Trout Posted June 1, 2017 Share Posted June 1, 2017 3 hours ago, Rafal Maj said: I'd love to attach somekind of info like that to this points list. Models like Salamanders can make this game very sketchy. That's why my first idea was not to include them. As the rules say no Behemoths and no Artillery. But maybe some kind of nerf could work. I agree it would be better not to include them. If people want to add broken things, they should be required to work out the rules with their friends. 1 Quote Link to comment Share on other sites More sharing options...
Nin Win Posted June 1, 2017 Share Posted June 1, 2017 (edited) Are there any other artillery-like units in any of the other factions? Despite painting up a salamander just for skirmish gaming, I totally see the merit of leaving them out. Certainly only include them if there is some sort of note or warning. Or perhaps a separate section/page along with anything else from other factions that's in this same strange situation of being artillery-like or dishing out tons of easy mortal wounds or whatever. Edited June 1, 2017 by Nin Win Quote Link to comment Share on other sites More sharing options...
Sleboda Posted June 1, 2017 Share Posted June 1, 2017 Skaven weapon teams, especially autohit warpfire, are like artillery. 1 Quote Link to comment Share on other sites More sharing options...
Rafal Maj Posted June 1, 2017 Author Share Posted June 1, 2017 Chaos Points Please check for bugs. Let me know if there are any models left. 2 Quote Link to comment Share on other sites More sharing options...
Renfield286 Posted June 1, 2017 Share Posted June 1, 2017 Packmasters should be 12 I think. Quote Link to comment Share on other sites More sharing options...
Renfield286 Posted June 1, 2017 Share Posted June 1, 2017 & Daemonettes should be 2. 1 Quote Link to comment Share on other sites More sharing options...
meelow Posted June 1, 2017 Share Posted June 1, 2017 Is Tenebrael Shard listed?Sent from my iPhone using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
rokapoke Posted June 1, 2017 Share Posted June 1, 2017 You've got a typo in "Warriors of Chaos." 1 Quote Link to comment Share on other sites More sharing options...
tchad78 Posted June 1, 2017 Share Posted June 1, 2017 Is the Daemon Prince left out on purpose? Quote Link to comment Share on other sites More sharing options...
Renfield286 Posted June 1, 2017 Share Posted June 1, 2017 Too big, nothing bigger than an Ogor Quote Link to comment Share on other sites More sharing options...
The Lord of Dragons Posted June 1, 2017 Share Posted June 1, 2017 The aspiring deathbringers should both be 16. Also a typo in deathbringer 1 Quote Link to comment Share on other sites More sharing options...
tchad78 Posted June 1, 2017 Share Posted June 1, 2017 35 minutes ago, Renfield286 said: Too big, nothing bigger than an Ogor As in points or base size or what? Quote Link to comment Share on other sites More sharing options...
Nin Win Posted June 1, 2017 Share Posted June 1, 2017 5 hours ago, Sleboda said: Skaven weapon teams, especially autohit warpfire, are like artillery. Then I say include everything and if @Rafal Maj wants to, he can put a note in about how it's the player's responsibility to figure out if any of these broderline artillery units needs to be either toned down or excluded. Quote Link to comment Share on other sites More sharing options...
Warlord of the Multiverse Posted June 1, 2017 Share Posted June 1, 2017 This is great. Thanks. Any chance of adding Tomb Kings sometime? 1 Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted June 1, 2017 Share Posted June 1, 2017 3 hours ago, Renfield286 said: Too big, nothing bigger than an Ogor The megaboss is in the official release. Quote Link to comment Share on other sites More sharing options...
someone2040 Posted June 2, 2017 Share Posted June 2, 2017 4 hours ago, The Lord of Dragons said: The aspiring deathbringers should both be 16. Also a typo in deathbringer No, they shouldn't. Actual Skirmish points the one with Goreaxe and Skullhammer at a higher renown than the other one. 2 hours ago, Nin Win said: Then I say include everything and if @Rafal Maj wants to, he can put a note in about how it's the player's responsibility to figure out if any of these broderline artillery units needs to be either toned down or excluded. Agree completely. There are plenty of things that break in Skirmish. I see Salamanders and Razordons as perfectly good candidates as models that would look interesting and be a logical part of a warband. A quick glance at the rules, and I'm not even sure if they'd be broken. They only have 3 wounds, short range on their shooting attacks, razordons stand and shoot only kicks in on a 4+, salamanders do one high damage attack (but at 8" range). I could get 6 Freeguild Handgunners for the same cost of either, and I reckon I'd choose the Handgunners most of the time. If anything, Chameleon Skinks probably break the game far more easily just due to their movement shenaningans. 1 Quote Link to comment Share on other sites More sharing options...
Renfield286 Posted June 2, 2017 Share Posted June 2, 2017 8 hours ago, tchad78 said: As in points or base size or what? Model size 5 hours ago, AverageBoss said: The megaboss is in the official release. The Megaboss is about the same size as an ogor though isn't it? it was something that was said on the run up to release. skirmish isnt a place for big beasts. Quote Link to comment Share on other sites More sharing options...
Renfield286 Posted June 2, 2017 Share Posted June 2, 2017 9 hours ago, Renfield286 said: Packmasters should be 12 I think. they should be 16, I had misremembered, they are in the official book Quote Link to comment Share on other sites More sharing options...
Rafal Maj Posted June 2, 2017 Author Share Posted June 2, 2017 THE PDF IS READY PLEASE SEE THE FIRS POST IN THIS TOPIC FOR DOWNLOADS. THIS IS NOT OVER YET There is still some work to be done. 1. I need your help with first page, disclaimer, info on how to use it etc. (The one right now is kinda sketchy) 2. Report on bugs and mistakes, missed models etc. Suggest ideas. 3. I'm going to add FW stuff. Cheers! 6 Quote Link to comment Share on other sites More sharing options...
Carnelian Posted June 2, 2017 Share Posted June 2, 2017 Nice work Quote Link to comment Share on other sites More sharing options...
Rafal Maj Posted June 2, 2017 Author Share Posted June 2, 2017 Forge World Stuff. Please check for bugs. 2 Quote Link to comment Share on other sites More sharing options...
Infernalslayer Posted June 2, 2017 Share Posted June 2, 2017 With a quick look through these, the Daemons of Chaos list seem to be missing, namely the Daemon Prince and Furies. Quote Link to comment Share on other sites More sharing options...
Rafal Maj Posted June 2, 2017 Author Share Posted June 2, 2017 (edited) 11 minutes ago, Infernalslayer said: With a quick look through these, the Daemons of Chaos list seem to be missing, namely the Daemon Prince and Furies. Furies are there (in PDF version), Daemon Prince not as he has Behemoth tag in GH. Edited June 2, 2017 by Rafal Maj Quote Link to comment Share on other sites More sharing options...
Infernalslayer Posted June 2, 2017 Share Posted June 2, 2017 Ah i see, thanks. Just felt weird not to include him while Dragon Ogor Shaggoth and Ogroid Thaumaturge are included. Quote Link to comment Share on other sites More sharing options...
Rafal Maj Posted June 2, 2017 Author Share Posted June 2, 2017 20 minutes ago, Infernalslayer said: Ah i see, thanks. Just felt weird not to include him while Dragon Ogor Shaggoth and Ogroid Thaumaturge are included. At first I thought he would be auto included in the game, since Chaos Lord has an ability to become one. I'll add him in the next update. Quote Link to comment Share on other sites More sharing options...
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