - I guess I am not“
  6. Gravelords remain largely unaffected while Blood Knights have their trample rule clarified. CoS needs a little more consideration when building the army
  7. Strange, I actually dreamed of new juicy Black Knights (I am serious) 😅
  8. This is one of the first instances I've experienced in which the new restrictions come into play. Yet might be able to use this list with a double battlaion? (I don't have the new rules at hand) Edit: NVM I thought there was a Battallion allowing one more reinforcements, this is not the cause though. Never mind me
  9. My order will finally arrive tomorrow! ❤️
  10. I'd love a updated CoS Soup which allows to draw from every Order Faction (with restrictions concerning which faction can come along with which other factions ofc)
  11. explains why they showed the Arcane Bolt example for Nagash: there isn't much else he can do XD
  12. well, not true. a simple wall for example can't grant cover to a unit of 32mm bases depending on the size of the wall (since two ranks can't get within 1" of the terrain).
  13. Soooo.... the new Rally CA: Half of my skellies die, I resurrect 50% of those back to the unit due to the units special rule. If I use Rally now I would roll for all models that have died so far, right?
  14. So what exactly is the deal with understrength units? Are there some shenanigans to let's say field 5 instead of 6 goregruntas (coherency) to bring one back later?
  15. anyways. I think that CoS will fare quite well in the new edition
  16. I have to check that since I didn‘t see anything about it while I was actively looking for it (I only found that dispelling costs one spell)
  17. I've got sooooo many questions: 1. Unleash Hell: Does the Mortis Engine simply hit all enemies within 12? 2. Does summoning an endless spell costs one spell? Since it's bolded as summon and not as cast. More coming up ^^
  18. So whoever drops everything first will have an ever bigger advantages as he/she goes second XD. It made the low drops and going second even more valuable.
  19. This is just a Realisation so don‘t take it as hate okay: At first glance it seems like LRL are the biggest winners. They have good shooting which got better. They are rewarded for staying in formation while having a good range (2“-3“ melee range). And Teclis completely bypasses the miscasts, which all other gods will suffer from. All the Hurakan movement shenanigans are amplified by the redeploy special rule. I‘ll have a look at the rules to form my first solid opinion though.
×
×
  • Create New...