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Showing content with the highest reputation since 03/25/2024 in all areas

  1. 35 points
  2. Hello poster boy !
    32 points
  3. Look, can I just say something to the room in general, please? Some of us are OK to laugh it off. Some others, are genuinely upset. It's not for the former to decide for the latter on what they're allowed or not allowed to be upset about. If you're cool with the changes, if you're not that bothered, that's great. Good for you. But may we please have understanding for people, who do get emotionally involved in this hobby and feel genuinely affected by this quite dramatic change? Especially in those first moments, when emotions are high and the hurt feels raw? Pretty please?
    31 points
  4. https://www.warhammer-community.com/2024/04/15/the-ruination-chamber-opens-the-reclusians-are-the-most-battle-hardened-stormcast-eternals-yet/
    30 points
  5. Weapon profiles being merged is fantastic and should have been implemented long ago. This isn't a WYSIWG game. Let's not pretend people didn't ALWAYS build whatever the numerical "best" option was. There was no strategy, no flavor to it. But now, we can build ANYTHING we want without worrying it'll be nerfed into being the worst option in the next update. All of the AOS players I've ever met already do this and just say their unit is using whatever regardless of what the models look like.
    25 points
  6. The other way around. Now you can customise it as much as you want without being penalised.
    25 points
  7. Nah it's just they aren't able to release them at the moment.
    25 points
  8. Not to disparage the entirety of the 40k fan base, but you've got to realise that a scenario where the heroic protagonists are strong, universally male and racially intolerant, has the potential to attract someone of a certain political persuasion... Those people tend to be quite reactionary toward inclusion as a concept, which they see as an attempt to curb their freedom. I think it's a difference in political demographics - the AoS community is generally much more mature, tolerant and friendly.
    24 points
  9. Can we please not have the Custodes discussion here. I've seen how out of control and toxic it's got on 40k sites. We really don't need that here.
    24 points
  10. 24 points
  11. What if I told you that Endless Spells… are free? Or that all weapons choices have been rolled into one across warscrolls?
    24 points
  12. I’m guessing they want units to fulfill different unit purposes. like Libs are tough units that can take & hold objectives while Vindictors and other spear units will get different abilities(and this is a guess) like “Brace(Rend)” that increases Rend against charge attacks and a special ability to get better hits against Cav & Monster keywords so those units have a role to block opponents and chase down beasties. We’ll have to see the whole picture but I’m excited to see how they expand from here and streamline AoS for a refresh to new players. Also now that Lib weapons are cosmetic only we can unleash the true Chad weapon choice. Dual Shields! 🛡️🛡️⚡️
    23 points
  13. New 4th editon rules look neat
    23 points
  14. AoS players when they see the slightest supply problem with BoC : (I spend way too much time on this meme)
    23 points
  15. I’m really excited for these Darkoath kits. I also think GW have been on a hot streak of ‘guy on really tired horse’ models:
    22 points
  16. Who doesn't want a muscular muscle mommy ? Custodes players apparently...
    22 points
  17. For someone who said Dong every hour on the hour, I'm a little shocked to hear this
    21 points
  18. +++ MOD HAT +++ Just tidied up a few posts - apologies if yours was one of them. You all know what's expected of you on TGA, please keep this in mind before posting. Additionally to remind - this is an AoS forum, if you wish to talk about non AoS things like TV shows and actor casting, please can you take it elsewhere, especially if what you're posting is likely to cause controversy.
    20 points
  19. Army Building changes in 4.0. Some pretty big changes, so worth giving the article a read. Summary: Every army now comprises of 1+ Regiments. Regiments are led by a Hero, who can take up to 3 non-Hero Units (4 if the Hero is a General). Heroes have a list of what units can be in their Regiment (EG Alarith Stonemage can take ALARITH units and Vanari Auralan Wardens). Unique faction leaders can usually include any unit from their army. Some Heroes allow you to take additional Heroes in the Regiment ontop of that (EG Mighty Lord of Khorne can take GORECHOSEN Heroes) Units in a Regiment are deployed as a single drop. Most non-unique units can be reinforced "with more than one model" but double-reinforcing is gone. No limit on the number of units you can reinforce. Other 3.0 restrictions are gone. Battlefield Roles (EG Battleline, Behemoth) are gone. Auxiliary Units are units outside of a Regiment No limit on Auxiliaries, but they're each a single drop Player with the least Auxiliaries gets an extra Command Point Command Points are a "scarce resource in this edition." Sub-Factions are called Battle Formations Battle Formations focus on the fighting style rather than specific backgrounds (EG like the 40k Detachments do in 10th) Command Traits have become Heroic Traits, can be given to any Hero.
    20 points
  20. Seriously, why not? Like every faction, there are people who like them and those, who are not interested. Only because you don't care, doesn't mean no one else does.
    20 points
  21. https://www.warhammer-community.com/2024/04/02/liberators-reforged-heed-sigmars-call-with-the-first-miniature-of-the-new-edition/
    20 points
  22. GROMBRINDAL!!! I love him so much.
    19 points
  23. I disagree with almost all of this. First of all you don't start the hype train with your best thing. Even then this model has generated plenty of interest. The liberator video already had more views than the Abraxia video on YouTube. I like the relatively neutral pose. I'm not sure why you think he's waddling. This is a model that looks like it could actually walk, rather than getting his pteruges (thank you for that word ) caught on everything. I much prefer the chainmail. I I'm painting some Vindictors right now and it's also much easier to paint. It does look very similar to the Vindictors. Stormcast are an army that I think should have a fairly unified look to them. There's definitely an argument that this should have been a dual kits, but I'm hoping this kit will come with plenty of bare heads and a different banner.
    19 points
  24. Yes there's a rumour... coming out of a random 4chan post... Which ends with "my father works at Nintendo". It says a lot about the level of the debate really. The past few days made me feel so happy that AoS, for all it's flaws, is not saddled with with the "boys club" lore.
    18 points
  25. She announced that she was stepping down back in January. It's not entirely surprising that someone leaving a long term job would sell their stake. The stock price is down for two reasons. The first is that GW announced the reduction of their dividend. GW has been paying a lot of it's profit to share holders in the form of dividends for a while to point that they are in danger of eating into the company's cash flow. They are still giving a dividend which means they still believe they have excess profit to share with stock holders. The second is that the whole sector's growth is slowing. We've seen this slowdown in board and card games which collectively saw their sales fall last year. The video game space has seen mass lay offs over the last year or so. GW'S biggest rival Asmodee who owns Mass atomic games of MCP fame just got spun off by the Embracer group and saddled with a bunch of debt. GW is comparatively in a very safe place. Their performance has been solid but their rate of growth has declined since COVID boom. Most of the people buying and selling GW shares probably wouldn't even know what a space marine is.
    18 points
  26. the assumption of this "quota" thing drives me up a wall... even if it does exist it is a purely vapid, profit-driven decision and based on nothing else. and why would be a slap to intelligence..? why would anyone assume ANY IP's lore is immutable? this isn't a history book, it is fiction. you're not getting "gaslit" and we should already know by now that trusting corporations is a fool's game. this is one of the most nothingburger lore additions they've done. The Primaris debacle was 10x worse than this. edit: you're allowed to be disappointed, sad, angry, whatever at decisions made in a narrative you care about. but GW has constantly done this throughout their history, just like Tolkien did with LOTR and basically everyone else does with their own IPs. in the grand scheme of lore changes, this is truly nothing but GW filling in an omission in a faction they're trying to develop further.
    18 points
  27. If anything, this guy looks like a fantasy miniature. Not the other way around.
    18 points
  28. Generally I see this as a good thing for people that want to play lore driven armies from their favorite subfaction. Want a cavalry heavy army from Hammerhall? Just take the corresponding Battle Formation instead of locking them into either a City subfaction that fits the rules better or one that supports the lore better.
    18 points
  29. Why is it always extremes like this? Nobody wants lifelong support for minis or feel like they're owed it. If you want an example, Chaos Marauders and Marauder Horsemen are about to be replaced with new darkoath models and when the news dropped were people getting upset and threatening boycott? No, they were ecstatic to see the new sculpts. Those models came out right around the time I started the hobby in 2002 and they've had a great run, almost nobody is sad to see them go. Sacrosanct models that came out less than 6 years ago? That's not a great run. That's not a good run. That's barely a warmup jog. The worst part is people totally understand that the stormcast line is bloated and in dire need of consolidation, but this problem is entirely GW's fault. They're the ones that have been diligently bloating the line with release after unnecessary release to the point where it's entirely unmanageable. So they've made a mistake and the route they've chosen to fix their mistake is to punish their customers. Not only that, but they show no signs of learning from their mistake because, while punishing their customers for simply buying their products, they're continuing to bloat out the line with yet more releases. This is what's really hammering in the nail in for most people.
    18 points
  30. In all my time with AoS (since its release pretty much) I went to one tournament. Never in my life have I built a meta list. I play a game once a month, if lucky, to once every three months. I play for fun, for the experience, for the joy of putting my painted plastic toys on the table, and for the social time spent with my hobby friends. I used to absolutely hate the double turn, and at some point I thought even of giving up. Then I started listening to advice of some of the far more experienced players: always play for going second. Always play like you're going to get doubled. And boy, did that do absolutely nothing to my winning rate, but at least I finally realised that it wasn't the game's fault, it was mine. I would hate to see it go. It has become a part of the experience, and a challenge. The priority roll is the core DNA of AoS and the game would be far less emotionally engaging without it (IMO). But that leads us to 4.0 now, where as I see it, GW are aware of some people not liking it, while they definitely don't want to give up on it altogether. And I think it's a bit of a problem. Because in order to please the opponents, they clearly are trying to include elements that make taking the double less attractive and there is a risk they might push it too far and tipping the balance the other way too hard. Now, of course, nobody else has to share my sentiment here. But at the same time, I do get a bit annoyed when people make sweeping statements about nobody liking the double turn, or absolutely everyone hating there. It's simply not true. There are people, like me, and all my AoS playing friends, who have no issue with it at least, or even appreciate and like it being the part of the AoS experience.
    18 points
  31. I'm exasperated by how much everyone is getting exasperated! Firstly I think there's a misunderstanding of what modular means. Imagine a 3x4 piece modular gaming board. It's not infinitely flexible. The corner pieces still need to go in the corner. The pieces still need to line with each other. You can leave the centre pieces out and build a 2x2 board, but you can't leave off one of the corner pieces. So in the AoS example you can play with just the core rules but that model is essential for every other version of the game and every subsequent module has to refer back to the core. You can play with just the core rules and commands, presumably coming from your general or something but you can't add the command models module unless you already have the comnand module. There's a weird problem in Warhammer. People largely treat the rules as sacronscant, but will happily carve expensive models into pieces. I've always found this weird. There have been lots of complaints about blizzard in the most recent ghb but few events leave the spell out. Comp is a dirty word in the community. GW have tried numerous times to tell players to do what they want with their rules but there's still a blind insistence to follow the full rules of a new GHB. I think gw is emphasising modularity in order to try and break that habit. Why does everyone just use the new GHB in every event? It would be a bit like the Halo team having just one playlist that everyone has to play for the next year. Creating a system that encourages player choice is a good thing even if most people just end up playing the most popular mode. The idea is that a new GHB isn't just an update to how the game plays but includes optional methods of play that can be added to the game or substituted for existing parts of the game. A GHB could introduce a new magic module that can be used instead of the previous one but doesn't replace it. How is this good for us? We'll have to see how it turns out in practice but in theory it lets them be more experimental with seasonal rules. They can add new modules that experiment with ways to play without forcing players to use them. I really hope TOs don't just blindly use everything in the next edition.
    18 points
  32. Definitely one of the greatest Slayer-Sword winning pieces I've ever seen, at least in my top 5. Amazing idea and fantastic execution.
    18 points
  33. Again: STOP BELIEVING 4CHAN SHITPOSTING.
    17 points
  34. I think it’s real interesting that a lot of people suddenly care super hard about changes to the lore pretty much entirely when it involves anything getting less straight, white and male. The custodes thing has been very handy for finding out which content creators can happily go on the block list.
    17 points
  35. I like how the only way you can tell that the Stormcast on the far right is a woman is the shape of the breastplate. And the fact that the Age of Sigmar community is cool enough to be completely fine with having female super soldiers.
    17 points
  36. There is no "wrong" or "right" about this. You are not wrong, you just have diferent preference.
    17 points
  37. Female Custodes are true heroes for having a lot of very toxic Gatekeepers quit the hobby as a result. The irony of gatekeepers being defeated by the actual gatekeepers of the Imperial Palace 😜 Going to be a lot less hate from an otherwise awesome and welcoming community
    17 points
  38. Btw, a new interview is now public! It is time for @Gitzdee!
    17 points
  39. I call bull like Be'lakor warband has nothing to do with beast design wise or lore wise apart from one dude with hooves. They just pick out "beastmen" visually adjacent models especially coming how they show off the Ogroids but not the tzeentch Orgroid
    17 points
  40. bro is so angry he bypassed the profanity filter
    17 points
  41. never say never, cuz things sometimes get positively weird
    17 points
  42. Not everyone laughed about it. People were worried and didn't want to believe it without concrete evidence (as they should, not all rumours should be believed without question). If you feel vindication about people being sad or devastated about losing their favourite armies, that's just a ****** move.
    17 points
  43. Apart from all the obvious practical reasons why SCE are the poster boys of AoS, I like them as a concept. I think warriors from across the realm who are chosen by Sigmar and stolen from Nagash at their point of death, only to have to fight and die again and again and again... cool. Sure there is a Saturday morning cartoon level of depth to it all but Warhammer has always been a bit like that.
    17 points
  44. The law of the Rumour Thread: As soon as no new rumours are presented for a sufficient amount of time, people start saying Duardin are being Souped, Beasts of Chaos are being removed and that Kurnothi are really actually coming this time guys believe me
    17 points
  45. If we're not going to a "alternating activations" system, the Priority Roll is a must to keep the game engaging. I see people saying "I don't know anyone that likes the double turn!" This is all echo chamber bias. For me, I don't know anyone that doesn't like the priority roll. So we could go back and forth with it all day.
    17 points
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