Jump to content

XReN

Members
  • Posts

    1,355
  • Joined

  • Last visited

Everything posted by XReN

  1. Bringing 2 mounted GKs is too CP-heavy for Blisterskin, you can just take Cogs in Feast Day army, or cast Spectral Wings and auto run 6 for CP
  2. Keywords are written in bold, not titles, look at GKoZD and GKoTG warscrolls carefully and read the rule I highlighted on screenshot.
  3. Pretty much against all of those: charge first, charge smart aka engage as few models as possible with your monsters. And hope you roll good enough to punch through slayers and OBR (target Harvester first if there is one).
  4. They are wrong, it's written in the core rules, in case of GKs on Mounts the "Abhorrant Ghoul King" is the title and "on Royal <mount>" is a sub-header which doesn't need to be included to be legal to take in battalion. Reading Core Rules is a marvelous thing, honestly, those people should try it.
  5. Ghouls with AAR and AGK, Varghulf with GKoZD
  6. 80 is plenty for most lists, more is needed to meme with them.
  7. Hi there! Your first list is pretty solid, however I suggest to take Majestic Horror command trait for your GKoTG so you can bring all your summons turn 1. Also take Deranged Transformation on one of the Arch Regents instead of Spectral Host. And leave Swords of the shelf, simply taking Triumph is better than this spell. Your second list is starving CPs so bad it's not worth trying. Whenever you choose to use anything except Feast Day you should bring Extra CP and Battalion (I bring it always, no matter if I use Feast Day or any of Grand Courts) Considering my Morgaunt list that @KibaWildFang mentioned, you can check it out: This list was made for non competetive event, a somewhat competetive version would look like this: With so many ghouls you will be able to swarm objectives and thanks to Court units of 20 ghouls will benefit from Boundless Ferocity after suffering casualties which is a nice damage boost, but your only reall hammer unit would be single GKoTG and if properly focused - he will go down, depending on the meta or the opponent you can take a defencive artefact that works best.
  8. Depends on how big collection you want, if you are one of the maniacs like me who want to build huge armies - than you will want to have at least 2 Haunter and 1 Infernal Courtiers to be able to field Cannibal Court battalion which is over 5000 points. If not - you better search for spare model on the internet or split a box with someone. But no matter what way you choose - for your first couple of units don't build courtiers - instead buy a Varghulf, this way you'll be able to rise your point count faster.
  9. Well obviously as close (per all the rules for placing faction terrain) to the middle. Which means within my deployment zone. There are barely any armies that can block with their own terrain - Idoneth, Skaven and Sylvaneth I can remember. Might be Nurgle as well. But in most cases only Skaven can benefit from wasting their own terrain on that.
  10. The closest to the middle I can get. I do the conga line of ghouls first turn to give them Look Out Sir! and put them within the throne for cover, if there are reserve units that my opponent can bring in my backline I'll leave a unit of 10 ghouls in a wide curved line to deny space behind my lines. Chalice as well as both extra attack spells have range of 24 which is plenty even for 2nd turn to buff whatever I want. The fact that I'd usually stack buffs on huge screening unit turn 1 and my monsters would stay behind them also helps, because on the 2nd turn I'll be buffing my monsters who will be in range no matter the battleplan.
  11. I'm always using it if I have AAR or AGK in the list. And I only ever had real trouble placing it once. Also it's cover for my AAR where I want him to be turn 1.
  12. Of course I use Charnel Throne, it's awesome and saving CP's outweight it's cons imo. Absolutely, instead of one of the spells.
  13. - I use Razor Claws a lot, want to try out Necrotic and see if they are better since I really hate to see ones on d6 damage - I was asked to remove it because we try not to bring too strong lists and some armies may just get absolutely stomped by those ghouls - Varghulf, 20 and 10 ghouls, I don't feel like bringing 2nd Varghulf - I spend 1, AAR and AGK summon from throne for free, I don't need Inspiring since Morgaunt's Artefact on a general gives me 18" auto bravery bubble and it's better to try to summon full unit back on 4+ with Morgaunt CA anyway Me too, I painted 50 ghouls, Shards, converted and painted Ghast Courtier and painted Corpse Cart in 2 weeks for this list, now I want to win a lot of games with those!
  14. No idea, however it's not wise to buy anything from or for book that's about to update. Like when I bought 2 Hellstorm Rocket Launchers during Malign Portents campaign for my SCE because there was a sick combo revolving around Stormcast's buffs and less than 6 month later when I managed to get about 5 games with those Hellstorms - new book changed Every.Single.Ability I planed for
  15. Corpse cart is nice to have, if you'll have a good opportunity to grab it - do it, if there won't be such an opportunity until new Legion book (whenever it may come) gets onto horizon - than don't since rules might change.
  16. It's just how the rules were intended, I'm personally always against argueing using roster builders, but Azyr deems this list valid (that's first varient I came up with) morgaunt_2020_event.pdf
  17. It's there to make game mechanics deeper, that's it. It provides room for writing loads of different buffs. If we think about all things we roll dice for - we can cut so much down, which works for fast-paced, low model count game such as Warcry, but at AoS scale that would make a rather dull and shallow game IMO.
  18. Yep, can be good alternative to ghoul patrol, but cuts 1 less drop from your list.
  19. Now I'm going to share my list for local yearly 2 day narrative event: For any questions considering Royal family composition - It's legal, the ruling is somewhat obscure, however. Here is a screenshot from 2nd ed rules about titles and sub-headers in Battalion composition: Now here is mounted GK warscroll name, we can see that "Abhorrant Ghoul King" is the title and "on royal Zombie Dragon" is a sub-header: That we ignore considering Battalion composition from battletome:
  20. I'll recommend 2nd list with chalice or extra CP instead of gemenids. Considering ghouls: it can be meta thing, because 40 ghouls are a staple in my list and I get great value from them almost always. The reasons they may fail you are following: High save/damage prevent units tank them easily, everything else they will shred into ribbons Battleshock management, it's hard to find a CP to make them autopass sometimes and after getting a good beating the rest of the unit will leg it. I had games when my 40 ghoul unit would be reduced to less than 10 models and as the game goes they will be back to full strenght. Bad trades, when ghouls can't deal damage they should feed wounds to your monsters through the Chalice, or be brought back in long chains to mess opponent's movement options.
  21. It's nice and straitforward list. And you can experiment with it by taking Chalice instead of CP, or even doing that AND making Ghast your general and giving him Dark Acolyte trait.
  22. Good piece of lore, I should expand on my own Court and write something beside names and titles.
  23. Can't check Diadem at the moment, but if it goes on 6+ instead of unmodified - than you can trigger it on 4+, but since rend also affects the save roll, units with rending attacks will make it harder
×
×
  • Create New...