Jump to content

BWG Cannonball

Members
  • Posts

    69
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

BWG Cannonball's Achievements

Prosecutor

Prosecutor (3/10)

80

Reputation

  1. Hey Admirals! I have a tournament coming up this week and I'm stuck between two lists. I have a heavy hitting 1-drop and a 4-drop with more fire power I'm having difficulty deciding between. Please please please, let me know which one you think would work out better for me. I'm terrible at decisions!! 1-Drop: Allegiance: Kharadron Overlords Mortal Realm: Ghyran Skyport: Barak-Mhornar - Additional Footnote: There's No Trading With Some People Aether-Khemist (140) - General - Trait: Opportunistic Privateers - Artefact: Verdant Mantle Aether-Khemist (140) - Artefact: Aethersight Loupe 40 x Arkanaut Company (480) - 12x Light Skyhooks 30 x Arkanaut Company (360) - 9x Light Skyhooks 10 x Arkanaut Company (120) - 3x Aethermatic Volley Guns 6 x Skywardens (200) - 2x Aethermatic Volley Guns Arkanaut Frigate (200) - Main Gun: Heavy Sky Cannon - Great Endrinworks: The Last Word Arkanaut Frigate (200) - Main Gun: Heavy Sky Cannon - Great Endrinworks: Incredible Self-healing Hull Iron Sky Squadron (130) Total: 1970 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 130 And the 4-Drop: Allegiance: Kharadron Overlords Mortal Realm: Ghyran Skyport: Barak-Mhornar - Additional Footnote: There's No Trading With Some People Aether-Khemist (140) - General - Trait: Opportunistic Privateers - Artefact: Verdant Mantle Aether-Khemist (140) Aether-Khemist (140) 40 x Arkanaut Company (480) - 12x Light Skyhooks 30 x Arkanaut Company (360) - 9x Light Skyhooks 10 x Arkanaut Company (120) - 3x Aethermatic Volley Guns 10 x Grundstok Thunderers (180) - 10x Aethershot Rifles 6 x Endrinriggers (240) Arkanaut Frigate (200) - Main Gun: Heavy Sky Cannon - Great Endrinworks: The Last Word Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 131
  2. Hello fellow Sky-Captains! Had an oddball idea I was playing around with. Kharadron Overlords Summoning Mechanic aka "Air Drops" Any character in their hero phase may survey for aether-gold in order to pay for an air drop. If they do so, they cannot move, shoot, or charge in the remaining phases, but may fight if already engaged. They gain 1 aether-gold point for each hero that does so. Also, you may choose to roll a dice while gaining aether-gold. On a die-roll of a 6, you've found information on a volatile aether-gold vein and gain 2 points. However, on a roll of a 1, the vein explodes and the character takes a mortal wound. To spend aether-gold Points, the characters may call in an Air Drop. Air Dropped units must be within 12" of a skyvessel or character and 9" away from enemy units. Chart: 2 AG Points - Smoke Drop - Nominate an enemy unit within 12" range of a character/skyvessel. That unit is -1 to hit. 3 AG Points - 5 Grundstok Thunderers 4 AG Points - 10 Arkanaut Company 5 AG Points - 3 Endrinriggers 6 AG Points - Grundstok Gunhauler 7 AG Points - Strafing Run - Pick an enemy unit within 18" of a Skyvessel or character, that unit is dealt d3 mortal wounds. If the unit contains 10+ models it's d6 mortal wounds. 8 AG Points - Tactical Airstrike - Pick a terrain piece on the board, all enemy units within 6" of the terrain feature suffer d3 mortal wounds. All units effected are also a -1 Bravery.
  3. The fact it's on a Murder Podcast makes the old intro music THAT much better.
  4. Going back to adjustments, I do feel the save characteristic needs to change on the airships. The Ironclad needs a 3+ save, Frigate a 4+, even if the points stay the same on them.
  5. I came up with a hotfix list for KO after a friend of mine asked me to really think about what could be the army in line with other armies. Here are my thoughts, let me know what you guys think. KO Hotfixes · Admirals drop to 100pts · Admiral given 4 attacks · Endrinmaster drops to 100 points · Endrinmaster gains Command ability “Overcharged Aether-Engines” – Endrinriggers and Skywardens within 18” of the Endrinmaster may run and shoot or run and charge · Aether-Khemist drops to 140 points · 20-40 point drop on all airships · Ironclads gain a 3+ save · Frigates gain a 4+ save · Airships have garrison rules for shooting out of ships · Give Arkanaut Cutters 2 attacks · Gunhaulers have 2 shots with their cannon/drill cannon at 12” range · Skywardens drop back down to 100 points · Grundstok Thunderers become battleline when Admiral is General · Aethermatic Volleyguns hit on a 4+ for Arkanaut Company · Drop cost of battalions by 10 points · Extend Navigator’s abilities by 6” · Navigator points increase to 100 with inclusion of new Command Ability “Clear Skies, Hard Targets”- Nominate one unit in the shooting phase within 12” of the Navigator. That unit can ignore negative modifiers to shooting attacks.
  6. "And the special bonus gift is... let me tell you about this one time at Taco Bell."
  7. Hell yeah, I won the random selection! I will most definitely post up some inch-slat photos once they come in the mail. P.S. I actually do use him as an Admiral in my KO army. I like to give him the Rockjaws relic and call his Cannon "Rockjaw," so it dishes out mortal wounds.
  8. One thing I've noticed, if you get the actual new Forgeworld Special Edition Daemonsmith with Pyrestaff, it comes with a 32mm round base on it.
  9. Thanks much! Do you think it would be a big hit to drop the Ironsworn from 30 to 20? I don't have an Exalted Flamer so I wouldn't be able to swap that in unfortunately and I only own 20 Fireglaives currently.
  10. Second guessing my list a bit now. Now I'm looking out swapping the Iron Daemon War Engine and 20 Ironsworn for a Deathshrieker and 30 Ironsworn instead. Thoughts? Suggestions? Haahlp.
  11. Thanks much! I've been debating back and forth on getting a BSB model. Also, what's your thoughts on the Castellan? From my understanding they aren't worth it.
  12. Hey Guys! I have a small tournament coming up this weekend and I'll be bringing my Chaos Dwarves for the first time! Here's the list I'm looking at running. The only other possibility I was thinking was taking out the Iron Daemon Engine, increasing the Ironsworn to 30, putting in an extra Daemonsmith, and a couple endless spells. What do you guys think? Allegiance: Legion of Azgorh Mortal Realm: Ulgu Leaders Drazhoath The Ashen (320) Bull Centaur Taur'ruk (160) - General - Trait: Grotesque - Artefact: Armour of Bazherak the Cruel Daemonsmith (100) - Darkforged Weapon Daemonsmith (100) - Darkforged Weapon Battleline 20 x Infernal Guard Ironsworn (180) 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) Units 6 x K'Daai Fireborn (280) War Machines Magma Cannon (140) Magma Cannon (140) Skullcracker War Engine (200) Iron Daemon War Engine (180) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 122
  13. I'm trying to come up with a more competitive list to see if I could run my lil' crazed dudes with the big boys. I currently only have 2 Magma Cannons, however, so that's the one downfall I know I'll have to deal with. Let me know what you guys think and any changes you might make. Allegiance: Legion of Azgorh Mortal Realm: Ulgu Leaders Drazhoath The Ashen (320) Bull Centaur Taur'ruk (160) - General - Trait: Grotesque - Artefact: Armour of Bazherak the Cruel Daemonsmith (100) - Darkforged Weapon Daemonsmith (100) - Darkforged Weapon Battleline 30 x Infernal Guard Ironsworn (240) 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) Units 6 x K'Daai Fireborn (280) War Machines Magma Cannon (140) Magma Cannon (140) Skullcracker War Engine (200) Deathshrieker Rocket Launcher (120) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 127
  14. MFW I go to look for new Painty Men Episodes and there aren't any.
  15. Hey there fellow Dawi! I'm proud to say I had my article posted up on Honest Wargamer about the KO. I posted a link if anyone is interested and I hope it helps anyone looking for list options. https://thehonestwargamer.com/aos-list-rundowns/cannonballs-class-on-sky-dwarven-demolition/
×
×
  • Create New...