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Lord_Skrolk

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Everything posted by Lord_Skrolk

  1. I've seen a fair bit of love for Flesh Hounds lately--why do people like them? (Besides the beautiful new plastic models!) Is it just cheap screening wounds?
  2. Lovely, cheers to you and Grimrock! Here is what I'm working on: Leader: Bloodsecrator (+1 attack seems to be for all Khorne so can pump up the Bloodletters or Bloodthirsters) Slaughterpriest Bloodthirster of Insensate Rage (General with Thermal Rider Cloak for maximizing threat range) Bloodthirster of Insensate Rage Wrath of Khorne Bloodthirster Battleline: Flesh Hounds ×5 Flesh Hounds ×5 Bloodletter ×30 Other: Bloodcrushers ×6 (to get the d3 MW on the charge) Wrath-Axe prayer Tyrants of Blood (new name!) battalion Reapers of Vengeance (Under no illusions about picking Sigmar back up and being even decent, watching battle reports and looking through my battletome to get experience in the meantime but can't wait to get my Bloodthirsters back out there!)
  3. Hey, hope everyone is staying safe, using this quarantine to get back into Sigmar (left right before Khorne got the updated battletome, ironically). Picked up the battletome and want to get back in. I LOVE the Khorne Daemon models, but don't want to take many mortals if I don't have to. Looking over recent conversations in this thread, it seems most competitive lists are built around blocks of mortals getting buffed to have tons of extra attacks. Can a list focused around any of the Daemons (either big like multiple Bloodthirsters, or smaller ones like Bloodletters and Bloodcrushers) be great? I saw that the Bloodletter billion mortal wounds strategy got nerfed from where it used to be. What kind of synergies and general ideas should I be focusing on for a Daemons based list?
  4. I think it's pretty absurd that you can kill artillery crew members instead of the crew and the machine having a collective pool of wounds... a very poor design decisiom especially when Warplightning Cannons are way stronger and have to be killed as one model Oh well, anyone running a heavy Ironweld Arsenal army is going to be cool in my eyes regardless of how they do!
  5. No one knows their own faction's tricks, what makes it work on the battlefield, and how to counter it than the people that play it. For example, as a competitive Slaanesh player, I would say things I hate to see are: * Lots of 1 wound screening models * Shooting like the Stormcast Ballistas that can put out of a horrifying amount of shots at close range. Volume of attacks matters much more than quality of attacks because we have mediocre saves and no ability to stack defensive bonuses like Order lists can do (outside of maybe 1 Pretenders KoS in the list that can be built rather tanky) * Deployment far enough back off the line that I can't reliably get turn 1 charges What are some specific pieces of advice you would give to someone playing against your own faction? Can be as broad or detailed as you want Cheers!
  6. Anyone tried using a Rogue Idol with their Spiderfang force? At 400 points he's pricey but seems like a great fit. He gives +1 to casting rolls and +1 to bravery to all Grot units so he can buff all of our units. And is a nice beatstick to either tank damage or punish the opponent for focusing down our Arachnaroks instead I also think it's excellent in the Rule of Cool category, can't wait to put some webs all over those boulders
  7. Love the models and the fluff! You've got an interesting force going and I wish them luck as they bring devastation to the realms
  8. When we get our battletome, it is extremely likely we will get a Gnawhole model similar to the Beastmen's new Braystone model. We could have some really cool mechanic (because if there is one thing GW loves recently, it is spelling spell models) that takes into account how random their location can be. RIFT IN REALITY: This Endless Spell has a casting value of 4. If successfully cast, you and your opponent roll off. Whomever wins is allowed to place the Gnawhole model anywhere on the board at least 9" away from any other models. At the end of every Hero phase where the Gnawhole remains on the board, roll a D6. On a 5 or 6, the controlling player is allowed to place a unit of 20 Clanrats wholly within 13" of the Gnawhole. Note: If this spell is cast with a 13+, you can summon a Verminlord instead of a unit of Clanrats whenever you roll a 5 or 6. This would be very thematic of the Skaven. You could do anything from have it placed in a corner and do nothing all game, to swarming dozens of Clanrats all over a key objective all game
  9. I don't play Seraphon but just was looking at the warscrolls and thinking about how I would play them if I ever pull the trigger and actually get them haha... and wow the Ancient Warlord command ability of a Carnosaur rider seems good enough to base an army around It seems incredibly strong with a huge range, take a handful of heroes and have them solo entire armies together--what am I missing? I looked for an FAQ but see nothing that says it can't stack
  10. This thread is awesome, really exciting to read such a well done battle report! I'll admit I never played Bretonnia myself, but it warms my heart to see fans like the original poster who keep the love for the faction alive. I know someone who still plays Tomb Kings in AoS and he has as much fun with AoS as anyone I knkw. Wish I had some actual strategy advice... but rock on my Bretonnian dudes and dudettes, and good luck in all of your future battles!
  11. Update for anyone curious: It was an annihalation by the Daughters of Khaine My plan was to use the tactic of constantly retreating then charging with the tip of a Clanrats unit to tie the Witch Elves up with almost no models actually fighting, and smash them with shooting Well, the problem was that even with only a handful of Witch Elves able to pile in and attack... 6 buffed Witch Elves were still instantly deleting my screens. Rolled awfully when attacking the Haq Queens (thanks for the suggestiom!) and that was game. First time playing against a good tournament player with a top tier army, eye opening experience. Back to the drawing board!
  12. Love this unit! Would be a beatstick. I don't actually think the command ability would be used, not enough impact for a command point, but would be great as a melee focused Hero.
  13. Have a matchup against the Daughters of Khaine on Thursday. Never played against them, I run a mixed Skaven list with 60 Clanrats, 60 Monks, Screech Verminking, and assorted Skaven goodies like Ratling Guns, Plagueclaws, the Warpgrinder, Warpfire Throwers, a Plague Priest, Grey Seer in various combos. Anyone have any tips in general for Skaven to play against Daughters of Khaine? Its a good tournament player and am wondering in general how we can even stand a chance against a great army with a battletome.
  14. You would be correct in general, but the Malign Portents heroes are treated differently--they are unique Heroes in that they can always be chosen as the general. But you are right that he has to be designated as the general, so thanks for the reminder. Attached a screenshot that hopefully will clear things up
  15. No, allies cannot be used to fill a battleline requirement. So you can't just bring a few units of Moonclan Grots and then spam 6 Arachnaroks... as cool as that would be!
  16. Idk, probably a lot of people think an almost all spider army is awesome and would rather have that then a more optimized list. And to those people I say rock on with all of your eight legged friends! I agree that Spiderfang in a tournament setting is probably best with like ~1000 points of Spiderfang in a mixed Destruction army Without getting into exact point values, just general concepts that can be tweaked to preference, a Spiderfang based army probably needs: Grot Shaman for the better chance to drop Cogs, these guys are so good with an almost guaranteed +2 to casting that bringing 2 is a fine strategy 2x Rock Lobbers for ranged support (our bows are near useless, you'll get like 2 unarmoured models killed all game with them) Big blocks of Grots to screen and hold objectives
  17. You don't have to pick, you get the bows and the spears if you would like
  18. Replied below, tagging you two so you see since I forgot in my comment haha
  19. With this army, you have to play the objectives at the sacrifice of everything else. I've gotten tabled twice while winning the game, a tradeoff I am happy to make. Arachnaroks with Shamand are awesome, Spider Riders are not, so maximize the number of Arachnaroks you have if you're using realm spells and just cover them in magic List at 1K: Arachnarok with Shaman: Ethereal Amulet Arachnarok with Shaman Fungoid Cave Shaman--the Command Ability that lets you charge after retreating/running is HUGE for our army, must take. 5x Spider Riders 5x Spider Riders 5x Spider Riders Aethervoid Pendelum, Quicksilver Swords to fill out the roster and give us some damage spells
  20. Now 3-0 with my spider bois against Nighthaunt, Stormcast, and Seraphon. All played by decent players. I say this not to brag or anything like that, but because this thread has been super quiet I want to remind people that this is a really decent and underrated army, and not to be discouraged from getting into them (or bringing them as a detachment in a larger Destruction army)
  21. No problem, I was worried people would read my comment as mean when honestly we should be happy we have a battleline unit that is crazy good offensively either way haha. I did a bunch of math on various opponents and buffs with the Monks and both of their loadouts when I first started AoS, if I remember I'll upload it when I get home tonight or tomorrow
  22. Seems like in any forum where Pestilens lists are discussed, the discussion becomes completely focused on whether to use two blades or blade+stave on the Monks haha Fellow rat men of unusual size, it really doesn't matter. The mathematical difference is slight and its so unpredictable whether or not you'll get the buff on that specific unit, whether the Verminlord gets sniped early, how many Monks are still alive in that unit, etc that just really go with what you want. Those Monks are nasty either way If you're looking for someone to tell you "Consensus is definitely bring paired blades" or vise versa, then it's not going to happen like that
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