Cruel Taunt looking more like an auto include in many decks now. Useful for other warbands but massively powerful against these guys who get +1 move, +1 damage and +1 wound when inspired. Also removes crit cleave off their leader but would probably be used on someone sitting on an objective on turn 1 trying to get inspired if the leader wasnt one of them.
Not sure I'd like playing them since they'll have the most predictable turn 1s of any warband so far wanting to sit on their objective to get inspired then most of the time be eating the charges.