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EccentricCircle

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Everything posted by EccentricCircle

  1. Thanks, and to the others who replied. I've kind of gone off the hobby content, and haven't played a game of AoS since Covid, so I was mainly just subscribing for the cool Sorcerer model, and the off chance I'd like the cartoons. Between the exclusive model and the voucher a few months back, its not been a horrendous price to pay for some 40K cartoons, and I went into it knowing there wouldn't be much fantasy content. Still I don't think I want another year of it. I can watch most of the stuff I'm still interested before the summer when I need to renew or not, but will be slightly sad if I start Blacktalon and don't get to finish it. We shall see I guess!
  2. How many episodes is it, and are they coming out one a week? i have wh+ this year, but it hasn't really been worth it, this might make it a better deal, but I really don't want to have to keep it into next year if the last episode airs after renewal day!
  3. I read the rumour as being that they'll put out a small but significant release this year for the anniversary, but we'll be waiting a long time after that for proper model support, as its not there yet. I'd say that is plausible, but also eminently guessable, so if the source has a bad track record, I'd agree its the kind of thing anyone could speculate.
  4. All tyranid names are by default the faux latin imperial name for them. The xenos will call them different things but even as a die hard xenos player I get that they can't write five names for everything. The nids own names for themselves would be a mind melting psychic screech, so that doesn't help. At risk od getting too 40ky, Distinguish in gorkamorka from the chaos gods is also explained more in 40k than in fantasy. Essentially he forms through the same psychic process, but orks are cut ff from the warp, so their beliefs don't shape a god within the realm of chaos like with humans and elves. Instead they manifest one in the mortal realm. As a result Gorkamorka has many of the same properties as a chaos god, but isn't corrputed by chaos in the same way. How much of that can inform AoS is another matter though!
  5. This would be great. I could see Cubicle 7 doing it for soulbound, much more readily than GW doing it for main AoS. C7 have better writing, more in depth lore, and th is kind of book is just a better fit for the rpg line. It's nit hugely far removed from some of what they are doing for new wfrp. I'm eagerly awaiting the new Lustria book.
  6. I agree that destruction is being neglected, and so are dwarves. But the thing is... I well remember the dark days when Death was just as neglected... Heck there was a time when we'd just got FS ans KO and it was the elves who feared they were never getting anything new. Scroll a few thousand pages back in this very thread if you don't believe me! The salt flowed, but the time came and they got their models. Elves weren't abandoned, slaanesh wasn't squatted, death had its day. So i fervently believe that destruction time will come. It might just take a decade...
  7. So underlords, overlords, then its only a matter of time before you get wombles.
  8. We always hype these things out of all proportion and get disappointed so I'm keeping my predictions realistic. I think we'll see at least one Space Marine, at least on thing with skulls on and at least one massive hammer. Anything more than that will be a bonus.
  9. Wow! New plastic Tomb Kings confirmed. I'm very happy. First they update lizardmen, now this. All we need is aosified chaos dwarves and my first three armies will all.be in the lime light!
  10. In general its pretty good, I can recycle a lot of plastic and do. But they don't take polystyrene, ( very few do) and you have to be careful not to contaminate your other plastic recyclables by including the wrong material. The reason this is such a big step for gw is that they are offering us a way to recycle something which most councils don't accept, and which there isn't a good way to dispose of already.
  11. Shucks, i literally just trashed two year's worth of sprues, as I finally got around to sorting my bits box out. Oh well, looks like I'd have to take them to Birmingham anyway, hopefully by the time they roll it out to my neck of the woods I'll have loads more to dispose of...
  12. This is so true. The year before last I got really burned out painting highly detailed warcry warbands. I love those models, but it became a chore. I took a break, did Lego stuff for a few months, then got back into things painting historical models and stargrave stuff. That gave me the confidence to tackle the gw kits again, and not stress the details when I did. I now have untamed beasts, splintered fang done and some cool ancient Egyptians and a steampunk spacer crew! Win win.
  13. Well, it really does look as though they're aiming to replace all the finecast doesn't it? I love this model. I've always liked the old resin one, but it's so fragile. This update is fantastic, and is hopefully a sign of things to come when the fans of beasts, skaven and ogres get their turn!
  14. Its worth noting that while some models get objectively dated, Others just go out of fashion. Quality plateau 'd a while ago by many metrics, but fashions come and go, so even models which are fine from a technical standpoint will fall out of favour sooner or later.
  15. Yeah, once, long ago in the dim and distant past Games Workshop made games. They were originally a board game and RPG company. However, over time they realised that their warhammer miniature lines were outselling their other products and so made that their whole business. They have gone through phases of wanting to license out their brand for other companies to make the games they don't. We're presently in a good place for Warhammer RPGs with all the stuff C7 are putting out. However, their falling out with FFG led to most of the licensed warhammer board games, and a fair few older GW created games which weren't part of the warhammer brand being discontinued. Since then there has been no indication that they plan to license those GW games to someone else, and the FFG developed Warhammer games are likely gone for good as the rights are split between two companies which are now rivals.
  16. This update looks like it's going to be great. Lizardmen were my first wfb army, and I've always had a soft spot for big scaly monsters. I 've got thousands of points of lizzies... I in no way need more, but... I think I might need to start saving some pennies.
  17. We have dimetrodons people! Very nice update, and really is a callback to the old metal salamanders right down to the skinks having the old hunter frill design. The old ones awaken indeed!
  18. That already happened during 8e wfb though. Compare the current dwarves to the old warriors and thunderers kits, or the plastic heroes to the old metal characters. Peopke talk about them being an old faction, but they're really not. The model's came out less than a year before aos, and I bet they were working on fyreslayers around the same time.
  19. Wow! Lizardmen and Tomb Kings all in one day, now they just need to squeeze in an article on Chaos Dwarfs and all my favourite armies will.be covered!
  20. The gargoyles are cute, but I'm increasingly not too fussed by this direction. Religious humans have always been my least favourite part of warhammer, and the least interesting element of cities. Give e a multicultural alliance of fantasy races any day.
  21. I agree totally. This has always been the problem with Metaplots across pretty much all gaming. RPGs have it in spades. The setting has to adhere to a status quo dictated by the products the company wants to sell, so it can't advance in a satisfying manner. You either get "big events" with no lasting impact on the status uo, or you get an end times situation where things do change, but in the process it's no longer the setting you had before. The solution though is for us as players to tell our own stories through narrative campaigns, which can be as sweeping and earth shattering as we want. This was the original intent of game settings before things like D&Ds dragonlance led to the style o rolling, externally imposed narrative we have today. The setting was fixed at the point YOUR campaign starts and all the history described in the books serves as inspiration for what could happen next. But the onus is on us to make that world our own and tell whatever story we want to tell, rather than waiting for an official supplement to tell us what cam or should happen. Now, the downside to this approach is that your world will diverge from everyone else's. Beyond your player group no one else will acknowledge those events, and official material will need a bit more work to implement. However AoS is big enough that there is space for lots of !medium scale stuff to be happening. This is though why I prefer to make my own setting. I'd rather take inspiration from canon and then go do my own thing with those ideas, rather than be beholden to a metaplot which will break my narrative, while not providing a good enough substitute of its own!
  22. Oh wow, those are both great. How do you find out when the anniversary is though?
  23. Legends are basically fine, but most of the online discourse around the game is dominated by the tiny majority of players who are into matched play, tournaments, and keeping up with the meta game. GW sales vs tournament attendance numbers show that demographic to be small overall. However they are the folks who go out of their way to talk about the game , both online and at stores. They are also the ones most likely to want pick up games rather than playing with a small group of friends and not breaking out of that bubble. So they are the majority of this and every other forum, save a few narrative and old school communities perhaps. To the tourney crows playing anything but the latest gw approved material is heresy, so being sent to legends is a death sentence. Really though, its fine, and as a casual player I'd rather play a single finished rules set where all the warscrolls are out, rather than try to keep up with an ever evolving slate. Its much easier to houserule the newest factions into legends than vis ersa after all!
  24. I reckon we're right in the middle of the period when all the lockdowns impacted their R&D two or so years ago, and that slump is coming down the pipeline. The smaller games have really taken off because they are likely designed on a shorter timescale. Most of the endless stream of necromonday reveals are for traditionally sculpted resin models from forgeworld. Those have a quicker turn around than anything we get for AoS so were likely designed after the bulk of the lockdown. We have a longer lead time, so are seeing a focus on warcry and underworlds. I suspect some of the heroes are old sculpts, that were on the back burner. It's frustrating that they seem to have prioritised 40k, which by rights should have had the same issues. But that's not really surprising.
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