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novakai

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Posts posted by novakai

  1. It be interesting to see if Hobgrot are expanded upon for Chaos Duradin because for the most part they are consider one of the five pillars of Kruleboyz society lorewise.

    in past iteration they where like the Black Orc version of Goblins but work for the Chaos dwarfs because other GS all universally hated them. Their units all basically just old Gitmob units but more Mongolian 

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  2. I think like Votann (the most recent Warhammer dwarf release) Chaos Duradin are probably going to be more grounded and serious but still have a central theme that sell the army.

    the AoSifed army would probably it own thing with maybe one or two key points from the old stuff (given their lore tibits it probably more industry heavy with daemon engines)

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  3. 1 hour ago, Luperci said:

    the murknob banner supposedly nas the tongue of a miredrake impaled on it. A swamp dragon monster would be fun to see, maybe with some breaka clan handlers, that way between the breaka boss and monsta killaz you could have a solid army archetype

    The Monsta Killaz from Warcry has a little Grot that snatching one of the Mire drake Eggs.

     

  4. 3 hours ago, Luperci said:

    Maybe they want to create that feel by making coalition rules for LRL, KO etc. instead, that way they'll get you to buy into 2 armies instead of 1

    That probably the best way to do it though they tend to fear mixing stuff from other army from a balance perspective.

    Most likely that why CoS lost it to begin with because the first book abuse it too much.

  5. 35 minutes ago, EthanolMuffins said:

    I think they will likely flesh out the diversity after the human stuff and the factions for the non humans in it are fleshed out

     

    For example, with lumineth being a thing now, I wouldn’t be surprised if wave 2 or later wave included phoenix guard or other high elf themed units

    Tyrion side and nation is suppose to be Phoenix theme.

     

    of course I do feel that once CoS get their second wave that will be it for a long time. There often a finite amount of units you can add to an army and most non posterboy armies will just chug along with the single hero release for many editions. Armies getting constant expansion outside of marine is rare

  6. 36 minutes ago, CommissarRotke said:

    They can only destroy so many Order strongholds if Chaos is everywhere else... at least it sounds like this fell during the Age of Chaos? This will also be our first in-depth look at Ironbark duardin 😍

    I'm definitely worried about how many Cities are going to be destroyed during this 4e precursor event :( if AOS is supposed to be a post-apoc Chaos win, there's only so many Order/Death/Destruction failures that can happen before Chaos would narratively win a 3rd time...

    Cities of Order are like Imperium planets, they are enough of them to get Exterminatus as the plots demands them to.

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  7. 24 minutes ago, GloomkingWortwazi said:

    Vince Venturella has now also stated on a VOD today that he also knows, for a fact and can't go into how, that Kragnos was definitively an original design mandate not intended for BoC. His body language also backed up the seeming truthfulness of it (which corroborates the HeyWoah VOD I noted earlier in the thread).
    While both HeyWoah and Vince are content creators, we can also attribute to them that they have no skin in the game for rumormongering. Vince especially.
    I think that mixed with hints here we can put to bed the "Kragnos was pivoted" assumptions more or less completely.

    It still stands as one of the weirder design briefs that has ended up in our laps as a model to me, but oh well. Someone made it with love regardless.
    Maybe he's got something to do with upcoming weirdness. Guess we will see with enough time.

    Video at timestamp:

     

    I mean the biggest thing for Kragnos is that they also design Kruleboyz to have his likeness on some of their units and it would seem like an extreme Pivot given that Kragnos and Kruleboyz thing looks planed out.

    of course it hard to infer when BoC where plan to be discontinued, what reason could it be, is Kragnos a herald of a Destruction Beastmen replacement army in the future given the similarity or is he destined to be forever a stand alone piece like Nagash is for GA Death.

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  8. TBF I don’t think the human wave is even complete for CoS considering that their still many old Empire units that probably need to be refresh or reimagine. That probably what their second wave is going to be since that initial wave (like Lumineath and Slaanesh ) didn’t really felt complete or encompase everything.

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  9. I think Warcry and Underworlds as game are safe but any of the model release like Warbands (especially Underworld ones that get range rotated often) are at risk of being discontinued given enough time pass and they keep releasing more warbands.

    Ogors while I don’t think they will be completely gone, it quite possible that any possible refresh (example CoS or Lumineath) can completely wipe out the existing miniature range without everything being replace 1 for 1 

  10. 4 minutes ago, Ejecutor said:

    Also about this bit. GW PART of the hobby. It is not the only thing played out there. There are other games where you can use the same minis.

    But for AoS and Warhammer discussion GW is the most relevant part depending on what you like about the Warhammer culture

  11. 40 minutes ago, pitzok said:

    I wonder if we ever get dragon ogors in aos back. They're one of the coolest concepts in both settings and it's a shame for them to just disappear, especially after having a homeland to fight for. We could see some new models for them in S2D, to serve as a tanky cavalry for Darkoath.

    I feel like S2D already have a lot of Tanky Cavalry units and Darkoath are suppose to be the Not tanky part of the army.

  12. 1 hour ago, GhostShark said:

    They're insisting on keeping the focus on SCE instead of allowing another army to be in the starter box, but they know the SCE line is bloated and they can't keep endlessly filling it with new units. So we get a Stormcast refresh 10-15 years ahead of schedule (compared to Primaris). Thats the problem with insisting on having a poster faction and trying to artificially recreate space Marine popularity. You burn through decades of releases way to quick and end up trying to force your player base to rebuy the same units they just bought a few years ago.

     

    I think it is necessary to have a poster boy faction and Stormcast is just design to be beginner friendly compare to any random army that people think could take up the mantle (like CoS is actual poor choice design wise to be it). It one of those GW choices that are meant to help new players not really the existing player base.

     

    the real problem is that they decide that their edition cycle are three years long. If they decided to make their edition cycle longer then the bloat wouldn’t be as bad for both Space marine and Stormcast

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  13. Actually if we go by what happen in Broken realms during second edition, armies that got Dawnbringer releases may likely get model updates in the next edition (with maybe the exception of STD and FEC who got big model release during Dawnbringer)

    and Soulblight did get that Snake lady just recently

  14. 1 minute ago, KingBrodd said:

    I just cant comprehend this sudden decision that Ogors may be on the chopping block?

    Ogors have way more of a narrative presence than BOC and Bonesplitterz combined.

    GW wouldnt have put an Ogor unit inside COS and given it unique lore if they were going to squat the Faction.

    Destruction is only 3 and a half* Factions I would highly doubt they would get rid of the only one in need of a refresh for zero reason as they dont even have a presence in TOW.

     

    *Sons of Behemat can be taken by any Alliance.

    People just being wary and  cautious, it is the only army that would be in the danger zone at this point in time

    no one outside rumormonger thought BoC was going to be discontinued and yet it happen so.

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  15. 22 minutes ago, Still-young said:

    Personally it’s not about it being Chaos only, it’s about the lack of emphasis of the models made for the actual game, and the watering down of it as its own thing. I like the warbands they’ve made for it for factions that aren’t chaos, but I don’t like the fact that a jumble of order models from the main game perform better than the cool models they specifically designed for Warcry. 

    It is a shame they didn’t do warcry more like Necromunda where they have set amount of Gangs and they expand each Gangs as the game develop giving them new units and eventually vehicle. Especially when some warbands had pretty cool design like Iron golem, Corvus Cabal, and Unmade and now they just got discontinued.

    I would have still preferred to had more diverse warband from the start and not be all Chaos but it would have been nice if they build the game with its own identity instead of going full Killteam

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  16. Funny thing is if THWG theory is correct then anytime some 40K player start a Daemon of Chaos army or bought a Daemon prince for their Chaos Marine army, then all that revenue would have been report for AoS because all the daemon stuff (especially product like Be’lekor ) are label as AoS products first and foremost.

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  17. 7 minutes ago, RetconnedLegion said:

    That’s the biggest impact of the Beastcull: uncertainty. We’re all left unsure our factions are safe for the long haul. I anticipate we will see rumours of “X or Y is going” for the foreseeable future. 

    Yeah like it gives the impression that Recent releases like underworld, Warcry, and AoS single models can be discontinued at anytime which where the crux of the argument that Beastmen where staying in AoS.

    while I do believe Ogors will survive in AoS. They are in a similar place as BOC with just having 2 heroes, 2 UW Warband, and a warcry warband release in AoS history

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  18. 3 minutes ago, Still-young said:

    I don’t imagine the CoS dwarves will stay for long, and StD and Gloomspite have old versions of most (all?) of the models in the Old World lists that they’ll release. 

    I believe StD is now completely AoS updated with maybe a lingering old model here or there.

    Gloomspite is really just the spiderfang and Stabba kit 

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  19. 33 minutes ago, Luperci said:

    It's not strange at all really, I don't think, the whole point of aos was so the designers could make new species and creatures. They've been around for a long time now and have really neat lore, for anyone who doesn't know they used to be called the goroa and part of destruction but fought against gorkamorka, as they were losing they turned to chaos which caused the orruks and ogors to properly force them out of their homelands and turn into full fledged chaos worshippers.

    I think the strangeness (or rather slap in the face for some people ) is that the Theradons have almost the same profile and loadouts as Bullgors and they just put them in Slaves to darkness as a weird auxiliary force. 
     

    like it was probably done purposely and planned out by the Designers (since the Myradon came out first), but the fact they made the perfect replacement for Bullgors and gave it to an army that was well updated didn’t feel right.

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