I love the new AoS game. I think it was genius to streamline the rules and put the complexity into the individual warscrolls. That said, I have one major problem with the rules that ignore the common sense of thirty years of wargames that allow troops armed with missile weapons to fire when engaged in melee. I can almost ignore the problem if they have to shoot they unit(s) they are in contact with, though picturing 30 Night Goblin Legolases... Legolasi... 30 Night Goblins fighting like Legolas (better) is also troubling. It's the ability for archers to shoot at any target within range, blithely ignoring the chaos warriors in their faces and sniping a wizard across the table (and behind another unit as well) because they have a chance to kill him. Ok, maybe the archers don't survive long doing that, but it bothers my willing suspension of disbelief. Warmachines are even worse. I guess with the line of sight rules, I can force an opponent to fire his cannon at the one poor sod I stuck in the muzzle (but how do you block a stone thrower?), but it doesn't seem like it should be able to fire at all.
Maybe I'm missing something? How does everyone else play it?
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quindia
I love the new AoS game. I think it was genius to streamline the rules and put the complexity into the individual warscrolls. That said, I have one major problem with the rules that ignore the common sense of thirty years of wargames that allow troops armed with missile weapons to fire when engaged in melee. I can almost ignore the problem if they have to shoot they unit(s) they are in contact with, though picturing 30 Night Goblin Legolases... Legolasi... 30 Night Goblins fighting like Legolas (better) is also troubling. It's the ability for archers to shoot at any target within range, blithely ignoring the chaos warriors in their faces and sniping a wizard across the table (and behind another unit as well) because they have a chance to kill him. Ok, maybe the archers don't survive long doing that, but it bothers my willing suspension of disbelief. Warmachines are even worse. I guess with the line of sight rules, I can force an opponent to fire his cannon at the one poor sod I stuck in the muzzle (but how do you block a stone thrower?), but it doesn't seem like it should be able to fire at all.
Maybe I'm missing something? How does everyone else play it?
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