RoloMcFury Posted May 25, 2017 Share Posted May 25, 2017 I'm gonna go ahead and disagree with everyone suggesting you break up your 9-man Skyfire squad into 3 squads. The boost from 2 extra Aviarchs is minor, not affecting their MW output at all. Skyfires actually do more damage in the melee phase than in shooting if you can attack with them first (charging, on your turn). As such, a unit of 9 can be your first choice to attack in melee, whereas you'd only be able to attack with 3 of them running 3 units of 3. Link to comment Share on other sites More sharing options...
Tasman Posted May 25, 2017 Share Posted May 25, 2017 My biggest fear is that, after losing a few in cc, I lose the whole unit to a bad roll with fold reality. Otherwise, I see your point. Link to comment Share on other sites More sharing options...
przenicki1987 Posted May 25, 2017 Share Posted May 25, 2017 Just use 3 or 4 on destiny dice in matter of fact it would be best option for thouse numbers Wysłane z mojego SM-G928F przy użyciu Tapatalka Link to comment Share on other sites More sharing options...
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