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Megaboss Badgash

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Everything posted by Megaboss Badgash

  1. They really need to change the dirty tricks to d3 per game vs. 4+... not getting any tricks just feels bad. I would even argue they should be able to use all the tricks as it's fluffy and none are game breakers
  2. Looks fun but seems like capturing objectives would be a challenge. I was considering something like this for objective play but it lacks punch. This point level stinks for KB... Gnashtoof Shaman 10 x gutrippas 10 x gutrippas 3 x Boltboyz
  3. I'm considering kruleboyz for escalation league but no idea what to use at 750. The rules at 750 are: no allies, only battle tome artifacts, and no models over 240 pts. I have 2 dominion boxes plus 2 more boxes of Boltboyz and a Beast-skewer killbow. I'm considering buying a Brekka-boss Thanks!
  4. 7-8,000 points or so of Orruk Warclans fully painted. Some of these models (Ardboys and Savage Orruks) I've had since the Warhammer Fantasy days...! Waaagghhh!!!
  5. None. He had Teclis, 2 foxes, 20; wardens, 10 cavalry, 5 w/2 handed swords, loremaster, and a wizard. Those 2 foxes were extremely hard to pin down and fight. Loremaster was deployed behind my lines and was punching way above his points, took out nearly 450 points on his own.
  6. Very close game. Krumped Teclis on turn 2 w/Mawkrusha. Came down to the wire, turn 5, if I could make a 12" charge on his objective holding foxes /Mawkrusha I'd have won but the dice weren't on my side. We played The Vice battleplan. Cheers!
  7. Any tips vs. LRL? I'm playing against them for 1st time ever tonight. Sounds like I'm up against Teclis and 2 foxes. Is it just a matter of hitting them hard hard and fast as possible? Ironjawz or big waaaggh!? Also have dominion and considering to bring the bolt boys for done ranged. What should I be looking out for? And I assume weird in a must on cabbage. Thanks
  8. Still WIP and not sure if someone already did this but 'ere you go... Grot, savage, kruleboy, Ardboy, brute, lullabies, megaboss....waaagghhh!!!
  9. I finally unlocked the way to beat DoK. Gorefist Hit them hard and fast before they can use witch brew - they're a glass cannon and will fold to battleshock. Buff the gruntas with warchanter and double waagghh (you start with 2 points turn 1 with battalion) We played 1500 points and I went first, by the time he had his turn only Morathi, a hag, and a unit of Doomfire warlocks were left.
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