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Black Waltz

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  1. So if Khorngor* = dogs, Tzaangor = birds, Pestigor = (diseased) goats then what are Slaangor based on? I can't say I've ever seen any artwork for them or even mentions of them in the fluff (AoS or WHFB), even googling them shows nothing or redirects to beastmen. Assuming there is no design precedent for them anywhere, then what do you think they should** be based on; or even better, if anyone is making some marked Beastmen which angle are you taking? * I know the miniatures for these were 6th edition Bestigor with a bunch of Khorne symbols, they're mentioned in the fluff a few times as being based on dogs. ** Should in a fluff sense, I'm guessing short of a Slaanesh blood bowl team we won't see them released in the short or medium term.
  2. I brought the mounted sorceress, dreadlord and Lokhir Fellheart on the last made to order run; all metal in blitzer packs. It's doubtful it'll be any different for future made to order runs.
  3. Imprisoning Slaanesh in the first place was quite a bold move so I've got faith we'll see something more interesting than restoration of the status quo ? My hope is we'll see Slaanesh come back soon, I'm too impatient to wait for another two aelven factions to drop first!
  4. I like the idea of Slaanesh's struggle for freedom leading to him/her being torn apart while escaping. That way the status quo is shaken up, we get to keep the invaders/pretenders/seekers factions and it helps create more buzz for the Hysh and Ulgu aelves when all those juicy souls come spilling out... Like a few others I'm guessing 2019's big Chaos release will be Undivided not Slaanesh. Too much Darkoath and Black Legion buzz for both gametypes (especially the rumours about a new Abaddon miniature). As for rumours I see a new Lord Ordinator model is coming out. Considering we've already seen the new Knight of Shrouds model does this mean we could be in for a Fungoid Shaman on giant squig and mounted/alternate build warqueen when the Moonclan and Darkoath books inevitably drop?
  5. Stunning! I love all the little touches; the spirit host chasing the peasant, the sea creatures on the spirit host base and the simplicity of the banshee conversion (2001 spirit host body with deamonette head?).
  6. Another returning gamer here. Can anyone suggest any reading about the different realms themselves? I know the new rulebook is set to go into a bit of depth (with maps!) but I was hoping to get my teeth into something beforehand, the wikis all seem to be a bit light on fluff.
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