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Curzex

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  1. Hi guys, i played vs Sylvaneth last week. Get Major win but was hard (new silvaneth are nice). My list is posted in this treath. Enemy list is + - 2 treelord 1 revenant Drycha 6 kournoth bow 3 with scytes 2 units of tree revenant Ande shadesphire band. The mision was the one that has 4 objetives (1 friendly 2 neutral 1 enemy). Well furies where the MVP so so far. I started the game getting 2 objetives neutral with both furies and put both units at 6". So Sylvaneth just cant take no one, one unit negated one and get destroyed the other one flee and get the objetive in following turn just for a 9-2 in turn 2 I rapyorys just charge one treelord but do nothing (totally my fault) In turn 3 i got the enemy objetive plus 2 neutral my enemy get my objetive by TP of revenants. One kournoth bow get destroyed by enlightered but the other kill mye enlightered unit ( 2 miniatures left) Just for a 17-6 . Then he got 2 neutral and my objetive again for a 17-14 the last turn (no time for 5 turn) i got enemy objetive plus mine for a 22 and Sylvaneth hoy 2 neutral by 2 treelord ( 1 with 1 wound left). We end the game 22-18 but the first 2 turns do all that i need for win. Furies are so good imo! I try a new list: Allegiance: TzeentchMortal Realm: ChamonGaunt Summoner (160)- General- Trait: Arcane Sacrifice - Artefact: Paradoxical Shield Tzaangor Shaman (160)Chaos Sorcerer Lord (160)- RunestaffTheddra Skull-Scryer (150)- Allies20 x Tzaangors (360)- 4x Pair of Savage Blade- 8x Savage Greatblade- 8x Savage Blade & Arcanite Shield10 x Pink Horrors of Tzeentch (180)10 x Pink Horrors of Tzeentch (180)6 x Tzaangor Enlightened on Disc(320)6 x Furies (100)- Allies6 x Furies (100)- Allies5 x Godsworn Hunt (0)- AlliesBalewind Vortex (40)Umbral Spellportal (70)Total: 1980 / 2000Extra Command Points: 0Allies: 350 / 400Wounds: 134 The godsworn is just for laughts. The sorcerer got a impresive spell ( repeat 1 at save wounds and hit) just for the tzangor Soz for my english.
  2. Is a good list i prefer Ethereal amulet on LoC but is Okay. Allegiance: TzeentchGaunt Summoner (160)Lord of Change (380)Tzaangor Shaman (160)10 x Pink Horrors of Tzeentch (180)10 x Pink Horrors of Tzeentch (180)10 x Kairic Acolytes (80)6 x Tzaangor Enlightened on Disc(320)6 x Raptoryx (90)- Allies6 x Raptoryx (90)- Allies6 x Furies (100)- Allies6 x Furies (100)- AlliesBalewind Vortex (40)Umbral Spellportal (70)Total: 2000 / 2000Extra Command Points: 1Allies: 380 / 400Wounds: 127 I will try this tomorrow vs Silvaneth. I think Raptoryx can do nice Dmg vs infantry. Furies just for objetives. The rest is tipical. Gaunt summoner with arcane sacrifice LoC with Ethereal amulet And endless spell for more range.
  3. Recently i buy 2 Warcry box, so have 12 furyes 12 raptoryx. My idea is use both units as allies in my tzeench armie. Well we have screamers (that are underpower imo) in same rol and points range. Furies vs screamers: 9 wounds at 5+ plus 16 mov vs 12 wounds no save 12 mov. Brav 10 both. -1 hit ability vs Retreat in fight. 100 points both. Ofensive power: Screamers 3 att 4+ / 3+ no rend (d3 dmg vs Monsters) furies 2 att at 4 + /3+ -1 rend. If we are talking about the objetive hunt/protect role. Furies are winner for me. You can just stay arround the objetive scoring and then retreat and stay in objetive again. Screamers -1 hit ability is situational and they want to stay in flanks or in enemy objetives so rarely they got -1. For tipical unit on cover protecting a objetive (5+ save plus cover 4+) The numbers: Screamer do 1,5 wounds after Saves Furies do near 3 wounds after Saves Raptoryx are better hittiers but cant fly. Less mobility and 6 bravery. So for my Furies>Raptoryx>screamers Sorry for my english.
  4. I played today vs Skaventide at 1500 His list was: 1 vermin tipical setup of 5++/5++ 1 enginer 1 clawlord 40 clan rats x2 40 Stormvermin 3 ratlin gun My list: Allegiance: TzeentchMortal Realm: ShyishGaunt Summoner (160)- General- Trait: Arcane Sacrifice - Lore of Fate: Treacherous BondLord of Change (380)- Artefact: Ethereal Amulet - Lore of Change: Tzeentch's Firestorm10 x Pink Horrors of Tzeentch (180)- Lore of Change: Bolt of Tzeentch10 x Pink Horrors of Tzeentch (180)- Lore of Change: Fold Reality10 x Pink Horrors of Tzeentch (180)- Lore of Change: Bolt of Tzeentch3 x Flamers of Tzeentch (140)3 x Flamers of Tzeentch (140)Balewind Vortex (40)Umbral Spellportal (70)Quicksilver Swords (30)Total: 1500 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 61 Objetive: Scorched ground. My deploy was semi-aggresive enought to cobert all the enemy territory with my gaunt. Protected by LoC and behind my flammers un both of my back objetives Pink just stay arround my center. He just full agressive deploy. Only left 1 clanes rats in conga getting 2 back objetives. But i start first. So No cps for autopass break just use my 2 6s of destiny dice un addition of arcane sacrifice plus balewind to instant kill 26 Stormvermin. LoC use Umbral spell for take down engineer and horrors make nothing except rerolls 1s to my loc. Got 4 points and Stormvermin just auto break at 3+ they got destroyed. In my rival turn he just run searching double turn get 4 points and just end. No double turn so i focused now the vermin 5++/5++ after one turno of magic.and shooting (bad roll vs flammer) i just kill him so at that point he surrender. My question is: Are tzeench a Big counter of skavens? Are the tipical skaven list a good pairing for us?
  5. MSU is your way ( multiple small units) Try to get olyndder reikanor guadian of soul and Knight of.shourd. The endless spell cronogmatic coggs is core for.this armie. Need bladegheist revenats for MSU. 5 of this guys do 15 attcks ay 3/3 at charge just get at.least 2 units Buy one black coatch. Is good and needed for the Battalion that gives you free hits at 9+ instead 10+. Allegiance: Nighthaunt Mortal Realm: Hysh Leaders Dreadblade Harrow (90) - General - Trait: Ruler of the Spirit Hosts - Artefact: Aetherquartz Brooch Reikenor the Grimhailer (170) - Lore of the Underworlds: Soul Cage Lady Olynder, Mortarch of Grief (220) - Lore of the Underworlds: Spectral Tether Knight of Shrouds on Ethereal Steed (120) - Artefact: Pendant of the Fell Wind Kurdoss Valentian, the Craven King (200) Battleline 5 x Hexwraiths (140) 5 x Hexwraiths (140) 10 x Chainrasp Horde (80) Units 5 x Bladegheist Revenants (90) 5 x Bladegheist Revenants (90) 2 x Chainghasts (70) Behemoths Black Coach (260) Battalions Deathriders (130) Shroudguard (110) Endless Spells / Terrain Chronomantic Cogs (80) Total: 1990 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 88 This is a good example of competitive list
  6. Furies are new skins, so good at 90 points 6 models. Raptoryx are a nice harass unit that hits hard whene charge 6 models makes 18 Attck at 3+/3+. Hopee gw sell boxes out of warcry of this models.
  7. Nice list! I Play a list like that but paradoxical on ogroid instead magister, because ogroid hit hard with +1 hit +1 wound spell.
  8. Can a unit capture múltiple objetives with diferent models? The rules talks about one model cant capture múltiple objetives but dont talk about units. Thanks
  9. Idoneth deepkin is just 15/18 cavalry 3 characters and you got it.
  10. I will try my last chance with a proxie list vs beastmen Allegiance: Idoneth Deepkin- Enclave: Dhom-HainIsharann Soulrender (80)- Artefact: Terrornight Venom Isharann Soulrender (80)Isharann Tidecaster (100)- General- Trait: Born From Agony 10 x Namarti Reavers (130)10 x Namarti Reavers (130)10 x Namarti Reavers (130)10 x Namarti Thralls (130)10 x Namarti Thralls (130)10 x Namarti Thralls (130)Akhelian Leviadon (350)Namarti Corps (100)Total: 1490 / 1500Extra Command Points: 1Allies: 0 / 400Wounds: 91
  11. Puffff the thing is when i start a faction i see first thee miniatures. And i really like DoK or maybe just troggots theme.armie, the other thing i cabe do is maybe go for a full infantry idoneth deepkin but that is expensivee and boring probably. Maybe my mates should be more competitive.
  12. I see that DoK have not starting collecting thats hurts. Other thing i see is the fact that i cant play with morati plus snakes (no battle line). But love the greece medusae thematic maybee can convert some witchies in statues or something, any ideas?
  13. Vs silvaneth i just Tank shoots with turtle + tanky eels then kill with volturnos or morsguard. Beastmen have not the tzangor part (because he dont want, my first armie is tzeench and i got 12 disc + 60 tzangor)
  14. Hi guys thinking about start DoKe armie but just only snake and harpies theme. The thing is my group isnt competitive. Is viable play without witchies? Is at least a funny armie?
  15. Just local meta, no tournaments. I got volturnos, 1 king 1 turtle 1 eidolon 12 eels ,10 reavers, 10 tralls 1 shark and all foot heroes. My group are Nighthaunt Stormcast beastclaw Riders silvaneth and beastmen
  16. Hi guys, after play more than 30 games im so bored of this army, always turn 3 instant win ir just my rivals dont want to play more. Are you guys in the same.situation? Are idoneth over powered in no competitive meta?? I think sell the army and buy another one. Can you help me ?
  17. My Godsworn Hunt https://photos.app.goo.gl/7ci5xDLs6TPvyrX79 https://photos.app.goo.gl/8KPydyXjM47QoTZCA
  18. Tomorrow i will play vs Beast herd My list is a heavy Magic and shooting list Allegiance: TzeentchMortal Realm: ChamonLord of Change (380)- General- Trait: Incorporeal Form - Artefact: Argent Armour - Lore of Change: Tzeentch's FirestormHerald of Tzeentch (140)- Staff of Change- Artefact: Wellspring of Arcane Might - Lore of Change: Arcane Transformation10 x Pink Horrors of Tzeentch (180)- Lore of Change: Bolt of Tzeentch10 x Pink Horrors of Tzeentch (180)- Lore of Change: Treason of Tzeentch10 x Pink Horrors of Tzeentch (180)- Lore of Change: Unchecked Mutation1 x Burning Chariots of Tzeentch(150)1 x Burning Chariots of Tzeentch(150)1 x Exalted Flamers of Tzeentch (90)1 x Exalted Flamers of Tzeentch (90)3 x Flamers of Tzeentch (140)Warpflame Host (100)Aethervoid Pendulum (50)Umbral Spellportal (70)The Burning Head (30)Emerald Lifeswarm (50)Suffocating Gravetide (20)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 75 The plan is just acurate and destroy.
  19. Can i use the Mighty destroyers Command Ability of Orruks for move for example 3 units of a iron fist batallion treating as 1 unit with 1 Command Point? ( As they are a Battalion) Thanks.
  20. Hi, if you want play with Archaon, the best way is with the Spell buff that give +1 hit +1 wound, for trigger Kingslayer 6+ ability. And obviously for Close Combat buff.
  21. Allegiance: TzeentchLeadersLord Of Change (380)- Artefact: Mark of the Conjurer - Lore of Change: Tzeentch's FirestormTzaangor Shaman (180)- Lore of Change: Fold RealityGaunt Summoner of Tzeentch (180)- General- Trait: Arcane Sacrifice - Lore of Fate: Bolt of TzeentchBattleline10 x Pink Horrors Of Tzeentch (200)- Lore of Change: Unchecked Mutation10 x Kairic Acolytes (80)10 x Kairic Acolytes (80)Units3 x Tzaangor Skyfires (200)6 x Tzaangor Enlightened on Disc(280)6 x Tzaangor Enlightened (200)Endless SpellsBalewind Vortex (40)Chronomantic Cogs (60)Geminids of Uhl-Gysh (40)Umbral Spellportal (60)Soulsnare Shackles (20)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 109 This is my actual list. Magic heavy Focus. But after read some post my question is? Is there only way to play DoT actually? I mean 9 enlightered Folds kairos combo?
  22. Can we play with troll hag and troll lines?
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