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EccentricCircle

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Everything posted by EccentricCircle

  1. That would be great, but no, not mentioned. The problem there is that Legion Azgorh are an entire army of pricy forge world resin. The old Chaos dwarves were 90s metal, older than even the skaven. My bet is that we will see AoS chaos dwarfs, and when we do half the range will work for old world as with Lumineth, Soulblight, gloomspite etc.
  2. I'd have liked something a bit more concrete. On the one hand they claim to be doing layout on the book, but on the other no actual details on what releases will look like. It's telling that they shared concept art for the big three squatted factions though. I guess we can take that as confirmation that they will at the very least do made to order for the old model s and maybe, just maybe give us something new! i look forward to playing my beloved Tomb Kings again... Someday. Maybe I'll finally make the orcs and goblins army I was considering before the cull.
  3. To be fair regular just means they happen a set period apart. They didn't say they're frequent!
  4. I collect both seraphon and necrons. I don't think its either. Maybe Votann or something new?
  5. The chameleons look great. For dwarves, i really want them to get the Lumineth or soulblight treatment. Classic style units on one hand and crazy gholemkin, warmachines and whatever other aos weirdness they want on the other. Let them take KO and FS units, but keep those factions too. It would be perfect.
  6. I see lots of people panicking that a new 40k edition means next year will be a big year for 40k and we won't see much AoS. Except that isn't how it works. As we've seen with AoS 3, they will put out the new starter armies, and then most likely crank out codices with a few heroes for a year to get all the easy stuff up to scratch. Between that and the pre 10e narrative books it will likely be a quiet year for 40k and the perfect time for big aos releases. That is literally what's just happened the other way around, and it's been the pattern for the last two or so edition cycles. Our time will come.
  7. Why are we assuming that seraphon will be in the next box? Narrative wise it would make much more sense for them to be last when the explorers actually reach tje crashed ship itself!
  8. My concern is this. At the moment Votan is in je news, everyone has heard they are over powered. We know if we want to play them we need that errata. Except that a lot of people don't follow the news that closely. Casual players won't know to look for corrected rules, and in six months to a year's time, as the release controversy fades, that will become more and more of an issue. that said i've yet to read these rules so don't know how bad it really is or whether this is a storm in a teacup. Casual players may not find over powered rules as much of an issue since player skill puts far bigger error bars on army power level than most competitive players realise. However, it could easily swing the other way and make balancing casual games even harder. Now from an environmental standpoint I don't think they should just pulp thousands of books, but they do need to be more careful about what they release. it's good to know that aos is in a better place at the moment than 40k. Lets just hope that lasts.
  9. Agreed. I'm dismayed by how many people are saying "well done for owning thr mistake and fixing it with errata" . We shouldn't need errata, the books should be good in the first place. I hate that gw have bred a culture where we expect to buy unbalanced books and aplaude them when they change the rules two weeks later. They will sell this book for at least a couple of years, faults and all. If they really can't playtest things robustly without community input then they should sposhing well switch to open playtesting. Release every book's rules six months before it goes to print. Let everyone play it, and then release a fine tuned version when it's ready. Plenty of other companies do just that and people still buy the books. If anything its free marketing. If they are serious about fixing this book then they should reprint it. Delay the release and let everyone have the actual rules in their book and not tucked in the back on a bit of paper.
  10. Is that a current Lustria sourcebook for wfrp, an upcoming one, or a mock up? I've not seen it on the C7 websites when planing what to get.
  11. I'm now imagining the look on the 40K fans faces if we get an Age of Sigmar space battle game pitting Slann temple ships against silver towers, using the Battlefleet Gothic rules... Before they get updated Battlefleet Gothic!
  12. I mean the Griffon doesn't just have the words "Karl Franz" on it, it's also being ridden by the man himself!
  13. conceptually I think we are reaching or have reached the singularity point with respect to the rules designers expertise. In the past most designers started out playing historical wargames, and so their design is steeped in how armies actually work. In that context a fantasy wargame is one based on medieval or ancients principles, cavalry and siege engines are very important. however at a certain point most designers probably got started playing 40k, before maybe moving to warhammer. They lack the historical context to see why wargames rosters are structured the way they are. So when they make a fantasy game its conceptually 40k with footslogging stormcast knights instead of spacr marines, and dragons instead of tanks. But they maybe miss that those army structures are rooted in ww2 era stuff, and can't see the point of artillery which isn't on a vehicle or monster (tank), don't have a solid idea for how cavalry tactics can be used, or what to do with actual knights. basically to make a rounded game the gw designers need to play beyond the gw ecosystem, but is that ecosystem so sll consuming that at a certain point that is no longer encouraged? I don't think that we're quite there yet. There are still old hands in the design department. But I di think that day will come.
  14. Single models may also be s way of testing the waters. They will know how many Skaven sell in each shop in each quarter, but that is an underestimation of how many people are actually interested in skaven, but already have them. Seeing who buys the book each cycle, and who grabs the new deathmaster as soon as it comes out likely tells them a lot about how much demand there is for a skaven update, and how worthwhile it is to produce.
  15. Clearly it's showing us that whatever it is will come out in te spring when the leaves bud.
  16. Yeah, Its ridiculously inaccessible. I would have expected it to be in the core book, or at least referenced in soulbound somewhere. But like you say, if I hadn't happened to read that novel (I had an audible credit spare, and lots of models to paint that weekend!) I wouldn't be any more informed than anyone else. Its a decent novel, as it mainly focuses on the Dawnbringer's low life brother, and his misadventures as he joins up to escape criminal debts, and gets in way over his head once the crusade starts running into trouble. So its more entertaining than the "Stormcast Smash" genre you often get in the BL novels with a strong sigmarite focus. Still it would hardly be considered essential reading, if it weren't the only place with the full lowdown on the Dawnbringers. Unlike Soul Wars it barely seems to have made a dent in the consciousness of those of us who do read and discuss the BL novels.
  17. The whole Dawnbringer crusade thing is pretty clear cut, because the Dominion novel from Black Library gives us a complete account of how the crusades began, and details how they are formed, who is in them, and what their fate often is. In short a freeguild soldier lady in Excelcis came into possession of a particularly powerful glimmering, which granted her visions of a new City of Sigmar. The book chronicles how a rag tag army of humans, duardin, aelves and stormcast set out to try to make the vision a reality. That prophet became known as the Dawnbringer, and all of the crusades now setting out are multi racial efforts named in her honour. So its quite definitive that humans, of whatever updated form they take, are just one part of a Dawnbringer Crusade. The Dawnbringer herself is a human, but all the military forces of a City of Sigmar can participate, along with lots of civilian settlers in the form of a peasant's crusade. In short, Dawnbringer crusades aren't some new faction. They are something that a city of Sigmar can do, and feature all of its existing forces.
  18. True, though I think that the way they handled Lumineth and Soulblight suggests that if they were to do dwarves today, they would likely reimagine some classic designs alongside the more outlanding stuff we saw with Fyreslayers and Kharadrons. I've said before that I think they'd have to be arrogantly confident in the supremacy of their "warhammer ecosystem" to not want to sell more generic designs at all. With how popular D&D etc is right now, there are going to be a lot of people new to tabletop gaming walking into GW shops, and asking to buy generic Orcs, Elves, Skeletons etc. If they say "Sorry we don't sell those, buy space marines or get lost" they're going to lose those customers. If they sell them some generic dwarves then those players will come back for the goblins they need next time, and be more likely to gradually get into the warhammer lore too. They'd have to be very daft to not support that market. For 40K I think they have gotten to that point of saturation, where 40K is the biggest non licensed sci fi IP, and there isn't a generic default Sci Fi anyway. Each IP is quite unique and diverse, so it makes sense for them to limit themselves to their own ecosystem. For fantasy, no matter how far they or others push the envelope, there will always be a demand for those classic fantasy archetypes (the amount amazon is spending on rings of power demonstrates that quite ably, as does the fact that GW still has the LOTR license all these years after it stopped being a mega hit.)
  19. I'd love to see more classic dwarves, but sadly it doesnt seem likely. They had a major update in 8th, and then Fyreslayers and Kharadrons were some of the first big new waves for AoS. I reckon that after those, they likely pivoted away from dwarves for a while to focus on Aelve, chaos, undead, and now humans. They may be working on them again now, but I 'd guess another themed dwarven army is more likely than classic dwarves. I'm pretty hopeful for Chaos Dwarfs at this point, hut they won't be sons and daughters of the Everpeak. That said, they do make an entire range of middle earth dwarves representing the armies of Khazad Dum and Erebor, so maybe they would scratch the rings of power itch? They've said they don't have a license to directly adapt designs from the new series, but I'd expect a renewed focus on second age adjacent stuff in the coming months to cash un nonetheless. Classic dwarves are also easy to come by from every other manufacturer, so counts as armies are definitely possible.
  20. I'm also more familiar with King Brodd from the forums than from realmgate wars lore, so it really does feel as though one of us just got an official model! I wonder whether the sculptor was aware of the forum and our monarch's love for all things gigantic or whether they just looked at the older books!
  21. The big question in my mind is: will this be the first year with out a brand new faction which doesn't build off existing models in the range? Because so far we had: 2015, stormcast, 2016, fyreslayers, 2017, Kharadrons, 2018, Idoneth, 2019, Ossiarchs, 2020: Lumineth, 2021, Kruleboyzs. While the latest is functionaly part of war clans, it is conceptually a new faction. They all pretty much came out of the blue, rather than expanding something existing like gitz, soulbli ght or the chaos armies. So id we're going to get something similar this year, they are running out of time to preview it. Naturally I'd love chaos dwarves, as it seems as though they are coming. Equally, maybe they have enough factions now, and aren't going to continue that trend. As I said back in 2020, From what we know about their design timeline, we should expect a lull this year and into next, due to the delays of the 2020 lockdowns working their way through the production pipelines. That could we push 2022s new army back into next year. We shall see I guess!
  22. Necromunda has the advantage that its one of the major forge world games, and they preview new stuff far more regularly and sporadically than the main studio games. Forge world have basically stopped supporting AoS and our side games don't get FW models. So we're not likely to see much until Old World comes out and they start caring about fantasy warhammer again... And while the new stuff i for kill team... I for one certainly want to make a rogue trader led bounty hunter game for necromunda now those models are coming back!
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