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SleeperAgent

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Everything posted by SleeperAgent

  1. @Grimrock & @RUNCMD Thanks for the advise. Went ahead an ordered 4x SC boxes, 1x LoC, 1x Changeling, 2x extra Screamers, and 2x boxes of Blues//Brims. Should be more than enough to make a dozen or so builds.
  2. This might sound like an odd question, but what all can you realistically build out of the Burning Chariot sprue? I mean is it possible to build it as an exalted flamer, herald on foot, and 2 screamers? (assuming we buy the needed bases) Essentially thinking about getting 3 start collectings as a jumping off point for someone. Basically could I build all this with 3 SC boxes: 30x pinks, 9x flamers, 3x Herald on foot, 3x exalted flamer, and 15x screamers (9 regular from the boxes, and 2 extra from each of the 3 chariots)?
  3. I just wish it was a hero. Nighthaunt desperately need a hero with more than 7 wounds.
  4. I definitely think Deathriders is the best options. Ironically with all our points drops, you could do two Deathriders battalions. No idea how competitive it would be but it looks fun. Allegiance: Nighthaunt Leaders Spirit Torment (120) - General - Command Trait: Ruler of the Spirit Hosts - Artefact: Pendant of the Fell Wind Dreadblade Harrow (90) - Artefact: Slitter Dreadblade Harrow (90) - Artefact: Midnight Tome - Soul Cage Lady Olynder, Mortarch of Grief (200) - Lore of the Underworlds: Shademist Battleline 10 x Hexwraiths (260) 5 x Hexwraiths (130) 10 x Hexwraiths (260) 5 x Hexwraiths (130) Behemoths Black Coach (220) Black Coach (220) Battalions Deathriders (130) Deathriders (130) Total: 1980 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 106
  5. Chainguard needs each Chainrasp Horde to be 20 models minimum.
  6. I'm all for something like this, alternating activation's. But I am 100% against the 40k "turn order stays the same all game" rule. Especially with shooting becoming a bigger part of the meta. All melee armies would just fall to F tier if they have to cross the battlefield into enemy fire multiple turns just to hit for the first time.
  7. Each battalion you take lets you pick another mount trait.
  8. This is why the NH book needs a rewrite. Spirit Hosts can go down to 60 points any day now. 🙂
  9. Anyone who plays daughters, can you build all those snake sisters as the bow ones? Like are the sprues the same? 10 stalkers are easily worth the half box cost.
  10. No, the mistake here is that if it's 50/50 first time, it's 50/50 every time. Percentages do not go up. A coin flip is always 50/50. And you would only have to dispel it on the successful cast. And if we go that way, sure you can attempt to dispel it more times. I would much rather have MORE interaction in the game than less. I'm just trying to create coherency. If we aren't going to have magic re-rolls, why do we have attack re-rolls, wound re-rolls, save re-rolls, charge re-rolls, battleshock re-rolls, etc.
  11. You can still fail. But spending resources (spell attempts) to get essentially a re-roll is less "feel bad". Combat has so many ways to re-roll and make it more likely to succeed if built correctly. Let magic have the same.
  12. While I do like the new spells that allow any number of wizards to cast them, I want to be able to try a specific spell multiple times. But still limit it to one actual casting. Only if it fails or gets unbound you can try again.
  13. We all know it is inevitable. Let's discuss some things that could be done to make the game better for everyone. First, I would like spells to be allowed multiple castings per turn if the previous attempts failed. Sometimes you really just need one spell to go off and you get the snake eyes. There aren't nearly as many magic re-rolls available as combat re-rolls. Lets unleash the magic! Secondly, I would like to see a line of terrain made available to all armies. The Forbidden Power Penumbral Engine is a good start, but the points are way off. More people buying terrain in general is good for everyone. Tables look better and GW makes that money.
  14. I'm thinking something like this for S2D Tzeentch allegiance. This isn't for tournaments, just for fun but competitive games. Allegiance: Tzeentch - Change Coven: Cult of a Thousand Eyes (Host of Chaos) Mortal Realm: Ulgu Leaders Chaos Lord on Karkadrak (230) - General - Command Trait: Tzeentch is Pleased - Artefact: Crown of Whispers Archaon the Everchosen (800) - Lore of Fate: Bolt of Tzeentch - Lore of Change: Treason of Tzeentch Battleline 10 x Chaos Warriors (180) - Hand Weapon & Shield 5 x Chaos Warriors (90) - Hand Weapon & Shield 5 x Chaos Warriors (90) - Hand Weapon & Shield Units 3 x Varanguard (280) - 3x Fellspears 5 x Chaos Knights (160) - Cursed Lance 5 x Chaos Knights (160) - Cursed Lance Total: 1990 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 114
  15. Little late to this chaos party, if I take Host of the Everchosen can I just pick an artefact from any of the legions? (Ravagers/Despoilers/Cabalists?) Or do I have to use the realm artefacts? Also, if my whole army is Slaves to Darkness units (Archaon, Varanguard, Chaos Knight, Chaos Warriors) can I just play them as any chaos god book since Warriors are generic chaos battleline? Like the whole army can be Khorne and use Khorne allegiance abilities and artefacts/command traits?
  16. If you know your battleplan use the 40 blob on stuff like starstrike. Just deep strike or spectral summon them on an objective and let your opponent spend forever getting rid of them. Bubble wrapped around a guardian of souls bringing em back every turn is a mighty anvil.
  17. They have an amazing range that is wasted on homogenized warscrolls, lackluster abilities, and a bottom tier overall army. I'm not saying I want them to get new rules that put them over Tzeentch/Slaanesh, but being able to not get tabled in one or two turns would be nice.
  18. The rich get richer. As if OBR needed more updates. Seriously, Nighthaunt needs the love. All the other death factions can stand on their own. We have no terrain, we have no "coven" equivalent, our endless spells may as well not exist, a lot of our warscrolls feel samey...COME ON GW! DONT DO MY SPOOKY BOYS LIKE THIS!!!
  19. And people called my spooky boys {"broken" for having an army wide 4+ originally. Tried to tell em not getting cover bonus was a big deal.
  20. Glaivewraiths for sure need a re-write. They are too same-y with GGR's of BGR's and are worse than both.
  21. "This year we will be replacing the GHB with new books for Nighthaunt, Stormcast, Beasts of Chaos, and Nurgle". One can only hope.
  22. While points drops are nice (looking at you Mounrgul for 280), we really need to avoid the "race to the bottom" and get updated allegiance abilities in the GHB or a Wrath of the Everchosen type book. I don't wanna buy more and more models, only to finally get a book and be unable to play half my army due to updated warscrolls and massive point raises.
  23. I hope they stream it online with the regular staff like Blizzcon then.
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