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Showing content with the highest reputation on 03/02/2019 in all areas

  1. 7 points
    Please no... As a game Fantasy has generally been in a better state than 40k for most editions due to having a more elegant and robust set of army creation restrictions. The current mess that 40k is in can be traced almost completely to the army construction system (yet again). I think the army composition guidelines in AoS are quite good and I don't see any issue with certain select armies bending those rules in certain ways. It is ok, and even advantageous, to have specific exceptions. The problems happen when exceptions become the norm.
  2. 4 points
    Warhammer Age of Sigmar – Core Rules, Designers’ Commentary, Page 8 Q: If I add units to my army after a battle has started, and my army has an allegiance ability that adds a keyword to the units in the army, is that keyword received by eligible units I add to my army after the battle has begun? For example, if I have a Stormcast Eternals army and use the Stormhosts rule to give all Stormcast Eternals units in the army the Hammers of Sigmar keyword, would any new Stormcast Eternals units that I add to my army get the keyword? By the same token, if an allegiance ability has a spell lore that grants a spell to Wizards in an army, do Wizards that I add to the army that have the appropriate allegiance gain a spell? A: Yes to all questions.
  3. 4 points
    Finally done painting this army! 1 Dankhold Trogboss 2 Fumgoid Cave Shamans 3 units of 9 Rockgut Troggoths Loonshrine Mork’s Mighty Mushroom 🍄 2k
  4. 3 points
    Yes, what World Tree said. The FAQ is simply clarifying that you do not make a separate attack for each Warpfire Projector he's armed with. You only make ONE attack for all the projectors, and the number of projectors determines the "strength" of that attack. So, if armed with 1 projector, you make ONE attack at one target, and roll 1 dice for each model within 8" in the target unit. If armed with 2 projectors, you make ONE attack at one target, and roll 2 dice for each model within 8" in the target unit. If armed with 3 projectors, you make ONE attack at one target, and roll 3 dice for each model within 8" in the target unit. If armed with 4 projectors, you make ONE attack at one target, and roll 4 dice for each model within 8" in the target unit. That's the same as any "multiple weapon" profile (Plague Monk's paired blades, for example). It's one weapon profile with a set number of attacks, and having multiples is represented by a special rule– re-rolling hits in the case of the paired blades, or in the case of Boneripper, rolling more dice for having more projectors.
  5. 3 points
    First model for March ready for tabletop, there are some minor touchups around the face and flag I'd like to do when the rest of the army is to tabletop standard but pretty happy with him as he stands. Cogstrider Lancer for Ironweld Arsenal (Fantome)
  6. 2 points
    No its simple (once you finally realise what it means). Thanquol can have X Warpfire Projectors (max 4) For Warpfire Projectors attacks you roll X dice FAQ clarifies you dont get X attacks with Warpfire Projectors, so its not X attacks rolling X dice. EDIT; essentially its the same as having a model with the option for paired weapons, you dont now get 2 attacks with the weapons, the weapon ability tells you what you get, often re-rolls or something.
  7. 2 points
    Evening all! I haven't really been sharing my recent painting progress on this forum (something I need to rectify), however I recently completed a project that I felt compelled to share with you guys. Basically, I had a client who wanted me to paint his Ironjawz army to match the colour scheme of my very own Black Sunz clan. This took a lot of time but was great fun to do. My own army was started before Stomhost Silver existed, so I have not used that colour on it whatsoever. This is a shame as its the perfect top colour for chipped metal and it really bought this version of the army to life. The basing is also different as it had to match my client's Beastclaw Raiders - because of this, I also painted the Gruntas in a pale scheme as per the GW Mournfang Pack. Anyway, I won't go on forever, check out the pics and let me know what you think. If you're at Heat One this weekend, this army is being played (by its owner), I'll be there as well, but will be using my Phoenix Temple (I know, boo!). Enjoy, Chris
  8. 2 points
    More finished stuff. Finally gathered the courage to start on yet another horde unit...
  9. 2 points
    Still steaming on through painting my Ironweld conversions my Iron Duke Coghauler (Hero class Steamtank) and minimum unit size 10 Pressure Rifles are completed for table. With just 3 Cogstrider lancers and 10 more pressure rifles to paint before I start on the Cogfort they'll be ready to play by April for anyone willing to help with some test games at Warhammer world
  10. 2 points
    So this happened this weekend. Dragon took out those Blood Knights but then got charged by another 5, the VLoZD, & 2 Vamp Lords. Popped the Orb of Enchantment and then proceeded to kill the Dragon.
  11. 2 points
    Better pictures of some of the recent additions and some brand spanking new ones:
  12. 2 points
  13. 2 points
    Aaalmost done but I have to stop there before I mess up badly 😅
  14. 2 points
    More pictures! Ecstatic to have this big beast of a project in the books. All and all I used 7 different kits, and had a blast with it. Now on to some more snakes ?!
  15. 1 point
    Hey there, as part of my newly awakened interest in Legions of Nagash i started building up some more units. In addition to my 40 skelly block i wanted some smaller units to fill out the battleline slots and -as we all loyal servants of Nagash know- which unit would be more suitable for this purpose as our fellow doggies. But since i don't really like the heads of the current Dire Wolf models but wanted to retain the fleshy/undead body, i got myself some heads from the "ancient" plastic Dire Wolves and tried my humble greenstuff skills on a hybrid testmodel. I'm really pleased with the outcome, but i have to add some minor GS to point out the ears a tad more. What do you think? Yay or nay?
  16. 1 point
    HI! Welcome back to my blog- since the previous entry I have successfully set up my machine and run a few files off- in fact I now have enough parts for about 25 acolytes and 3 jezzails and more on the way! For a first time 3d printer experience, the machine has been pretty smooth so far, with only a few failed parts...although it is both messy and unpleasant to clean due to the toxic resin, so I am learning a lot about gloves, masks and special filtration to keep myself from ending up looking like a plague monk! It has been interesting to correctly match to the torsos, which has involved many test prints to check scale and position of parts. However, allowing for the fact that some trimming will always be needed, I think I am at the best result I can achieve. The next stage will be to assemble some complete kits and get paint on to see how they look, then produce enough for the full army! Oh, and maybe make a skryre techno vortex spell pylon whilst I am at it...
  17. 1 point
    Wait what... i can have a great unclean one in my pestilens army but not clan rats...???...
  18. 1 point
    I would like to add a sketchy Battle Report to the List: Had a game against two Friends who brought me into Warhammer - One was Playing Khorne, the other Clan Skryre. Apologies if it becomes too incoherent. As an aside: It was my first time playing the Waystone Pathfinder Battalion and we may have got the deployment rules wrong. In the description it says: "(...)instead of setting up the Units in this Batalion on the battlefield you can place them to one side. In your first Movement Phase set up all of these Units wholly within 6" of the edges of the Battlefield and more than 9" from any enemy Models. (...)" Now my Interpretation always was that I could only place all the Battalion's Units to one side of the Battlefield and I was always confused that it read "edges" rather than edge - because I was under the impression to choose just one edge in my first Movement Phase. Maybe not having English as Native Language is a factor in that misunderstanding. Anyway my friends said that I would be able to theoretically deploy wholly within 6" of all the edges of the Battlefield - more on that later. The Unit Composition My 2380 Points vs their 1200 Points Khorne Mix and 1260 Skryre Army My Units: (I'll spare you the composition of my opponents Armies) Prince (Viridiscent Shawl) Waywatcher (General, Stalker of the Hidden Paths) Spellweaver Waystrider (Forget me Not) Wayfinder Dragon Noble on Steed (Shield and enchanted Polearm) (Allies) Eldritch Council Archmage on Foot (Allies) 30 Glade Guard 20 SotW 10 SotW 20 Eternal Guard 5 Sisters of the Thorn 5 Sisters of the Thorn Waystone Pathfinders Quicksilver Swords We played the Treasure Hunt Scenario from the Open War Cards (each player sets up 3 Treasure Markers in their own deployment Zone and is allowed to roll at the beginning of each of their phases (on a 6 the Treasure is found -all other markers are removed- and the Winner is whoever holds the treasure at the end of the 5th battleround.) I deployed my Archmage on one Objective in Cover Then followed the Dragonnoble on Steed between the two other Markers I let my opponents just deploy the rest of their army and said that my battalion would come in in my Movement Phase, because I just wanted to see what they would do. Three Skaven jezzails blocked all the edges at their Backside - and together with a Warplighning Cannon they had some good firing archs to threaten me later on. Khorne Guy just deployed evreything upfront, Bloodthrone, Slaughterpriest, 30 Bloodletters, 3 Skullcrushers and 1 Khorgorath on one Flank and 2x5 Bloodwarriors, 3 Mighty Skullcrushers on the Other. Meanwhile 10 Skryre Acolytes secured their center, 3 Stormfiends with Missile Weapons deployed just behind the Bloodcrushers, Warlock Bombardier and the Archwarlock general in the center, Warlock Engineer grouped with the Stormfiends. Now my Deployment - everything was too spread out in hindsight, but I wanted to roll 3 times in my first Turn to potentially dig up the Treasure in my Territory and deal some damage. Needless to say I didn't roll a 6 ^^ I deployed 20 SotW Within Range of the Bloodletters and Bloodthrone (which was in Cover), 10 SotW (in Cover beside them), Waywatcher, Waystrider, Wayfinder for support next to them. Prince and the Block of 20 EG deployed between the two markers next to the Dragon Noble. Then a Unit of SotT to assist the EG later on. Now it gets dumb: Spellweaver and 5 SotT and GG deployed on the other edge to potentially secure my third "Treasure Site" - (they were mostly useless the whole time) 1st Turn: I had a Hero Phase thanks to my Allied Heroes and the Archmage failed to cast the Quicksilver Swords. I advanced my Dragon Noble to later charge the 30 strong Bloodletter Unit, GG wandered to safety because I was afraid of 3 Mighty Skullcrushers (I had deployed poorly ) Then I focused my heroes fire to kill of the Salughterpriest who hid in cover (his Prayers are scary) - first threat eliminated The Heroes also put one Wound on a Khorgorath 10 squad and 20 squad of SotW killed the Bloodthrone and most of the 30 Bloodletters Then The Dragon Noble wanted to finish the Bloodletters but failed his 9" charged even with a reroll. Their Turn: The treasure is found in the midst of Chaos territory....great^^ Skaven Hero cast the Skaven Endless Spell which creates 3 Warplightning Vortexes (this thing has a casting range of 24" or something!) : this did 9 Mortal Wounds in total to the Waywatcher, NP, Waysrider, EG and the 10 SotW (but no heroes died "yet") .... (Spellweaver and Archmage were both out of Position .. Dragon noble was Obliterated by Warlock Bombardier and 1 Jezzail Squad Remaining Bloodletters charged the 20 SotW and the Overwatch still did not finish them off. Bloodcrushers and Khorgorath advanced but both failed their charge Meanwhile the other flank was just outmaneuvering , cause I had run both my Spellweaver and Archmage towards the main fighting before Skaven Stormfiend with mortar killed 2 or 3 SotW out of the Big Unit, I won the roll off and could finish off the Bloodcrushers who were just within 12" for the Protective Volley, Lord of the Deepwood Host and the Waywatchers Command ability go off - I managed to dispell the Warplightning Vortex with my Archmage who finally had arrived on the main fighting scene. Due to fighting with the Bloodletters the 20 Man unit of SotW was just a tiny bit out of position to profit from my Stalker of the hidden paths trait. EG advance forming a nice crescent moon around my Wounded heroes and Archers, SotT advance as well, (Shield of Thorns failed btw) My Heroes shoot at the Stormfiends and Khorgorath but fail to finish anything off. My memory gets hazy - anyhow the Warplightning Cannon kills my Waywatcher - now I have lost the Bonus of his Command ability and the Jezzails pick of one Hero after the other and inflict casualties on my Units with their superior range - but I have to advance. Nomad Prince still lives at this point though. However - the Stormfiends with ranged Weapons are buffed and just obliterate my EG ( 1 Fiend with a Ratling Gun Killing 17) the others whitle down my SotW and SotT. then Khorgorath and Fiends Charge - killing my 2 Wound Wayfidner and the Rest of the EG. Prince whiffs his attacks against the Khorgorath later and is Eaten. We call it off at this point. I failed to get off any Spells save 1 Elemental Shield which did nothing, Quicksilver Swords either didn't go off or were dispelled. I did not intend to do a write up at all - but somehow I found the leisure and was tempted, thanks for the read
  19. 1 point
  20. 1 point
    Time for a new project. Aiming to nail down a colour and basing scheme for my Idoneth so: Goals 5 x Namarti Thralls Stretch 5 x Namarti Thralls
  21. 1 point
    So, I am here, BBQ sauce on my miniatures... Let's get to the point! So I got the Malign Sorcery pack (and what a pack!) And I was painting umbral spellportals (ignoring the guide that comes with the pack) and well, some liberator gold got into the portal itself, and I don't know which would be the best way to remove liberator gold (or cover it) without affecting the rest of the mini. Hope you like them though! I am new at the painting miniatures hobby!
  22. 1 point
    Seven of the Twenty pressure rifles done, aiming to have the full 20 done in the next week
  23. 1 point
    You know I kind of just noticed this, I'm sure others pointed it out but I like to chime in. I'm glad that Thanquol and Lord Skreech don't have to be the General if they want to use their command ability. Really frees up list building when you want to include them compared to some other special characters. Then again suppose it is quite fluffy anyways. Thanquol being quite possibly the most devious grey seer in the entire realms that you'd have to be a bit crazy to make him the leader (or at least the "official" leader!)
  24. 1 point
    Fast times at Sigmar High here. He’s HEEEEEERRRREEEEE —— —— AHOMTEP THE GOLDEN VULTURE OF VENGEANCE, HIGH KING OF THE CARRION ISLES, AND EMPEROR OF THE HIGH WINDS. It’s done - it’s done - it’s done! Time to go celebrate!
  25. 1 point
    Speaking of conversions ? Got my boat and bird together. Couldn’t help myself after a long week of house painting. Wanted to feel like I’m making progress on this project. Got a due date coming fast ? and after that I won’t be able to get too much painting done! I’m very happy with the pose. Got it a lot more inline than I expected. I was worried it was going to be all janked up. I was just fooling around trying to find a landing spot for the bird and found a nice spot that had lots of contact points for glue. It just so happened to create a nice fluid line, giving it a more natural sense of movement. Here’s hoping the gorilla holds on well! Only Ahomtep himself to finish up!