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Acid_Nine

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Everything posted by Acid_Nine

  1. I think We’re missing something... Since they are sun metal, shouldn’t they be doing mortal wounds on 6’s? Not so good for the aimed strikes, but on the flurry? Where it’s every model within 2”?! Shoot, that can be a blender if used properly. plus, The aimed strikes could be used against enemies like a 15 man squad of chaos warriors, where they have a 5+ Against mortal wounds and re-rolling 4+’s, just to whittle them down?
  2. For sure! Yesterday had a guy complain all game how eltharion was overpowered.... even as he slaughtered everything else and would have won on objectives! I was for sure feeling that the daughters FNP was a negative play experience 😜
  3. I only could afford 1 squad at 1000pts! My list is as follows: -Eltharion (did very well, though I had some bad luck with his saves) -General Cathallar w/ Gift of Celennar, Fast learner, Eclipse (never was able to cast) and Ethereal blessing (didn’t get to use) -20 wardens w/ Ethereal blessing (got wiped on the double turn down to 2 guys, but the casualties managed to kill the sisters in return with the cathallar’s ability so yay?) -10 wardens w/ Protection of Hysh (did a hail-Mary charge on a chariot w/ an awakened statue of Khaine and forgot to use aether quarts again. Come to think of it this would have been the best target for the darkness of the soul ability and archers) -10 sentinels w/ speed of Hysh (I was nice w/ this unit and didn’t hero snipe turn 1, which probably lost me the game) -5 Dawn riders w/ Lambient light (I moved them way too far forward and forgot to charge them because of Game rust, admittingly, which would have helped later on with the hordes of sisters) I agree the random turn order sucks Ork balls, but I play to prepare for tournies so I gotta think about it. IT happens, but Until they get rid of it may as well use it, right? Nah, I meant the Medusa thing and was confused. The Medusa hits everybody in a unit within 12”, which my opponent didn’t tell me about till it happened. Killed 8 even before the big fight, so next time I think I will have protection of Hysh on the Cathallar as a “Just in case” ability. I need to get the AOS Reminder printed, yea! I like Zaitrec so I wanna continue pushing to play them, but I will take Syar under consideration. Darkness of the soul is bloody great and I wish I was in range T1 for it! I did take turn 1 so I could get my buffs off before the enemy shot me to hell, which may have also lost me the game because I was too aggressive with my movements. I think I may continue to do 1,000 points just to get more experience, and switch up the lists a little. but yea... despite the lost, I want MORE
  4. Finally had my first game with the lumineth versus the new daughters of khaine and it was basically game over bottom of turn 2. I did mess up some things, but boy the lumineth had a whole lot to remember with them! I forgot they even had aether quarts reserves until my turn, and I vastly overestimated the usefulness of the spearmen @-@ the idea I had was to buff up my guys, walk them forward and present a strong front that could take a charge, which was looking good until the double turn, which deleted my big block of 20 guys and most of my manpower. I did cast ethereal blessings on them, but I realized it was a detriment TBH, because the main enemy had no rend which would have made my +1 to saves all the more worth while. Add to that the melusainhad a horde breaking mortal wound cloud and it was game over for me. funny thing was the guy I played with was basically cussing out eltharion the entire time, and was even vindicated when he deleted half the 20 man block of witch aelves, but since we were playing star strike there was no way I could win on objectives so we called it
  5. Honestly I just wanna see the rules so I can finally build a list using more than 6 units
  6. That is true, maybe he has the furrows ability the dawn riders have, and can gain extra attacks based off of the wound count. His sword may also be good, so we will see in the future! And yes, that does mean he can attack twice on the player’s turn. I do like the damage stuff, but considering how most combat goes on around turn 2-3, the payoff won’t be too good. I do like how they can be allied with any armies too. I am dying to see what the lore seekers are like too. Gimme Gimme Gimmie!
  7. Yeaaaaaaa, I dunno about the attacks in melee. He looks fun though, and I hope any nation can take him (or ymetrica gets fixed beyond being cow boys) ALSO, Ellathor is holding the perfect Fenestra guard too, which I am quite happy to see as a former historical fencing buff
  8. All I honestly plan to preorder is the lore seeker and the campaign book. I hope they reworked a few rules, but overall I am quite excited! not excited to see how much this is going to break my wallet, but excited to see the new dudes! I am just happy to have a proper hero or two... and maybe have a list that doesn’t being Avalorn in it (despite how good he is)
  9. Annnnnnd that’s all I needed to get back into AOS. Need to finish painting up my archers!
  10. I wish I had time to play and paint now... I was dragged back into this by the new releases! also, how is the army doing in general? fun to play / pretty competent as it stands?
  11. I just wanna see if there is any new warbands for cities of sigmar and the like. or if there are any updates to cards at all!
  12. off topic but the next guys look to be vamps, so apparantly all my armies are getting updated! sweet. Gah still havn't even touched the rest of my archers! I am just too swamped with, but I know I need them. and writing down my zaitec painting recipe here in case anyone else wants to play around with it:. I will use it again in the future when I don't have 10 tests to study for Armor: White primer: retributor armor Burning Gold colorshift paint Secondary armor like chain mail: nuln oil gloss instead of colorshift Main Cloth: Blood Angels red contrast Secondary cloth: shysh purple Leather: Snakebite leather weapon tips / embossed symbols: Leadbelcher steel with celestial azure colorshift on top Shield: Black gloss for center oval, then Toxic purple colorshift for background metallic
  13. Has anyone had any success with big warden blocks? I wanna use them but from the videos I have been seeing and the dice I been rolling in my spare time, they seem super squishy.
  14. Anyone know if the sharks kept their scything fin attack? Cause if so, then holy carp that would be even better.
  15. anyone have any tips for hobby fatigue? I still got 8 sentinels to paint before my next ten wardens, and I am not looking forward to it...
  16. I’m dying for more lumineth lore and units, so I’m excited for this!
  17. @LuminethMage it does my heart good to see a zaitec list that did well with that list! A glorious battle being led by the most wise and glorious god, Celenar!* I am also happy to see a list with a lot of Wardens too. my favorite models and the ones I plan on spending the most on building my army around! Not too bad of a sentinel spam either. Quite nice! *Teclis was there too I guess.
  18. Yea, I admit that the flow of combat can be repetitive, especially as he gets his upgrade later in the book. I do like the moment to moment descriptions though, but now that you mention it the flow can be a problem with that. still, I am liking the book so far and getting towards the end, which I am finding fairly interesting. I am liking the philosophy (as shallow as it is) but so far I am finding myself liking it for the most part. I will have to read the sundering novels to compare though.
  19. I know it was talked about before but I am pleasantly surprised by the Realm lords novel. I feel like it expands a lot on the Aralith Mythos, and expands on their ideology, thoughts and fighting style. I also liked the action quite a bit, but I feel the author’s description of the warden fighting with a pike is hard to visualize. I liked all the characters too, and the main character is quite fun to travel along with.
  20. @ThalmorRepresentative awesome battle report, and sorry about the bad luck! I know how that can be, but overall thanks for the info! Can we have a before and after list? the only thing that makes me sad is hearing how the wardens got stomped. I never like hearing that!
  21. So I am pretty interested to try some ethereal blessing on a squad of 20 wardens w/ the Auraulean legion buff or all out defense on them. I just played a game with my deepkin and my Ishlean guard (eels with an ethereal save) were the stars of the show, bouncing wounds off with just a 4+ unrendable save. I know the stone guard would be tankier, but the idea of a huge phalanx of guys with a 4+ save really appeals to me. Then again it is reliant on a 6+ magic roll, which my last game also showed me can be very hard to get....
  22. It’s done! Finally completed my first 10 wardens in between studying for X-ray school. I absolutely love how badass they look in a rank and file. Stunning miniatures, just hope that me raising the spears like that makes it easier to play games with them. I did find that the warden is pretty hard to add to the middle of the group and have all the spears facing forward because of his back banner, which is odd but not a deal breaker. The models take a bit of time with my schedule, but I think I found my rythym of doing the clothing and armor one day, metal flesh and steel another, and finishing it with the color changing paints. I painted the shields separate and though you can’t see it here, the Toxic purple from green stuff world really makes the purple pop, and it is perfect for the ‘golden sunrise’ kinda look I was hoping for.
  23. @Chumphammer awesome. It does my heart well to see the pointy elves get on the table. And also good to know they can do well! Also good to hear it was a close game. I asked before, but how did the wardens do? And can we get a list?
  24. How did the wardens fare? I wanna field a lot of them, so I just hope they do well!
  25. 50%?! Geeze I gotta step up my game. I am almost finishing my first 10 since I got my paints! Well done good sir!
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