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  2. Just echo @Chikout but I do want to add that it's a hobby not a job/task. I struggle with motivation but a large part of that is a combination of work and family life, which has been very hectic for me at the moment. Want examples? We've recently had a dog and busy toilet training it at the moment which is a nightmare. It had never been outside and the person we had it from just let it do it's business on the floor (basically it was a 'accident' to their Crufts winning dog and they were doing the bear minimum). And of course we got the stubborn gobby one! Second example is my wife washed the wireless thermostat for the boiler in the washing machine (don't ask how). So that was a fun couple of hours trying to calm my wife down, hope the thermostat dried out enough to work and then getting the thing to connect correctly. It works at moment.... So don't get stressed about getting stuff done. Do it when you want to and enjoy it
  3. They’re too perfect for Anvils of Heldenhammer for me so I guess I’ll have them as an allied mixed Stormhost into my Cleansing Rain Heralds. Ghyran’s life giving rainstorms mixed with the stalwart wardens of death to complete the cycle.
  4. Yes. There is already a 4oS rules topic if people don't fancy starting a specific Coherency one: https://www.tga.community/forums/topic/38680-thoughts-on-40s-new-rules/?page=3#comment-659359
  5. Interesting. It seems so much more approachable to me than the huge blocks of text we had before. No more digging through the rules text for activation timing, casting values, your phase vs. any phase etc. But what I am really excited about is the Anti-KEYWORD stuff. I'm super excited to see what new roles all those redundant units from past editions get. Really exited about Ruination, too. I am already finding myself planning out colour schemes.
  6. +++ Mod Hat On +++ If you want to discuss the Coherency rules and how other games do it, can we please have another topic about it? Thanks
  7. Edit:replying to Hotep. Same! Very stoked from what we’ve seen it being a lot of fine-tunings from AoS3 to be ways more straight-forward(general consensus seems to be “well that’s how we were playing it anyway to save time but now it’s official”) Looking forward to spells and especially Manifestation Lore. Also bets on the next 2 SCE battleforces are: Vanguard keyword focused that’s either a free redeploy(as their scout military branch) or a buff vs high health targets(for monster hunting). And Ruination is just covered in tanky Death vibes so maybe they cause enemies to take a straight 3 mortal wounds when they retreat instead of D3 to play on the fear they can cause and make opponents more wary of fighting them as elites? I think those would be flavorful and line up well with the various Stormhosts in a number of ways.
  8. To be honest, my enthusiasm and interest is getting sapped with each reveal. I see the wall of coloured blocks and my brain just... shuts down. Its a style of information presentation that doesn't work for me.
  9. Sure, if you ignore the fact that KoW is square-based, rank-and-file game, which is the opposite of what AoS is supposed to be, there's definitely no reason why GW shouldn't implement a similar design. Oh, and aside from the fact that they only just released a different, square-based, rank-and-file game. But other than that, there's absolutely no reason.
  10. True. I guess I'd got used to keeping them tidy. But you're right, it is a design fault.
  11. I don't know about you guys, but I am super excited to play 4th edition. Can't wait to see the warscrolls for my factions. What they have been doing for Stormcast is so good!
  12. I use them on for Steelhelms and they are a huge time saver. Since I magnetize for transport anyway, they are very convenient. Highly recommend them.
  13. We don't know yet. We know they will be the new ones, but we don't know if they will be all the issue 73 or if the change to the new ones would imply changes in the issues as well.
  14. Is this 100% confirmed to be the new ones? If so I might have to grab a copy of I can add they are lovely minis.
  15. Today
  16. Depends on the magnets. If too strong, you will have some problems, but with proper magnets minis just slide on the tray and the tray itself is almost flat and doesn't get in the way. For small units (3-5-6) these trays are on overkill, but for big infantry blocks they speed up a game significantly. That is, once you simply get the habit of putting the models base to base in ranks and thus stop concerning yourself with coherency rules and related positioning shenanigans.
  17. What is there to memorise? This chart is only important when assembling and putting your minis on trays or multibasing. During the game you can tell what the unit is by looking at it. Their footprints are different enough to make it impossible to mistake them for one another.
  18. It dries up because the pot cap usually gets dirty and it quickly becomes impossible to close the pot properly. So, the caps need regular cleaning - which is just poor design.
  19. For my rarely-used Citadel paints, I always had minor spills and the last bit of paint usually dries up or separates.
  20. I know I always go for omnibuses first(to the point I have to make sure they only contain one story I already own 😅) I love the variety of getting to see so many fun snippets of different factions & places in the Realms through one read through. Easily AoS’ biggest strength that you can quickly hop between a Stormcast, Grot, Kharadron, Deepkin, Chaos Warlord to Sylvaneth and keep a fresh flavor each. Here’s hoping it gets translated with the announcement! 🤞 Yeah, between units acting like walking life bars, with the important units removed last, and equipment being mostly cosmetic that seems to be easily done now you can go crazy with parade flag units instead. I know with Libs now not caring if they go to battle armed with dual-shields I could also kitbash some flag units for fun to harken back to those Realmgate Wars flag bearers we never got.
  21. I've never had that problem. How do you end up losing the 30%? I ask out of curiosity.
  22. I seem to remember someone was saying that standard bearers/musicians were going to be back to one per unit (a la Fantasy Battle). The "standard bearer (1/5)" on the Vindictors warscroll suggests otherwise. Which pleases me. I like the visuals of having my units festooned with banners and icons!
  23. No. I don't think it was mentioned here. The cover is ACE! With a bit of luck it gets translated into Spanish, as omnibus tend to be picked over single books, IIRC.
  24. Excekkt job on him @Skreech Verminking I plan on using the new ard Boyz myself as a unit of black orcs when I get round to expanding my greenskins. Also waiting for Issue 73 of the hattette magazine as they have 10 ardboyz for £9.99 and it's always good to keep the cost down!!
  25. Yes, that and i.e that 8" for Turnip could be higher for "horde" units. There are many solutions to avoid conga lines. Here is an example of Barons War ruleset. Lots of possibilities that could have avoided the 0,5", but I guess they secretly want back to WFB/TOW basing 😄
  26. My first thought was that they intended the shorter coherency distance to close the loophole where miniatures on 25mm bases, but nobody else, can deploy in a long line. Based on my personal experience, this change won't affect me a lot. I already have my 25mm base dudes in base-to-base contact all of the time, and now with 3" combat ranger there will be even less reason to ever take them off their movement trays. I wish, though, that we had gone back to "within" instead of "wholly within" on measurements, since the conga lines that originally necessitated that change are now completely impossible.
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