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John Silver

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About John Silver

  • Birthday 01/10/1984

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  1. Yes, this is also a point, current meta consist mostly of Big monsters and hordes, so need to have oportunity to deal with them. Especially with Slaanesh and Fleash Eaters monsters that can damage you before you will have any chance to answer. So I want to not be better at HtH, but do it different way. The same for hordes, they strong only in numbers and often has low armour, so raptors should deal with them. And of course new playstyle should surprise a lot of opponents
  2. Thank you for you point - I get it about CP, I will have 2 at the first turn, and in case that I'm not at the table I no need to use them, If I start with raptors on the table, and Translocation not work well, I still need to spent only one, so I think that CP will be enough for this list, cause I have only one unit to spent it. My idea were a liittle bit different, very big amount of damage from a far durng alfastrike and after that, feed opponets with small units and try to avoid HtH at all. Ballistas can deal with opponents heroes and key units while evocators will be just a unit that opponent will avoid, so they will just big block of guys who wants to fight, but cannot do that they need Gavriel and this is completelly different list.
  3. The Idea of the list - control and shoot Ballistas deal with heroes and heavy armoured guys, while Raptors shoot at low armoured or etherial guys. Aquilor - from my point of view better than one use banner guy because he can transport unit several times and much faster by his own. Birds and Haund control opponets movements Libs just to fill Battleline and control table as well from dipstriking enemy P.S. Sorry for my english, I'm not a native speaker...
  4. Hi there! plan to use this list at our local tournament, what do you think? Allegiance: Stormcast Eternals Stormhost: Anvils of the Heldenhammer Lord-Aquilor - General - Command Trait : Deathly Aura - Artefact : Soulthief - Mount Trait : Wind Runner Lord-Ordinator Lord-Veritant - Prayer : Translocation 3x5 Liberators - Warhammer & Shield - 1 x Grandhammers 4x3 Aetherwings 12 x Vanguard-Raptors with Hurricane Crossbows 4xCelestar Ballista TOTAL: 1990/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 124 Thank in advance for any suggestion.
  5. Hi, there! Plan to play at our tournament with Tzeentch want to try something like this: Allegiance: Tzeentch LEADERS Kairos Fateweaver (380) The Blue Scribes (140) Gaunt Summoner (180) Tzaangor Shaman (180) Curseling, Eye of Tzeentch (160) Chaos Sorcerer Lord (160) UNITS 30 x Tzaangors (480) 10 x Pink Horrors Of Tzeentch (200) 10 x Pink Horrors Of Tzeentch (200) ENDLESS SPELLS Chronomantic Cogs (60) Umbral Spellportal (60) TOTAL: 2200/2250 EXTRA COMMAND POINTS: 1 LEADERS: 6/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 0/4 Still not decide about spells, Trait and artefact, so need an advice Will that army work? what do you think? P.S. Sorry for my english, i'm not a native speaker...
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