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Qraith

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  1. I'm missing Time Trap in both of your decks. I always thought of it as an auto include in aggro decks. Can you elaborate why you don't run it?
  2. The latter. The attack action is successful but the damage is not applied.
  3. Organized Play is also pretty big in germany. There are a lot of stores and clubs organizing events
  4. So I’ve tried my deck yesterday against Skaven, SC and Orks. Skaven was pretty easy since the deck is fairly aggressive. Orks was a Desaster. Managed to win one game out of three since I was very lucky with objective draw and score supremacy round one and got some real good upgrade rolling. Stormcast was the same. Too tanky, you can also try to run through a brick wall. While I am really satisfied with my ploys and especially the upgrades I’m gonna revise my objective deck. I’m a tournament player and an aggressive deck does not work against Stormcast or Orks. You have to get solid glory from objectives to get some good upgrades. So I will be switching out two cards for the hold 1 and 2 and 3 and 4 cards. What are your experiences against aggressive Orks/Stormcast?
  5. Hm i don’t know if thats worth taking. I mean there are some really awesome ploys. Okay spoils of battle can be pretty good in round 1. But it looses a lot of value in round 2 and 3. And how are the chances that you will have it on your starting hand? Like 25% I try to include plots that don’t loose value over the course of a game
  6. You mean Master of War? I don’t like that objective. You have three conditions and it’s one glory. There are objective which are much easier to trigger. Plus Master of War is really hard to score if you have it on your starting hand to score round 1
  7. I think escalation is a perfect objective to score in the second or third round. You should have some glory by then and it gives a reasonable amount of glory for mid/endgame use.
  8. I've been tweaking my hybrid deck with lots of ne cards. Can't be sure about every card right now, since I'm at work but I will duoble Check when at home: Objectives Hold Objective 1-5 Denial No More Tricks Ploymaster Supremacy Determined Defender Escalation Precise Use of Force Ploys Khorne Calls Blood Offering Curious Inversion Distraction Last Chance Momentary Madness Ready for Action Time Trap Trap Sidestep Sprint Upgrades Acrobatic Bloodslick Whirlwind of Death Awakened Weapon Ethereal Shield Frenzy Great Strength Heroslayer Shadeglass Axe Shardcaller Soultrap Like I said it is a hybrid deck. I use the objectives and Shardcaller for a more or less steady flow of glory and to be able to score some glory in round 1. I think reavers lack a good method of reliably gain glory in round 1. Regarding upgrades and ploys I like to focus on the chosen 3, Garrek, Saek and Karsus. Karsus is a beast with upgrades and can do 4 damage. Also I think heroslayer combos pretty well with reavers since they have to ploys that give them more attack dice. And a 3 dice, 4 wounds attack can be pretty scary. With the new cards you can also bolster the Reavers' defenses, especially Garreks. Bloodslick and Ethereal Shield gives him a 2 dice - Shield defense. I haven't played with the deck yet, but will tomorrow.
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