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Black Waltz

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About Black Waltz

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  1. So if Khorngor* = dogs, Tzaangor = birds, Pestigor = (diseased) goats then what are Slaangor based on? I can't say I've ever seen any artwork for them or even mentions of them in the fluff (AoS or WHFB), even googling them shows nothing or redirects to beastmen. Assuming there is no design precedent for them anywhere, then what do you think they should** be based on; or even better, if anyone is making some marked Beastmen which angle are you taking? * I know the miniatures for these were 6th edition Bestigor with a bunch of Khorne symbols, they're mentioned in the fluff a few times as being based on dogs. ** Should in a fluff sense, I'm guessing short of a Slaanesh blood bowl team we won't see them released in the short or medium term.
  2. Didn't Craftworlds and Ad Mech get battleforces last Christmas? I would think some kind of infantry focused Ork set, maybe with a Morkanaught and some Killer Kans would be a lock given how it'd compliment the Speed Freeks release.
  3. The new KoS to be of the same quality as the other revamped Greater Daemons. Realistically an AoS Kill Team equivalent, which then leads to a Mordheim expansion. More fanciful wishlisting includes.... Sky Titans/Storm Giants. A Giants faction that draws it's influence from Greek Gods and/or the Jotuns of Norse myth. Bretonnians revamped as fallen knights of Abhorash. Tweaking the Tomb Kings to become the Legion of Sacrement. Or some way for the old Necrosphinx to go back out into general release again. Tyrion/Teclis' "light" elves to draw inspiration from the nuttiest Angelic imagery (go full Bayonetta on them). Burning wheels, cherub faced behemoths, singing winged faces... Greenskins to be redone as junkers and/or steampunky. Some way to make Orks into Orruks.
  4. Another vote for Wanderer's vs Beasts. They seem to tick all of the boxes for this kind of starter set; any terrain included applies to both races, they both have existing plastic kits that hold up and both are in need of new hero models (which the set would provide). Failing that a set with opposing factions that can realistically ally with each other. Wrath and Rapture seems like a fantastic step in that sort of direction (at least it's the same grand alliance). Daughters vs Deepkin?
  5. I should have clarified, I meant in terms of popular entertainment rather than specifically wargames. There's been a glut of new fantasy worlds popping over the past decade; with series such as The Witcher taking fresh looks at the standard tropes while others such as Rat Queens has fun with these archetypes. I feel it's important AoS continues to tread new ground to avoid looking tired in comparison to the worlds created in other mediums.
  6. Keep on pumping out the new factions I say. They help AoS distance itself from fantasy archetypes and find it's own niche in a pretty crowded fantasy market, not to mention how much they energise the fanbase. It also gives GW a chance to mix up the play styles and move away from big blocks of spear wielding infantry. The older armies should be an easy enough fix; as many others have stated a free cities style book could roll in the various order subfactions easily while preventing the allies system being too heavily exploited. Plus there's nothing stopping destruction and Chaos getting similar books (switch "Free Cities" for "Wandering tribes of Destruction" and "Hordes of Chaos") with the same blend of flavour and focus while tossing existing factions a bone.
  7. I know this is going to sound simplistic (because it is), but couldn't you treat the God level figures as emissaries/avatars from a narrative standpoint and cook up some home brew rules for the "real" Nagash, Morathi etc when you fancy mucking about with a 30+ wound colossus. I get the second part only really works in open play but that's the only environment where I'd fancy facing something that powerful.
  8. I brought the mounted sorceress, dreadlord and Lokhir Fellheart on the last made to order run; all metal in blitzer packs. It's doubtful it'll be any different for future made to order runs.
  9. Imprisoning Slaanesh in the first place was quite a bold move so I've got faith we'll see something more interesting than restoration of the status quo ? My hope is we'll see Slaanesh come back soon, I'm too impatient to wait for another two aelven factions to drop first!
  10. I like the idea of Slaanesh's struggle for freedom leading to him/her being torn apart while escaping. That way the status quo is shaken up, we get to keep the invaders/pretenders/seekers factions and it helps create more buzz for the Hysh and Ulgu aelves when all those juicy souls come spilling out... Like a few others I'm guessing 2019's big Chaos release will be Undivided not Slaanesh. Too much Darkoath and Black Legion buzz for both gametypes (especially the rumours about a new Abaddon miniature). As for rumours I see a new Lord Ordinator model is coming out. Considering we've already seen the new Knight of Shrouds model does this mean we could be in for a Fungoid Shaman on giant squig and mounted/alternate build warqueen when the Moonclan and Darkoath books inevitably drop?
  11. Just to flip this topic on it's head does anyone have any recommendations for an all daemon army? I'm not that big a fan of some of the mortal minis for chaos (except the Tzeentch range).
  12. I've been thinking of that or a predominantly white one for doves/swans. Lots of yellows on the horrors for a sort of sickly but radiant feel. Of course that would clash somewhat with presence of any Daemonettes and/or bloodletters which seem a bit more suited to a Judeo-Christian Hell colour scheme...
  13. Stunning! I love all the little touches; the spirit host chasing the peasant, the sea creatures on the spirit host base and the simplicity of the banshee conversion (2001 spirit host body with deamonette head?).
  14. Thanks for the detailed response. I can't believe how well purple works on Khrone, I always assumed those colours just belonged to Slaanesh. Great job on the bloodthirster as well, the basing really makes it feel cinematic and works brilliantly with the dynamic pose.
  15. So having last played during 6th edition back in my teens I'm taking the plunge and returning to Warhammer. As I'm just taking baby steps back in I've decided to start collecting the one army I always wanted all those years ago; Chaos Daemons. Thing is, the standard look for each God (red for Khrone, pale skin for slaanesh) seems a little dull and I'm stumped on alternate colour schemes for each of the God's footsoldiers. I've seen a few people going down the deep purple route on the Slaanesh threads which looked striking and was hoping to see a bit more of the same here. TL;DR Has anybody got any cool pictures of chaos daemons they want to share?
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