TerrorPenguin Posted February 26, 2017 Share Posted February 26, 2017 So, Nagash is incredibly expensive, but with the re-emergence of magic with the tzeentch battletome I was wondering if he could be a good counter to some of the newer lists. How about: LeadersNagash Supreme Lord Of The Undead (900)Necromancer (120)Battleline10 x Zombies (60)10 x Zombies (60)10 x Zombies (60)Units1 x Corpse Cart (80)Total: 1280/2000 With 720 points for summoning. First turn, summon zombies. You can't fail to summon at least twenty (nagash doubles the number of units summoned - setting up 10 requires a 4 up and he gets a +3 to cast if no wounds) and you're likely to be able to set up 40 (5+ on two dice). Daisy chain these back to the other 30 deployed which are near the corpse cart and you have a 60 zombie unit with the bonuses from a corpse cart. They're hitting on 2+ wounding on 3+. OK, they're not going to present a huge problem, but they're basically a roadblock. Those 40 zombies cost you 240 points leaving you 480 for summoning. With this you could do a couple of units of Morghasts, or spirit hosts, cairn wraiths and banshees for 3 places of power or even a mourngul. Or more zombies. And because Nagash can attempt to unbind at least 3 and up to 8 enemy spells he might make a good tzeentch counter. What do people think? Not sure I can bring myself to paint that many zombies however... Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted February 26, 2017 Share Posted February 26, 2017 Given that the local Tzeentch player wins mostly using a brick of Tzaangors thrown at the enemy face, this list would only be worse against Tzeentch lists I see regularly, by dint of being so easy to KO by hitting Nagash himself. Sorry man, he's still a massive overinvestment at this points level. Link to comment Share on other sites More sharing options...
TerrorPenguin Posted February 26, 2017 Author Share Posted February 26, 2017 Just now, CoffeeGrunt said: Given that the local Tzeentch player wins mostly using a brick of Tzaangors thrown at the enemy face, this list would only be worse against Tzeentch lists I see regularly, by dint of being so easy to KO by hitting Nagash himself. Sorry man, he's still a massive overinvestment at this points level. Whoever sculpted him must be pissed at the handbook writers... Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted February 26, 2017 Share Posted February 26, 2017 I think in larger games/open play he starts to come into his own, but he has the same problem a lot of the centerpiece models have in that they're such a stupendous investment that they struggle to bring the support necessary to really capitalise on their abilities. Link to comment Share on other sites More sharing options...
WillofNagash Posted February 26, 2017 Share Posted February 26, 2017 When i looked at the lord of change it scared me. He can learn the spell of any model on a 9 roll to dispell, doesnt even say he has to dispell the spell, just that he has to get a 9. So thats quite likely with the switching the lowest to the highest. Now they can just hand of dust nagash... Link to comment Share on other sites More sharing options...
Arkiham Posted February 26, 2017 Share Posted February 26, 2017 10 hours ago, WillofNagash said: When i looked at the lord of change it scared me. He can learn the spell of any model on a 9 roll to dispell, doesnt even say he has to dispell the spell, just that he has to get a 9. So thats quite likely with the switching the lowest to the highest. Now they can just hand of dust nagash... Hand of dust is within 3" and still requires a 50/50 chance. So id be more concerned with getting your face caved in by nagash then dispelling his spells lol. Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted February 27, 2017 Share Posted February 27, 2017 Still adds a pretty nasty CC attack that can instakill anything in the game, which is something Nagash could do without his enemies having. Link to comment Share on other sites More sharing options...
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