Jump to content

Ritualnet

Members
  • Posts

    10
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Ritualnet's Achievements

Liberator

Liberator (1/10)

0

Reputation

  1. We have a strange escalation tourney at my local GW, starting at 500pts, 1 leader, 1 battle-line. I have the following goodies: 20 Bounderz Loonboss on Squig Loonboss on Mangler (Could counts as mangler) (Loonboss on) Aleguzzler Gargant (don't ask) 12 Squig Herd Zarbag's Gitz (I could take the heavily armoured gitz as a regular loonboss, and Zarbag as a madcap shaman) I was going to go with this, but I feel I'll get shot off the board too easily: Loonboss on Squig 12 Squig Herd 5 Squig Hoppers (counts as, using bounderz) 1 Aleguzzler Gargant I know I'm not going to win as i'm new to AOS, however I'd like to survive the first and maybe second turn! Does anyone have a suggestion for either a reasonable force for 500 points (I'd prefer to use what I have, as I'd have to buy and build it by tomorrow) or something wacky that should be fun to play?
  2. I'm wanting to try BoneSplitterz, but everything I'm reading recently seems to indicate that GW overlooked a flaw which made them very competitive, and in a knee-****** response, nerfed them to heck and back. Is it likely now that regular orks have gone, that Bonesplitterz will follow? I really like the idea of stone-age orks covered in warpaint. Our store is doing a mini escalation league, so was thinking of going to it with Bonesplitterz, but not sure if they are going to get squatted or not.
  3. The warscroll builder is a little janky on Skirmish. I added a bunch of beastmen figures, got the points to 240. I then upgraded a bestigor and ungor raider to 'unit leader' and was expecting it to go to 250 (5pts per upgrade). It went above 250, so my list wasn't valid, I removed them, and it kept them at that points cost. I'm not sure what it is trying to do. I've had to calculate my skirmish force outside of the warscroll builder.
  4. I'm intending on using the Orc Boar chariot, swap the boars out for chaos warhounds, and stick some Gor on to drive it. Job done. Failing that, if you're at all crafty (hobby, not sneaky), you could pick some plastic wheels up from a bits seller, and build the frame out of some scrap wood/plasticard, which means you can really go to town with making this cobbled-together look. Use some chaos warhounds, or ork boar rider boars to pull it, and you'll be fine. If you do that, you can then covert one or more of the ork boars into razorgors.
  5. Just a quick update as I've not taken any photos. I decided that the harsh shadows was better, after realising that on the table top, the shadow and mid tones blend in too closely, and it's not really that visible. Those that didn't get the agrax wash on top of the bugmans, I painstakingly put it into the recesses, and the rest gave them a wash. I'm now at the stage where I have all of the ungors, with their skin at Cadian Fleshtone level. Now to highlight, and paint in the rest of the details. I've worked two things out so far: Painting in batches like this is a slog. I will start off strong, but after the first or second minature, I start to flag. The legs confuse the living bejebus out of me. Where do the shadows go? I'm starting to just paint the whole thing cadian, barring the most obvious shade points, and hoping to wash it later if it looks too stark. If I am doing more Ungors later, I need to find a way of doing them. I think I'll finish the highlights within a day or so, and then can do the fun stuff (weapons, fur, etc).
  6. I've liked the idea of beastmen for a while. They are the quintessential enemy to many in the Old World of Warhammer, this pure chaotic force that does not conquer for gain, but to despoil. I've read about them in various warhammer stories, and always wanted to know more. When the Start Collecting box came out (along with the Beasts of Chaos battletome), I figured, what the hell. It took a while to pick up the box and book, even longer to get round to building the figures, but now I have the box built, undercoated, and ready to go. The Beastmen gathered on the outsider. Braying, they beat him down, for he was different. He was no longer 'light grey'. The one thing I find amusing, is a few of these Ungor raiders, I've given them a single arrow and a bow. I have this image of them being given an arrow, and told they have to re-use it. Other than that, they'll have to beat them with their bows. The outsider's last moments. This was the test model, done to test what colours I want to use. They seem ok... but the shadows are too dark to my eyes. The paints are the standard flesh tones, Bugman's Glow - Agrax Earthshade - Bugman's Glow - Cadian Fleshtone - Kislev Flesh. The time spent layering Bugman's back over the agrax could have been saved, if I skip the wash and go straight into the layer. I'm trying this now, and will see how it goes. Other than that, the rest of it is standard. Skaven-dinge Blight - Nuln Oil - Tyrant's Skull for the fur (basic drybrush), the arrow and bow are Dryad Bark (same colour as my Dryads, so that it looks like they cut bows from the screaming dryads). For the other models, there'll be a bit more variety. For Ungors, that won't last long (either they die or get sacrificed... and die), they can all be the same.
  7. Would Ork Boar Chariots fit on those bases? I've just picked some up off ebay to try and modify (use warhounds or something for the pulling beasts), will be a bit of a pain if they are too big.
×
×
  • Create New...