Elmir Posted September 8, 2017 Share Posted September 8, 2017 I was thinking of the following: GKoTG with garland and completely delusional 400 Varghulf courtier 160 Arkhan the Black 320 3x10 ghouls 300 9 horrors 480 Reinforcements: 340 2000/2000 Flexible list that can either summon in Flayers via GKoTG or can use Arkhan to summon in Morghasts/other units in case you need more rend. This would give them a fair amount of reach into enemy territory and with the GKoTG and Arkhan, they should be fairly mobile. Horrors as a shield to prevent them from getting bogged down to much by hordes. Should be fairly strong in offensive magic and have a good grind down unit due to horrors with unholy vitality and deathless minions. Link to comment Share on other sites More sharing options...
Glaurung Posted September 8, 2017 Share Posted September 8, 2017 I don't like 10 man ghouls units, they die so easily... and then you have to keep other units like the horrors near the objectives. Link to comment Share on other sites More sharing options...
tea_wild_owl Posted September 8, 2017 Share Posted September 8, 2017 I don't have a new list yet but since the necromancer is a great ally for fec I converted one as a more feral and beastly version fitting the army Link to comment Share on other sites More sharing options...
jkav86 Posted September 8, 2017 Share Posted September 8, 2017 That's really cool. The necromancer seems like a really great ally for the Flesh eaters, but the look had kind of put me off. Seems like we have found a good answer for that now Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 I like my Royal Menagerie list....I think it has the potential to just eat everything. And I really love monsters just flying around...but I feel I need to balance out Ghouls with Monsters. Not sure what to do though. Ghouls are the best meat grinder unit which I think is what this new meta needs...but damn I love the Menagerie lol Link to comment Share on other sites More sharing options...
TheWilddog Posted September 10, 2017 Share Posted September 10, 2017 24 minutes ago, Malakithe said: I like my Royal Menagerie list....I think it has the potential to just eat everything. And I really love monsters just flying around...but I feel I need to balance out Ghouls with Monsters. Not sure what to do though. Ghouls are the best meat grinder unit which I think is what this new meta needs...but damn I love the Menagerie lol How about switching the AGKoZD to a the Terrorgheist version then dropping one of the regular Terrorgheist. That still gives you 3 flying beasties to run around causing havoc with the scream but enough points to buff up the ghoul units. Seems like a good compromise. Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 27 minutes ago, TheWilddog said: How about switching the AGKoZD to a the Terrorgheist version then dropping one of the regular Terrorgheist. That still gives you 3 flying beasties to run around causing havoc with the scream but enough points to buff up the ghoul units. Seems like a good compromise. That could work yeah. Drop one Tgheist and the battalion to free up points. The reason I was thinking AGKoZD was cuz his spell is a aoe effect around him instead of just picking unit. Re-roll to wounds I think is much better for combat due to the Tgheists 6 MW on wound rolls of 6+. The monsters will probably be in combat more the shooting so that was kinda my thought process there. That would be 2 Tgheists and the AGKoZD flying around in a yummy chewy death block and the extra points could buff up some Ghouls or add something else...decisions... Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 So I only just read the abilites and Abattoir and holy ****** it sounds devastating for anti-horde...roll a dice for each enemy model within 3" of an Abattoir model...thats a lot of rolling to potentially spit out MWs . As much as I hate Horrors that might be worth considering Link to comment Share on other sites More sharing options...
Locien83 Posted September 10, 2017 Share Posted September 10, 2017 7 hours ago, Malakithe said: That could work yeah. Drop one Tgheist and the battalion to free up points. The reason I was thinking AGKoZD was cuz his spell is a aoe effect around him instead of just picking unit. Re-roll to wounds I think is much better for combat due to the Tgheists 6 MW on wound rolls of 6+. The monsters will probably be in combat more the shooting so that was kinda my thought process there. That would be 2 Tgheists and the AGKoZD flying around in a yummy chewy death block and the extra points could buff up some Ghouls or add something else...decisions... How does Royal Menagerie work, can you have three beasts with riders filling the battalion requirements or would you have to have the three monsters and then another GKoTG? Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 11 minutes ago, Locien83 said: How does Royal Menagerie work, can you have three beasts with riders filling the battalion requirements or would you have to have the three monsters and then another GKoTG? It's just the beasts. My list a couple pages back is a example of a correct Royal Menagerie Link to comment Share on other sites More sharing options...
GonnaWorkForFood Posted September 10, 2017 Share Posted September 10, 2017 45 minutes ago, Malakithe said: It's just the beasts. My list a couple pages back is a example of a correct Royal Menagerie At warscroll builder Royal menagerie doesnt have any points . Probably its removed Link to comment Share on other sites More sharing options...
WSDdeloach Posted September 10, 2017 Share Posted September 10, 2017 This is my v.1 2k competitive list.. hordes ladz, hordes Allegiance: Flesh Eater CourtsLeaders Abhorrant Ghoul King on Terrorgheist (400) - General - Trait: Completely Delusional - Artefact: Blood River Chalice Crypt Ghast Courtier (80) - Artefact: The Flayed Pennant Varghulf Courtier (160) Varghulf Courtier (160)Battleline Ghoul Patrol (360)40 x Crypt Ghouls Ghoul Patrol (360)40 x Crypt Ghouls Ghoul Patrol (100)10 x Crypt Ghouls 20 x Crypt Ghouls (200)Battalions Ghoul Patrol (150) Total: 1970/2000 Link to comment Share on other sites More sharing options...
TheWilddog Posted September 10, 2017 Share Posted September 10, 2017 7 hours ago, GonnaWorkForFood said: At warscroll builder Royal menagerie doesnt have any points . Probably its removed It's still there for me and its in the GHB2017. Did you by chance check on mobile? Sometimes I have trouble scrolling the drop down windows in scrollbuilder on mobile so it looks like things are cut off. (Has confused me before). Link to comment Share on other sites More sharing options...
GonnaWorkForFood Posted September 10, 2017 Share Posted September 10, 2017 2 hours ago, TheWilddog said: It's still there for me and its in the GHB2017. Did you by chance check on mobile? Sometimes I have trouble scrolling the drop down windows in scrollbuilder on mobile so it looks like things are cut off. (Has confused me before). Those are all the battalions i can find in fec . Im still waiting for my copy of the ghb2 to be sure . Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 10 hours ago, GonnaWorkForFood said: At warscroll builder Royal menagerie doesnt have any points . Probably its removed It's 110pts Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 40 minutes ago, GonnaWorkForFood said: Those are all the battalions i can find in fec . Im still waiting for my copy of the ghb2 to be sure . It's a bug with mobile. If you select any battalion from the list the rest will show up. It happens with every faction Link to comment Share on other sites More sharing options...
GonnaWorkForFood Posted September 11, 2017 Share Posted September 11, 2017 2 hours ago, Malakithe said: It's a bug with mobile. If you select any battalion from the list the rest will show up. It happens with every faction Phew good to hear that . Thanks for the help ppl. Link to comment Share on other sites More sharing options...
Malakithe Posted September 11, 2017 Share Posted September 11, 2017 I think for list building we can go 2 ways. Fear, Intimidation, and alpha strike through Royal Menagerie or endless meat grinder mode through infinite Ghouls. 3 x 40 Ghouls is a lot is expensive but it would take complete focus just to wipe one unit. Potential Ghoul recovery includes D6(Ghoul Patrol)+Crypt Ghast(max 6)+Varghulf(max 6). The grind is real lol Link to comment Share on other sites More sharing options...
Okami Posted September 11, 2017 Author Share Posted September 11, 2017 On 9/6/2017 at 11:51 PM, Jgregs said: Hey HeyI don't like having too many squishy small heros. However this is my updated list since that list you quoted got posted.Crypt Infernal Courtier (140)- General- Trait: Completely Delusional Varghulf Courtier (160)- Artefact: Blood River Chalice Abhorrant Ghoul King on Terrorgheist (400)- Artefact: The Grim Garland Necromancer (110)9 x Crypt Flayers (480)6 x Crypt Flayers (320)3 x Crypt Flayers (160)Deadwatch (210)Total: 1980/ 2000 Maybe try dropping 3 of the flayers and get an allies unit of 30 zombies for 180 points. that would bring you to an even 2000 and give you some bodies in the back field. Hey this is my list and i'm currently undefeated with it, it hits hard and ruins people. enjoy! On 9/8/2017 at 7:16 AM, Tizianolol said: Guys it can be a general question, but is there a unit for death that can reduce enemy breavery? I m planning a list build fed around terrorgh but I need something to debuff breavery:) -2 bravery on terrorghiest artefact and the screaming skull catapult On 9/10/2017 at 11:22 AM, Malakithe said: I like my Royal Menagerie list....I think it has the potential to just eat everything. And I really love monsters just flying around...but I feel I need to balance out Ghouls with Monsters. Not sure what to do though. Ghouls are the best meat grinder unit which I think is what this new meta needs...but damn I love the Menagerie lol If you want to run that i would look at doing this Leaders Abhorrant Ghoul King (120) - General Varghulf Courtier (160) Crypt Ghast Courtier (80)Battleline 20 x Crypt Ghouls (200) 20 x Crypt Ghouls (200) 3 x Crypt Horrors (160) - Flesh Eater Courts Battleline (Crypt Haunter Courtier General)Behemoths Terrorgheist (300) Zombie Dragon (300) Terrorgheist (300)Battalions Royal Menagerie (110)Here you got 40 wounds of meat that your opponeent has to go through to get to an objective, then you got the horrors who can be pushed forward to pack a punch. Then you have the 3 big beasties (May i just say you can run all terrorghiest or what not), however i think having 2 Terrorghiest and one Zombie dragon is a good balance as Zombie dragons missile attack auto hits with unit sizes of 6+. However he doesnt heal when a GK is near him. I would also recommend playing around with different artefacts with this type of list as theres alot of flexibility. The best part of this list is its pretty much 3 SCB + a vargulf couriter Link to comment Share on other sites More sharing options...
Malakithe Posted September 11, 2017 Share Posted September 11, 2017 43 minutes ago, Okami said: Hey this is my list and i'm currently undefeated with it, it hits hard and ruins people. enjoy! -2 bravery on terrorghiest artefact and the screaming skull catapult If you want to run that i would look at doing this Leaders Abhorrant Ghoul King (120) - General Varghulf Courtier (160) Crypt Ghast Courtier (80)Battleline 20 x Crypt Ghouls (200) 20 x Crypt Ghouls (200) 3 x Crypt Horrors (160) - Flesh Eater Courts Battleline (Crypt Haunter Courtier General)Behemoths Terrorgheist (300) Zombie Dragon (300) Terrorgheist (300)Battalions Royal Menagerie (110)Here you got 40 wounds of meat that your opponeent has to go through to get to an objective, then you got the horrors who can be pushed forward to pack a punch. Then you have the 3 big beasties (May i just say you can run all terrorghiest or what not), however i think having 2 Terrorghiest and one Zombie dragon is a good balance as Zombie dragons missile attack auto hits with unit sizes of 6+. However he doesnt heal when a GK is near him. I would also recommend playing around with different artefacts with this type of list as theres alot of flexibility. The best part of this list is its pretty much 3 SCB + a vargulf couriter Need more Ghouls instead of Horrors for battleline. Wouldnt be able to use one of the abilities in the battalion since the big pets would never be near the King. Link to comment Share on other sites More sharing options...
Okami Posted September 11, 2017 Author Share Posted September 11, 2017 1 minute ago, Malakithe said: Need more Ghouls instead of Horrors for battleline. Wouldnt be able to use one of the abilities in the battalion since the big pets would never be near the King. WOOOPS i have a bad habbit of putting that in there since most people ask me to write a list with the haunter! My bad yes More Ghouls sorry! Link to comment Share on other sites More sharing options...
Bullrott Posted September 12, 2017 Share Posted September 12, 2017 On 10/09/2017 at 10:54 PM, Okami said: However this is my updated list since that list you quoted got posted.Crypt Infernal Courtier (140)- General- Trait: Completely Delusional Varghulf Courtier (160)- Artefact: Blood River Chalice Abhorrant Ghoul King on Terrorgheist (400)- Artefact: The Grim Garland Necromancer (110)9 x Crypt Flayers (480)6 x Crypt Flayers (320)3 x Crypt Flayers (160)Deadwatch (210)Total: 1980/ 2000 Dear Fellow Hobbyist, I've been following this thread with great interest as I intend to start a death army. I'm trying to stay away from Horde and would prefer a more Elite oriented army (I enjoy Elite army mainly due to faster deployment / movements / overall game length, easier to carry around and also quicker to paint). I'm actually very interested in Okami Crypt Flayers list reproduced above (I had seen a similar list before on 1d4chan, but was waiting for GH2017 to make a move). In a nutshell, low model count, having access to rend & mortal wounds, the ability to heal and regenerate models, good mobility, are all elements I find attracting. Before ordering all models (I currently have 0 death model), I wanted to have some feedback regarding a few things: Q1. Because of all the required Crypt Flayers, that army would be quite expensive ($). However to preserve some future flexibility, instead of ordering all flayers separately I was thinking of getting 3 or 4 Start Collecting Boxes (this way I could also run a Royal Menagerie list, which sounds super fun to play) and expending from there. But before I do so, I just want to make sure that the horrors can indeed be built as crypt flayers with all the bits that are in the box - don't want to go bit hunting (I heard so however its not mentioned on GW website), kindly confirm? Also any hint on how to acquire such a list without spending a fortune would be most welcome. Q2. What worries me most about this list is getting the Crypt Infernal Courtier and Varghulf sniped early. What do you guys think about switching the necromancer & varghulf courtier for 2 additional Crypt infernal courtiers (so having 3 infernal in total - 1990 points)? This way I could have a crypt infernal courtier babysitting each pack of crypt flayers. Yes I'd lose the potential extra pile in / attack from Necro Danse Macabre, but its a cast so not guaranteed either and can be unbinded. Q3. I've read conflicting answers, so trying to find a consensus regarding Flayers and Terrogheist Bravery attacks. When comparing bravery, do you factor in banners as well as +1 bravery for every 10 models in the unit? Q4. In theory this army sound awesome and I believe it would fit perfectly my playstyle, but since I'e never play tested it I'm afraid I could be missing something. Are there other flaws apart from heroes being sniped and low model counts making it more difficult to contest objectives? Q5. Any tips on how to speed paint FEC? Basically any feedback would be welcome. I'm on the edge of ordering all models, but I guess I'm just looking for a bit of reassurance because of the significant cost ($) to make this list. Especially those who have played such a list or against it, I would really love to hear about your experience. Cheers, Bullrott Link to comment Share on other sites More sharing options...
Jgregs Posted September 12, 2017 Share Posted September 12, 2017 Q1- the flesh eater court start collecting box lets you build either horrors or flayers. all the bits needed are in there. Q2 - I would consider a varhgulf courtier with the blood river chalice and mystic shield him. Q3 - I don't think Banners have any effect on the scream attacks. I think they are just for battle shock? Q4 - An option is a big blob of say 40 allied zombies. Q5 - Link to comment Share on other sites More sharing options...
seanafly Posted September 13, 2017 Share Posted September 13, 2017 What's the best way to play lots and lots of horrors in gh2? I have 15 of the guys ? Link to comment Share on other sites More sharing options...
flowerpot_chimp Posted September 13, 2017 Share Posted September 13, 2017 8 hours ago, seanafly said: What's the best way to play lots and lots of horrors in gh2? I have 15 of the guys ? I think they're probably the best horde sweepers in the faction, even though they're a bit less efficient now, which could be handy given #hordemeta. When they've got the re-roll buff from a Ghoul King their attacks are more reliable and the lack of rend but higher damage seems more useful versus a mass of low armour save 1 wound models. They grind a little better as well, I guess. Link to comment Share on other sites More sharing options...
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