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Onslaught

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Everything posted by Onslaught

  1. Yeah I know, there's even another great and beautiful card creator based on it https://hennirocks.github.io/warcry-card-creator/ Thing is neither let you add abilities like your warscroll builder does But thx for replying nways
  2. Hey there! Just wanted to chime in to say your tool is beyond great!! Thanks for the hard work. Quick question: any plan to do a simpler version for Warcry?
  3. That's me really, so yeah, one book would have helped! What I particularly like in skirmish games such as Warcry is the possibility to paint a few dudes, be done with it and paint something else completely different. Total price tag probably adds up to a couple of full AOS armies, but I get a lot more variety both in painting and playing!
  4. Man that would be really great and make it a must buy for me! Although I would have preferred those 4 books to be compiled in one tome...
  5. A bit of a backlash on Reddit about a possible price leak: "$210 USD confirmed by some pals in the gaming store industry." If that price turns out to be true, I'll prolly pass.
  6. Holly ******, this tool is beyond great!! Thank your so much for your time and hard work ! Quick question: what do you have in mind for the ability tab? The possibility to add abilities directly onto the card or a different card altogether?
  7. I believe critical hits make combat fun, brutal, epic even, and give little guys the possibility to beat a stronger/ bigger enemy., and that's the way I think it should be. Anything can happen and any model can turn things around. Remember Mordheim Critical Hit Charts? It made for fun memorable gaming moments, the kind of moments your remember for years! I'm more concerned with the initiative roll, that's where randomness should be curbed. Warbands should start the round with the same number of ability points, like you get 6 ability points each round to use as you want. Unused points cannot be carried over to the next round, but leaders could generate one extra ability point per round that would carry over. I'd make it easier to plan ahead some spectacular actions and no player would get an edge over the other because he rolled a quadruple and his opponent only a double. That would definitely make the game more competitive I think. My 2 cents !
  8. I wasn't expecting Monsters and Mercenaries, but more something along the lines of a Magic expansion, Heroes or some more Factions... I'm going to buy it anyways, I love the idea of more monsters and the possibility to grow my warband with mercenaries, reminds me of Hired Swords in Mordheim ! "... a little bit of everything with a lot of new rules" I wonder what that means, really impatient !
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