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froo

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Everything posted by froo

  1. I also have a Shelob. I had heard you could split the legs for reposing but I was never able to accomplish this without really ruining it. Have you got any pics you could PM me? I've been thinking about buying more Spider Riders
  2. Yeah it's a bummer.. that being said though, if they did a good pass over the rules and made the Flinger and Bareback Arachnarok variants viable - we essentially got 2 new Arachnaroks. I'm also keen as punch that Spiderfang will be getting access to a magic lore which will definitely help all those shamans. I'm treating the Arachnarok Kit as similar to the Tzeentch Burning Chariot kit as a way to get a Shaman on Foot that will match Spiderfang. Also, with what they've described with the Loonking, I wonder if Gloomspite Gitz will be getting a Bad Moon mechanic similar to Nurgle's phases thing? It would be awesome if instead of advancing it 1 spot each turn, you advanced it D6...
  3. The best thing about the Gobbapalooza is it totally validates my Grot Scuttling purchase. I woke up a very happy chappy this morning.
  4. Good catch. Probably an updated loonboss model to keep the Skarsnik model playable.
  5. That's a pretty good idea actually. I was thinking of cutting out negative space in some thin plasticard to leave a spiderweb shape, which I could then form into nets, but I might start looking at some other materials.
  6. I'm currently sitting on 4 Arachnaroks, 50 spider riders, 2 big bosses on giant spiders and 130 grot scuttlings, so I think I should be good for the Spiderfang short of any new releases. I've been purchasing some OOP night goblin stuff since I heard rumblings early last year of a Moonclan release, so I'll just be buying straight Moonclan. Oh and Troggoths. ... and maybe more spiders... need more nightmare fuel to torment the missus with.
  7. There was a guy on eBay who obviously broke down a ton of Silver Tower boxes for bits selling. They were surprisingly cheap, as in I was getting 24 grots for less than the cost of a retail box of 20 grots. The only downside is depending on the new codex I'm going to have to convert up some netters (which I'm intending on making spiderweb nets somehow, I just haven't figured that bit out yet)
  8. Yeah, but on the other hand I have over 130 Grot Scuttlings out of Silver Tower, so I'm pretty excited right about now that my spiderfang army can have some themed infantry.
  9. at 1:50 in the trailer, you clearly see Spider Riders coming out of a cave. I'm not getting my hopes up... JK they're all the way up to 11.
  10. He's a Troll, so regeneration would be key. I'd be betting 6 wounds and something like regaining X wounds at the start of a round for every hammer he rolls, throwing X dice.. possibly in the vicinity of 4 dice. That means he can be killed in a single round if focussed, but also has the potential to be around for awhile.
  11. I'm in this boat too. They've teased Slaanesh stuff so far, the only Moonclan related stuff they've shown off in Nightvault. I'd be betting we'll see Slaanesh either late this year or early next year, with Moonclan being either a midyear release, or a late year released boxed set along with Stormcast similar to a Blight War boxed set (I've got absolutely nothing to base this on, except that it appears they were a little surprised at the hugely positive reception of nightvault moonclan stuff, so perhaps can capitalise on that by selling more AoS models)
  12. This happened for a lot of those price point boxes a couple months back. For Destruction, we lost the Weirdnob Warband and Spiderfang Venom Clan boxes (at least the ones I can remember). I also saw some of the other boxes disappear, but their names do not come to mind.
  13. As a destruction player, this thing doesn't really bother me too much. I'm thinking in Moonclan, just tie it up with fanatics that charge it during his turn and cap objectives. For my Spiderfang, mortal wounds will drop it fairly quickly. I can also keep it locked in combat with some snotling bases or some grots on foot. For a 1200 point model, it's going to be wanting to kill 240 points of units every turn (assuming 5 game turns) to make its points back, so I think if you don't engage it with multiple units at a time that cost more than that, you're doing fine. It's a big points sink. Brilliant model though!
  14. Looks like a metal crescent moon shape to me. The lines of which are reminiscent of the armour on the Herder in Zarbag's Gitz for Nightvault.
  15. I was thinking about it this afternoon. I think Deathly Fortitude is going to be baller on the Fanatic. Great Fortitude might be ok too - but Deathly seems like an auto include for him. There's no downside
  16. @PlasticCraic I've managed to do that too, but I've managed to have them hidden in IKEA boxes.. that are sadly now all full. There's no way to hide a new Moonclan army.
  17. You're going to be pleasantly surprised. I put mine together on Saturday and the sculpts are gorgeous - they're so dynamic for push fit models.. bring on the Moonclan release (or don't, it might be hard to explain why there are suddenly 2 dozen new boxes of minis suddenly on my hobby table)
  18. Going down that Underworlds rabbit hole, I noticed that the "fairy" that Zarbag is holding is named a spite and there is a specific card that shows off spites being a 4 winged insect type thing. So some of the insectoid things we've been seeing (the thing with larvae coming out of its armpits) could be related to that.
  19. I actually think the Horror -> Brimstone mechanic will be very useful for tying up enemy activations/actions without giving up too much glory (it appears that you don't lose the glory when the Brimstone is put on the board). So against super killy teams, they'll have to utilise a minimum of 2 actions to get a glory, which has the potential to be really good.
  20. I would actually like to see a theoretical plastic giant spider kit come with a posable giant spider and several options - say a character, a spear chukka type weapon or a couple of dudes on back and make it sort of a heavy cavalry model and make the spider riders sort of light cav. Perhaps someone smarter than me could figure out how to make the torso's the same for the models and make the arm/head swaps and spear chukka the only real big customisation options. I am in no way qualified to figure this out.
  21. While this is true now, there is potentially room to change that in the same vein as what happened with Nighthaunt. One of the things Spiderfang have going for it is that it's a visually interesting aesthetic and the kits are passable as is (even the spider riders). They would be nice to get an upgrade, but its not needed really. Armies don't typically need a deep number of Warscrolls to be interesting. Look at Idoneth Deepkin, they have a limited number of Warscrolls but the customisation comes in other forms. The same treatment could be given to spiderfang since they already have 5 warscrolls. They could beef up the damage of the Artillery configuration and bump up the points of it, similarly they could drop the points of the unequipped Spider and there would be some actual choice in there rather than shamans being the default choice. There is even the potential to making the big boss into 2 warscrolls so 1 is more combat oriented and the other being more support and using the same model. As for what type of units? Well just off the top of my head, they can do swarm bases, infantry in the form of forest goblins, herder type models with midsize spiders, additional types of artillery (I'm thinking spear chukka type weapons mounted on midsize spiders). They could get away with doing that with only 2 kits (the swarm bases could be included in the infantry boxes in the same way that necrons get scarabs). Plus, there are also plenty of additional things that could be done to push out a release. They could be given their own spell lore (which would be cool), perhaps some sort of marker system where you place X markers before the game starts and that simulates webs being deployed that potentially slows movement in that area and I think that is a good enough starting point for an interesting list. They can also potentially run different types of clans that utilise different spider breeds. Anyway, thats just a stupid rant, but I think there is some potential there for a more elite style goblin force.
  22. I'm thinking you will be wanting to split your warband into 2 subbands, with the netter/squigs/herder running together to form a defensive line, the 3 archers and shaman being a ranged component and the fanatic to really just disrupt the field. With the low damage on their cards, I fully expect these guys to play somewhat defensively, perhaps leaning more towards objective play/denial tactics while trying to minimise giving up too much glory. I am hoping the cards that come out have a lot more random insanity to them.. I would love to see cards that are just devastating and with chances to completely backfire and then having the warband rely on their numbers to see them through.
  23. I'm in Australia, so I was probably sleeping when it went up.
  24. The shape of it? I think its a fully covered face mask. The sides seem to close up around the front to enclose the face. The shape of the sides are to compensate for the grot noses. The shape of the helmet seems to be moon shaped.
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