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chosen_of_khaine

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  1. Because luxury tech is different than a tabletop game that lots of people have invested time and money into? This really shouldn't be that hard to comprehend. This defense of GW's pricing, marketing, etc. is such a weird sentiment that I see all over the place as if the health of the game isn't something GW should consider.
  2. I dunno, maybe making a good game without fleecing players for as much money as possible? At least the warscrolls are free unlike 40k, GW treats 40k players like addicted whales.
  3. Has anyone done the mathhammer on when it is more beneficial to use +1 save via All-Out Defense vs. +1 to wards via Impenetrable Ranks?
  4. It is correct, because "-1 to hit" effects modify the hit roll (so counting a roll as a 3 when you roll a 4, for instance) but with that trait, unmodified rolls of 2+ always hit, so how the hit roll was modified doesn't matter.
  5. Hi folks, like many I'm branching out into Sylvaneth with the battleforce (pun intended) and in thinking about how to expand from there I've looked at many lists, including in this thread. I see many folks running reinforced units of Spiterider Lancers and/or Revenant Seekers, and I'm wondering - how many models do you realistically get into combat when they charge? 4? Or is it relatively easy to position them so you get 2 ranks, even with their 60mm bases?
  6. I find it weird that peoples' interest in playing the game is so tied up in how much release hype there currently is, especially when - odds are - the releases have nothing to do with an army that you play. I play the game because it's fun, not because a random army I don't play is getting a tome in the next month. And if you're tired of the current GHB (as I often am), you can just play last year's missions.
  7. I mean...did you read it? Not exactly an indication of them prioritizing balance in 40k based the paucity of those changes.
  8. Complaining about LRL is a part time job for this user, you won't convince them.
  9. Actually, looking at it zoomed in more, that definitely looks like the quiver, elbow, bow, etc. of the Hurakan Spirit of the Wind...sadly.
  10. That is curious, it does look like there's a model that isn't terrain behind there. Maybe a photoshop error? Or maybe...TYRION?!?
  11. As they stand right now, Windriders are definitely closer to the "chump" end of the "shooting game" spectrum. The wording implies that they have the potential to do mortal wounds with shooting, but in what capacity remains to be seen. Without seeing the new warscroll, the 'roos don't seem any more problematic than existing units that negate wards.
  12. While I agree "ignores wards" shouldn't exist, that started already - abilities like this are not new to the game. Nighthaunt, Kharadron, Orruks, and Fyreslayers already have access to "ignore wards" in some form or another.
  13. Let the complaining about snippets of rules previews commence!
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