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  2. What spoiling are you expecting? Sounds intriguing.
  3. There's a big difference between a campaign for a game you intend to make another edition and another that is intended to be last ever made before removing said game to replace it by another. One, you still have to worry about what you write in your background that's driving all the factions (you don't want to blow up the planet, for example ). The other, you can really go wild, it's the last thing you'll write anyway so better enjoy it to the fullest ! That's why all world campaigns GW made rarely made the background story go forth in a significant way, and why mostly everything that was described in them barely mattered in the end. In Warhammer Battle, it was always a bit more trickier than 40k, because the scale of the world was vastly different. in 40k, a campaign could be happening and deciding the fate of an unknow star system and effectively destroying it but not really mattering at the scale of 40k universe. In Battle...even a "small country" like Tilea being blown up was actually a big deal. It was a bit disappointing everything made for Storm of Chaos "didn't matter" in the end for the next edition (even the special armies, sic), but even so, it was really fun and exciting while it was going on. That's why it's still remembered fondly by us players who experienced it. Here, with The Old World, we know what will happen in the end but we don't know the details of that covered time period. That's where the campaign will focus, IMHO : in the Arcane Journals, they are already telling the invasion of Settra and how it went with the different factions, but it always stops at a specific point (generally a battle you have a scenario for in the journal). It will keep progressing as more books are released, maybe some events like a Warhammer World narrative tournament could decide of some of these future details. I think that's how they'll tend to be going rather than "wild results from a world campaign without any control".
  4. When Cursed City box was sold the first time, sales expectations were also "blown away". Turned out they simply made a way too small number of boxes initially. So it really doesn't mean anything in comparison to AoS. It's also messy because people can perfectly buy some AoS kits for TOW (Gloomspite Gitz for night goblin units is one of the obvious ones), and vice versa. Better talk about stock numbers in 1 or 2 years ahead. That's where the real long term standing of the game can be truly seen. Cursed City after its initial release was...much less enthousiastic, to say the least. There are still unsold boxes in my GW store, and that's already telling a lot...
  5. Today
  6. It is unlikely. You can assume it and maybe it will happen in 20 years, but it is at the level of waiting for the return of the Squat or the Exodite Eldar.
  7. Very excited! I played a game last night (which I comprehensively lost, in case you were wondering) and there were quite a few times I found myself thinking about how much smoother this'll be when the new edition rolls into town.
  8. Btw, I have the feeling today we will see a Dawnbringers short that will be a bit spoiling.
  9. they probably just kept it generic in the meantime? it's hard to say; i once took those as a hint for the designs going forward but now it seems like the opposite. aka, (somewhat) generic human soldiery used as a stand-in because we have 0 clue what the next thing will look like and corporate won't let us see.
  10. What I find more odd about this is that this aesthetic is not unique from Hammer and Bolter. Before the third edition we got a trailer where some soldiers where disappearing from a campfire and it was using that aesthetic as well. And there's an art where CoS (and maybe Stormcast, I am not fully sure) is facing Nurgle and we can see more cases of that helmet. So either we could see it in the future or it has been totally discarded.
  11. i remember being thinking that they were gonna do a Conquistador look as an evolution of the Landsknecht aesthetic before the new models were revealed. i figured it was basically perfect for the themes of the Dawnbringer crusades and would've been a really compelling way to hint at their dark side. i should've expected GW weirdness; no one else would think of Gothic Hussites.
  12. I hope it will be a look in the future and the upcoming Edition. I think in the beginning the Edition 4.0 will be very MeleeStile. Maybe Your Painbringer/Twin Armys get a change. Or Some Idees of Chariots. We will see what the is coming...
  13. well they finally got us pinned down there. although I applaud them sidestepping the issue of 25 mil bases being so prevalent in the game and just make everything hug danger close The consequences are still unclear. But still I'm happy with this rule too.
  14. All I can think for simplicity sake is it’ll be a grab bag of stuff to summon endless spells, the incarnate(probably reworked into an endless spell) and faction terrain but under new universal effects like “manifestation explodicus wave” will let you use any of the larger ones for a big offensive blast that travels in a line(Pendulum, Ghur gnashing teeth, burning head) and magic terrain summoned for a number of purposes. But that’s a complete shot in the dark guess with me thinking they want things in simpler amounts and made more customizable like maybe you want Tangrim Fyreslayers summoning Lightning snakes(DoK blood snake painted blue), comets(SCE comet) and a floating Azyr samurai shrine(Lumineth shrine) to theme whatever you want? (feel free to laugh at me when everything actually has Warscrolls and operates like normal and I’m just a big dummy. 😂)
  15. That's such an important thing to remember. I habitually fall into that trap if I'm not careful... I'll be bingeing a telly show or something, and keep thinking that I should be painting my models. No! Bad thoughts. I should be able to do whatever I want with my free time! I'd also add that if you do step away from the hobby, you should be careful not to throw out the baby with the bathwater. I got fed up with it about fifteen years ago, and virtually gave away two full painted armies. I regret that hugely now.
  16. Pleasant, but hardly game-changing stuff. The Exalted Chariots still don't seem like a good option. The drop on Painbringers and Twinsouls is unexpected, but good.
  17. Any bets on us seeing how the Lore of Manifestations works tomorrow? I want to know because if it does let you summon the universal endless spells, I need to pick up a box of Malevolent Sorceries, and the Forbidden Power box from my local mall, where I can hopefully pawn the terrain off on someone else who likes doing terrain.
  18. I get your point about certain units being able to be used to cover a lot of area in 10’s. I have thought about it, hence the reason that I don’t think that a blanket rule for coherency works particularly well. Having to use 10 x 25mm infantry in 2 ranks isn’t the end of the world, but it feels at odds with what they’re designed for, and makes them less valuable. It’s something I was hoping they would have cleaned up in the next edition, but ultimately not a massive deal.
  19. I dunno, Storm of Chaos was a great set up but it was badly handled by GW once it started, incidents like the Brass keep (and others) which they just blew up when the Chaos forces couldnt capture it and the ending got a reeeeeeally mixed reception which i guess is why they walked it back? So yeah, i think it was positive overall but on GWs front line at the time we copped a lot of moaning
  20. 6 is to let you deploy either a pair of threes or a 5 in a single line. I do get your point about it perhaps being a bit awkward to have to double line 10 25mm bases, but equally if you allow other stuff that coherency rule. It’s not too much of a problem letting a unit of steel helms stretch out like that, they could make a line of about 14 inches. By the same rule, 10 liberators cover 20 inches and 10 dire wolves cover 28 inches.
  21. Yesterday
  22. also rewatching Undercity episode i like the little detail of the Fyreslayer and the Khazalid dwarf in a bar eating and drinking it a fun little detail
  23. Like i'm fine they drop the Landsknecht for the Burgundian/swiss duds but there a difference between this: and this: Whether it be warband or mainline game it wouldn't really be nice to see this idea be expand on especially since many faction are allow to push various aesthetic like the Soulbight and Slaves to Darkness
  24. She really did, even After the Bonesplitterz shaman impaled her with that giant army destroying Amber Spear spell. Still managed to kill him & his allied beast army which caused the bray shaman to retreat and the Incarnate to dissipate. And still was able to talk to Karazai afterwards and heal up instead of(what I thought was gonna happen) blast off to reforge. She’s a celestial badass. That is even in the current tome lore. Lots of rivalries still spring up between the “new model army” Steelhelms in red & silver with the new Aqshy heraldries vs the landsknecht old guard of blue & gold flying Hammerhal’s old face sigils for Hammerhal. I super doubt they’ll ever touch on that in models but lore & custom narrative-wise it’s really fun.
  25. The lore in the Thondia book also heavily featured a BoC/Bonesplitterz team-up to control an incarnate. I guess Yndrasta really just beat the ****** outta them
  26. I will Rep the first Female Stormcast model. Angharad.
  27. A mercenary warband of pre vedra reform freeguilders that have been cut loose would be great to see
  28. Hmm, good point. At first glance they looked more alike. That makes the similarities even more unfortunate.
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